Import project based on latest version on NAv2 (A02-0008).

master
YandolsZX 6 years ago
commit 16692109fd
  1. 25
      .gitignore
  2. 166
      Changelog.txt
  3. 5
      betterrecords/library/myEtchings.json
  4. 2
      betterrecords/remoteLibraries.txt
  5. 7
      concheckrmd
  6. 9
      config/BNBGamingCore.cfg
  7. 41
      config/CoroUtil/General.cfg
  8. 279
      config/CustomMainMenu/mainmenu.json
  9. 597
      config/Exchangers.cfg
  10. 36
      config/FarmingForBlockheads/Market.json
  11. 36
      config/FarmingForBlockheads/Market.json.bak
  12. 10
      config/FeaturedServers/featuredservers.json
  13. 75
      config/IntegrationForegoing.cfg
  14. 24
      config/MoVillages/VillageDistance.cfg
  15. 24
      config/MoVillages/VillageDistance.cfg.bak
  16. 86
      config/MoreOverlays.cfg
  17. 22
      config/NoMobSpawningOnTrees.cfg
  18. 8
      config/NoNausea.cfg
  19. 52
      config/OpenModsLibCore.json
  20. 60
      config/SimpleMagnet/Main.cfg
  21. 60
      config/SimpleMagnet/Main.cfg.bak
  22. 92
      config/SleepingOverhaul.cfg
  23. 20
      config/T145/MetalChests.cfg
  24. 123
      config/Waystones.cfg
  25. 123
      config/Waystones.cfg.bak
  26. 9
      config/Weather2/Foliage.cfg
  27. 80
      config/Weather2/Misc.cfg
  28. 80
      config/Weather2/Misc.cfg.bak
  29. 20
      config/Weather2/Particle.cfg
  30. 20
      config/Weather2/Particle.cfg.bak
  31. 24
      config/Weather2/Sand.cfg
  32. 24
      config/Weather2/Sand.cfg.bak
  33. 8
      config/Weather2/Snow.cfg
  34. 68
      config/Weather2/Storm.cfg
  35. 65
      config/Weather2/Tornado.cfg
  36. 65
      config/Weather2/Tornado.cfg.bak
  37. 21
      config/Weather2/Wind.cfg
  38. 8
      config/ZombieAwareness/ClientConfig.cfg
  39. 49
      config/ZombieAwareness/Features.cfg
  40. 63
      config/ZombieAwareness/General.cfg
  41. 70
      config/ZombieAwareness/MobLists.cfg
  42. 23
      config/ZombieAwareness/PlayerRulesAndLists.cfg
  43. 53
      config/ZombieAwareness/Spawning.cfg
  44. 59
      config/advancedmortars.module.Mortar.cfg
  45. 59
      config/advancedmortars.module.Mortar.cfg.bak
  46. 9
      config/alcatrazcore.cfg
  47. 846
      config/animania.cfg
  48. 846
      config/animania.cfg.bak
  49. 104
      config/antiqueatlas/antiqueatlas.cfg
  50. 104
      config/antiqueatlas/antiqueatlas.cfg.bak
  51. 97
      config/antiqueatlas/atlas_overlay.cfg
  52. 97
      config/antiqueatlas/atlas_overlay.cfg.bak
  53. 69
      config/antiqueatlas/biome_textures.json
  54. 41
      config/antiqueatlas/markers.json
  55. 9
      config/antiqueatlas/texture_sets.json
  56. 33
      config/antiqueatlas/tile_textures.json
  57. 33
      config/antiqueatlas/tileids.json
  58. 29
      config/appleskin.cfg
  59. 0
      config/aroma1997/aroma1997core.cfg
  60. 64
      config/aroma1997/aromabackup.cfg
  61. 63
      config/aroma1997/aromabackup.cfg.bak
  62. 8
      config/aroma1997/aromabackuprecovery.cfg
  63. 95
      config/atlasextras.cfg
  64. 32
      config/attributestudios/wolfarmor.cfg
  65. 124
      config/auraddons.cfg
  66. 29
      config/betteradvancements/betteradvancements.cfg
  67. 29
      config/betteradvancements/betteradvancements.cfg.bak
  68. 45
      config/betterbuilderswands.cfg
  69. 1
      config/betterfps.json
  70. 32
      config/bettermuffling.cfg
  71. 416
      config/betternether.cfg
  72. 52
      config/betterrecords.cfg
  73. 22
      config/blur.cfg
  74. 22
      config/blur.cfg.bak
  75. 77
      config/bonsaitrees/settings.cfg
  76. 44
      config/chesttransporter.cfg
  77. 44
      config/chesttransporter.cfg.bak
  78. 21
      config/clearwater.cfg
  79. 45
      config/codechicken/supporters.json
  80. 1
      config/codechicken/supporters.marker
  81. 23
      config/codechickenlib.cfg
  82. 49
      config/cofh/core/client.cfg
  83. 123
      config/cofh/core/common.cfg
  84. 0
      config/cofh/core/friends.cfg
  85. 16
      config/cofh/nonvflash/client.cfg
  86. 7
      config/cofh/thermalcultivation/client.cfg
  87. 24
      config/cofh/thermalcultivation/common.cfg
  88. 25
      config/cofh/thermaldynamics/client.cfg
  89. 60
      config/cofh/thermaldynamics/common.cfg
  90. 51
      config/cofh/thermaldynamics/cover_blacklist.json
  91. 108
      config/cofh/thermalexpansion/client.cfg
  92. 715
      config/cofh/thermalexpansion/common.cfg
  93. 20
      config/cofh/thermalexpansion/florbs.cfg
  94. 20
      config/cofh/thermalexpansion/morbs.cfg
  95. 40
      config/cofh/thermalfoundation/client.cfg
  96. 619
      config/cofh/thermalfoundation/common.cfg
  97. 247
      config/cofh/thermalfoundation/lexicon-whitelist.cfg
  98. 7
      config/cofh/thermalinnovation/client.cfg
  99. 54
      config/cofh/thermalinnovation/common.cfg
  100. 394
      config/cofh/world/00_minecraft.json
  101. Some files were not shown because too many files have changed in this diff Show More

25
.gitignore vendored

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/.mixin.out
/backups/*
/coremods/*
/craftpresence/*
/crash-reports/*
/discordsuite/*
/downloads/*
/logs/*
/mods/*
!/mods/zcm-alterlite
/saves/*
/screenshots/*
/server-resource-packs/*
/shaderpacks/*
/texturepacks/*
/tmp/*
/.curseclient
/.ReAuth.cfg
/crafttweaker.log
/loading-log.log
/optionsof.txt
/optionsshaders.txt
/usercache.json
/usernamecache.json
/servers.dat

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----------------------------------------------------------------
A02-0008:
* Added more entries to the Alterlite guide book.
+ Added Calm Down Zombie Guy mod.
* This mod should fix a very rare bug that causes Zombie Pigmen to attack you for no reason.
* This mod also reduces lag caused by Zombie AI repathing.
+ Added Engineer's Decor mod.
+ Added Oversaturation Patched mod.
* This mod should fix hunger values being reset when traveling between dimensions.
+ Added Phosphor mod.
* This mod makes significant performance improvements and bug fixes for the lighting engine.
+ Added Tiered Depths mod.
* This mod brings in a new mechanic to the gameplay by restricting how deep you can mine depending on the tier of pickaxe you are using.
+ Added Tooltip Tweaker mod.
- Removed Felling mod.
- Removed Future MC mod.
- Removed Third Person Camera Fix (superseded by VanillaFix).
----------------------------------------------------------------
A02-0007:
* Updated Forge from 14.23.5.2811 to 14.23.5.2836
* Updated all mods to latest version and refactored some configs.
* Lots of multiplayer stability improvements.
* Fixed memory leak in mod config GUIs.
* Fixed some possible mod crashes.
* Fixed some recipes being displayed wrongly in JEI and Patchouli books.
* Fixed some crashes with crafting.
* Fixed some problems with Discord integration.
* Minor worldgen changes introduced by new Quark update.
* The simple magnet item can now be toggled on/off with the 'M' key.
* Players can now also drop their head as an item upon death with a 50% chance.
+ Added Aroma's Mining Dimension mod.
+ Added Charm mod.
* This mod also adds a few blocks and items from the new vanilla 1.14 update.
+ Added Immersive Posts mod.
+ Added Just Player Heads mod.
+ Added Malisis Doors mod along with it's core.
* Updated all of the following mods:
* AppleCore: from 3.1.4 to 3.2.0
* Aroma1997Core: from 2.0.0.1.b163 to 2.0.0.2.b165
* Artisan Worktables: from 1.20.1 to 1.21.1
* Auraddons: from 1.6-NAr11 to 1.7.2-NAr14
* AutoRegLib: from 1.3-24 to 1.3-28
* Better Advancements: from 0.0.17.74 to 0.1.0.77
* Better Builder's Wands: from 0.13.0.267 to 0.13.2.271
* BnBGamingCore: from 0.10.0 to 0.11.0
* BNBGamingLib: from 2.17.5 to 2.17.6
* Compact Machines: from 3.0.13-b236 to 3.0.17-b267
* Cooking for Blockheads: from 6.4.69 to 6.4.70
* CoroUtil: from 1.2.27 to 1.2.31
* Corpse Complex: from 1.0.4.1 to 1.0.5.1
* CraftPresence: from 1.4.9.9 to 1.5.3.1
* CraftTweaker: from 4.1.14 to 4.1.17
* Culinary Construct: from 1.3.2 to 1.3.2.1
* End Reborn: from 0.2.9 to 0.3.0
* Extended Crafting: from 1.5.2 to 1.5.4
* FastFurnace: from 1.2.1 to 1.3.0
* FastWorkbench: from 1.6.0 to 1.7.0
* FoamFix: from 0.10.3 to 0.10.5
* Horse Tweaks: from 1.0.4 to 1.0.5
* Immersive Engineering: from 0.12-88 to 0.12-89
* In Control: from 3.9.2 to 3.9.7
* Industrial Foregoing: from 1.12.5-229 to 1.12.12-236
* Integration Foregoing: from 1.8.2 to 1.9
* JEI (Just Enough Items): from 4.14.4.264 to 4.15.0.278
* Just Mob Heads: from 1.3 to 2.0
* LLibrary: from 1.7.17 to 1.7.19
* McJtyLib: from 3.1.1 to 3.5.0
* Modpack Configuration Checker: from 1.6.1 to 1.8
* ModTweaker: from 4.0.16 to 4.0.17
* MPUtils: from 1.5.6 to 1.5.7
* MPUtils Basic: from 1.4.10 to 1.4.11
* MTLib: from 3.0.5 to 3.0.6
* Nature's Aura: from r11 to r17
* No Tree Punching: from 2.0.11 to 2.0.13
* OldJavaWarning: from 1.0.9 to 1.0.10
* OpenBlocks: from 1.8 to 1.8.1
* OpenModsLib: from 0.12.1 to 0.12.2
* Ore Excavation: from 1.4.137 to 1.4.140
* Patchouli: from 1.0.-16 to 1.0-19
* Placebo: from 1.5.1 to 1.6.0
* Quark: from 1.5-145 to 1.5-148
* Reborn Core: from 3.13.4.419-u to 3.13.12.447-u
* Refined Storage: from 1.6.12 to 1.6.14
* Refined Storage Requestify: 1.0.1-2 to 1.0.2-3
* Resizing Potion: from r1-10 to 2.0
* Restrictions: from 1.2.1 to 1.3.0
* ServerTabInfo: from 1.2.3 to 1.2.4
* Simple Corn: from 2.4.1 to 2.5.9
* Simple Magnet: from 1.2.11 to 1.3.12
* Steve's Carts Reborn: from 2.4.29.132 to 2.4.30.134
* Tea the Story: from 3.3.0-B27.205 to 3.3.1-B30.413
* The Lost Cities: from 2.0.16 to 2.0.18
* TOP Addons: from 1.10.1 to 1.11.0
* Torch Lever: from 1.0 to 1.0(20190326)
* Triumph: from 3.12.2 to 3.17.0
* VanillaFoodPantry Mod: from 4.3 to 4.3.1
* Wings: from 1.1.2 to 1.1.4
* Worley's Caves: from 1.3.0 to 1.4.0
----------------------------------------------------------------
A02-0006:
* Renabled Auraddons as the crash has been fixed.
* Fixed CraftTweaker scripts from Alpha 01 to work properly now.
+ Added Artisan Worktables mod. At least one of the worktables will be the new basis of crafting the aesthetic blocks from the ZCM mod.
+ Added 120 new possible splash text lines.
- Removed Wolf Armor and Storage mod.
- Removed Makeshift Furnace from ZCM Alterlite, the Fire Pit from NTP replaces what it does.
----------------------------------------------------------------
A02-0005:
* Replaced the music that plays at random times in the game with lo-fi chill music from GameChops.
* Revamped the "Getting Started" section of the Alterlite guide book to fit NTP's mechanics overhaul.
* Completed seasons related entries in Alterlite guide book.
----------------------------------------------------------------
A02-0004:
* Disabled Auraddons due to a crash with the latest version of Nature's Aura.
+ Added No Tree Punching mod. Overhauls early game mechanics.
+ Added VanillaFix mod. Provides various fixes and improvements to the game.
- Removed JamMachine mod because it's not going to be utilized at the moment.
- Removed Moar Boats mod. It doesn't give the same feel as the boat mod from Alpha 01.
- Removed Modern Materials mod due to lack of configurability as it distrupts Alterlite's worldgen.
----------------------------------------------------------------
A02-0003:
* Disabled Dynamic Trees mod and Auraddons mod for now to check for a possible problem.
* Toned down the spawn rate of certain ores.
----------------------------------------------------------------
A02-0002:
* Fixed Thermal Dynamics, Foundation, etc not loading for some reason.
* Slightly nerfed zombie awareness mod.
+ Added Quark Oddities mod.
+ Added Tails and Immersive Floofs mod.
+ Added Immersive Petroleum mod.
+ Added Lost Cities mod and brought back the Alterlite world type from Alpha 01.
----------------------------------------------------------------
A02-0001:
Completely reworked the modpack from scratch, here are the highlights of what's changed.
* Removed a bunch of mods and replaced them with other ones.
* Seasons have been added into the game, what crops you will be able to plant depends on the season. [Serene Seasons]
* Zombies are now more aware of their surroundings, and are attracted to sudden changes of light levels and sound. [Zombie Awareness]
* Revamped completely how trees are grown in the world. [Dynamic Trees]
* Revamped sleeping mechanics, it no longer instantly skips time but progresses it. [SleepingOverhaul]
* Revamped how caves are generated. [Worley's Caves]
* Revamped Nether terrain generation. [BetterNether]
* Now using Patchouli as a means of storytelling and "quest" guidelines.
* Brought back hardcode darkness from the original Alterlite modpack.
+ Added new tooltip overlays that show useful information about equipments and tools. [Equipment Tooltip]
+ Added latency display in tab list for each player in multiplayer.

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{
"name": "My Library",
"songs": [
]
}

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# Add URLs to remote libraries here, one per line.
# Lines starting with "#" are comments and will not be read.

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# Configuration file
"ram recommendation" {
B:"2. Check RAM meets recommendation?"=true
}

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# Configuration file
modules {
# Specify ASM modules here that you do not want to run. [default: [Ljava.lang.String;@5961e92d]
S:"disabled modules" <
>
}

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# Configuration file
general {
# Used by weather2
B:debugShaders=false
# Use at own risk, will not support, requires game restart on change
B:enableAdvancedDeveloperConfigFiles=false
# Used by weather2
B:foliageShaders=false
# Used by weather2
B:forceShadersOff=false
# Use a different json mob spawn template for testing different invasion setups, note this is referring to the 'format' tag in the json file, not the json file name itself, eg: mob_spawns_testing_miners from mob_spawns_testing_miners.json
S:mobSpawnsProfile=mob_spawns
# Force a specific profile to spawn, will ignore conditions and force it too be used, usefull for testing to see how a custom invasion will play out in normal circumstances, set it to one of the named invasions within your templates list, eg: invasion_stage_1 from mob_spawns.json
S:mobSpawnsWaveToForceUse=
# WIP, more strict transparent cloud usage, better on fps
B:optimizedCloudRendering=false
# Used by weather2
B:particleShaders=true
# Provides better context for shaders/particles to work nice with translucent blocks like glass and water
B:useEntityRenderHookForShaders=true
# For debugging things
B:useLoggingDebug=false
# For logging warnings/errors
B:useLoggingError=true
# For seldom used but important things to print out in production
B:useLoggingLog=true
}

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{
"images":
{
"title":
{
"image" : "mainmenu:logo_alterlite.png",
"posX" : -128,
"posY" : -72,
"width" : 250,
"height" : 150,
"alignment" : "center"
},
"black":
{
"image" : "mainmenu:fadedmaker.png",
"posX" : -166,
"posY" : 0,
"width" : 120,
"height" : 2000,
"alignment" : "top_right"
}
},
"buttons":
{
"singleplayer":
{
"text" : "menu.singleplayer",
"posX" : -155,
"posY" : -75,
"width" : 98,
"height" : 16,
"alignment" : "right_center",
"tooltip" : "Get right into the action!",
"texture" : "mainmenu:thinbutton3.png",
"action" :
{
"type" : "openGui",
"gui" : "singleplayer"
}
},
"multiplayer":
{
"text" : "menu.multiplayer",
"posX" : -155,
"posY" : -50,
"width" : 98,
"height" : 16,
"alignment" : "right_center",
"tooltip" : "Play with your friends!",
"texture" : "mainmenu:thinbutton3.png",
"action" :
{
"type" : "openGui",
"gui" : "multiplayer"
}
},
"community":
{
"text" : "Discord Server",
"posX" : -155,
"posY" : -10,
"width" : 98,
"height" : 16,
"alignment" : "right_center",
"tooltip" : "Join our discord server and \nget in touch with the community!",
"texture" : "mainmenu:thinbutton3.png",
"action" :
{
"type" : "openLink",
"link" : "https://discord.zxicar.us"
}
},
"changelog":
{
"text" : "Changelog",
"posX" : -155,
"posY" : 15,
"width" : 98,
"height" : 16,
"alignment" : "right_center",
"tooltip" : "You can view the changelogs \nfor every single version here.",
"texture" : "mainmenu:thinbutton3.png",
"action" :
{
"type" : "openLink",
"link" : "https://ztp.zxicar.us/nlcp/changelog/"
}
},
"options":
{
"text" : "Options",
"posX" : -155,
"posY" : 40,
"width" : 98,
"height" : 16,
"alignment" : "right_center",
"tooltip" : "Change audio, graphic, keybinds \nand minecraft options here!",
"texture" : "mainmenu:thinbutton3.png",
"action" :
{
"type" : "openGui",
"gui" : "options"
}
},
"loggedinas":
{
"text" : "Logged in as:",
"posX" : -155,
"posY" : -48,
"width" : 98,
"height" : 10,
"alignment" : "bottom_right",
"normalTextColor" : -1,
"hoverTextColor" : -1,
"pressSound" : -1,
"texture" : "mainmenu:clearbutton.png"
},
"loggedinasusername":
{
"text" : "#username#",
"posX" : -155,
"posY" : -38,
"width" : 98,
"height" : 10,
"alignment" : "bottom_right",
"normalTextColor" : -1,
"hoverTextColor" : -1,
"pressSound" : -1,
"texture" : "mainmenu:clearbutton.png"
},
"quit":
{
"text" : "Logout & Quit",
"posX" : -155,
"posY" : -25,
"width" : 98,
"height" : 20,
"alignment" : "bottom_right",
"tooltip" : "See you later space cowboy!",
"texture" : "mainmenu:quitbutton.png",
"action" :
{
"type" : "quit"
}
},
"site":
{
"text" : "",
"posX" : -85,
"posY" : 8,
"width" : 20,
"height" : 20,
"alignment" : "top_right",
"imageWidth": "40",
"imageHeight": "40",
"tooltip": "Modpack's Website",
"texture" : "mainmenu:forthweb.png",
"action" :
{
"type" : "openLink",
"link" : "https://ztp.zxicar.us/nlcp"
}
},
"projectpage":
{
"text" : "",
"posX" : -116,
"posY" : 8,
"width" : 20,
"height" : 20,
"alignment" : "top_right",
"imageWidth": "40",
"imageHeight": "40",
"tooltip": "Project Page",
"texture" : "mainmenu:forthproject.png",
"action" :
{
"type" : "openLink",
"link" : "https://minecraft.curseforge.com/projects/alterlite/"
}
},
"language":
{
"text" : "",
"posX" : -147,
"posY" : 8,
"width" : 20,
"height" : 20,
"alignment" : "top_right",
"imageWidth": "40",
"imageHeight": "40",
"tooltip" : "Change Language",
"texture" : "mainmenu:forthlang.png",
"action" :
{
"type" : "openGui",
"gui" : "languages"
}
}
},
"labels":
{
"mojang":
{
"text" : "Copyright Mojang AB",
"posX" : 3,
"posY" : -11,
"fontSize" : 1.0,
"color" : -1,
"hoverColor" : -1,
"alignment" : "bottom_left"
},
"forge":{
"text" : "Minecraft #mcversion#",
"posX" : 3,
"posY" : 12,
"fontSize" : 1.0,
"color" : -1,
"hoverColor" : -1,
"alignment" : "top_left"
},
"modsloaded":{
"text" : "#modsactive#/#modsloaded# Mods Active",
"posX" : 3,
"posY" : 21,
"fontSize" : 1.0,
"color" : -1,
"hoverColor" : 6208056,
"alignment" : "top_left",
"action" :
{
"type" : "openGui",
"gui" : "mods"
}
},
"modpack":{
"text" : "New Alterlite Build A02-2019FEB-003",
"posX" : 3,
"posY" : 3,
"fontSize" : 1.0,
"color" : -1,
"hoverColor" : -1,
"alignment" : "top_left"
}
},
"other":
{
"splash-text":
{
"posX" : -40,
"posY" : -40,
"color" : 10209480,
"alignment" : "center",
"texts" : "file:mainmenu:splashtext.txt"
},
"background":
{
"image" : "mainmenu:mesobackground.jpg",
"mode" : "fill",
"blur" : true,
"gradient" : false
}
}
}

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# Configuration file
exchangers {
modules {
# If true, enables Ender IO-based exchangers (Requires Ender IO to be installed).
B:enderIOModule=true
# If true, enables Immersive Engineering-based exchangers (Requires Immersive Engineering to be installed).
B:immersiveEngineeringModule=true
# If true, enables Mekanism-based exchangers (Requires Mekanism to be installed).
B:mekanismModule=true
# If true, enables special exchangers (e.g. Tuberous Exchanger).
B:specialModule=true
# If true, enables Thermal Expansion-based exchangers (Requires Thermal Expansion to be installed).
B:thermalExpansionModule=true
# If true, enables Vanilla-based exchangers.
B:vanillaModule=true
}
vanillatweaks {
# Set the durability for Diamond Exchanger
# Min: 1
# Max: 2147483647
I:diamondMaxDmg=4096
# Set the max harvest level for Diamond Exchanger
# Min: 0
# Max: 2147483647
I:diamondMaxHarvestLevel=3
# Set the max range for Diamond Exchanger
# Min: 0
# Max: 12
I:diamondMaxRange=4
# Set the durability for Emerald Exchanger
# Min: 1
# Max: 2147483647
I:emeraldMaxDmg=8192
# Set the max harvest level for Emerald Exchanger
# Min: 0
# Max: 2147483647
I:emeraldMaxHarvestLevel=4
# Set the max range for Emerald Exchanger
# Min: 0
# Max: 12
I:emeraldMaxRange=5
# Set the durability for End Exchanger
# Min: 1
# Max: 2147483647
I:endMaxDmg=32768
# Set the max harvest level for End Exchanger
# Min: 0
# Max: 2147483647
I:endMaxHarvestLevel=4
# Set the max range for End Exchanger
# Min: 0
# Max: 12
I:endMaxRange=7
# Set the durability for Golden Exchanger
# Min: 1
# Max: 2147483647
I:goldenMaxDmg=512
# Set the max harvest level for Golden Exchanger
# Min: 0
# Max: 2147483647
I:goldenMaxHarvestLevel=1
# Set the max range for Golden Exchanger
# Min: 0
# Max: 12
I:goldenMaxRange=2
# Set the durability for Iron Exchanger
# Min: 1
# Max: 2147483647
I:ironMaxDmg=1024
# Set the max harvest level for Iron Exchanger
# Min: 0
# Max: 2147483647
I:ironMaxHarvestLevel=2
# Set the max range for Iron Exchanger
# Min: 0
# Max: 12
I:ironMaxRange=3
# Set the durability for Obsidian Exchanger
# Min: 1
# Max: 2147483647
I:obsidianMaxDmg=16384
# Set the max harvest level for Obsidian Exchanger
# Min: 0
# Max: 2147483647
I:obsidianMaxHarvestLevel=4
# Set the max range for Obsidian Exchanger
# Min: 0
# Max: 12
I:obsidianMaxRange=6
# Set the durability for Stone Exchanger
# Min: 1
# Max: 2147483647
I:stoneMaxDmg=384
# Set the max harvest level for Stone Exchanger
# Min: 0
# Max: 2147483647
I:stoneMaxHarvestLevel=1
# Set the max range for Stone Exchanger
# Min: 0
# Max: 12
I:stoneMaxRange=1
# Set the durability for Wooden Exchanger
# Min: 1
# Max: 2147483647
I:woodenMaxDmg=256
# Set the max harvest level for Wooden Exchanger
# Min: 0
# Max: 2147483647
I:woodenMaxHarvestLevel=0
# Set the max range for Wooden Exchanger
# Min: 0
# Max: 12
I:woodenMaxRange=0
}
enderiotweaks {
# Set the RF capacity for Conductive Iron Exchanger
# Min: 1000
# Max: 2147483647
I:conductiveMaxEnergy=80000
# Set the max harvest level for Conductive Iron Exchanger
# Min: 0
# Max: 2147483647
I:conductiveMaxHarvestLevel=1
# Set the max range for Conductive Iron Exchanger
# Min: 0
# Max: 12
I:conductiveMaxRange=1
# Set the Rf consumption per block for Conductive Iron Exchanger
# Min: 1
# Max: 2147483647
I:conductivePerBlockUse=10
# Set the RF capacity for Dark Steel Exchanger
# Min: 1000
# Max: 2147483647
I:darkSteelMaxEnergy=10000000
# Set the max harvest level for Dark Steel Exchanger
# Min: 0
# Max: 2147483647
I:darkSteelMaxHarvestLevel=4
# Set the max range for Dark Steel Exchanger
# Min: 0
# Max: 12
I:darkSteelMaxRange=6
# Set the RF consumption per block for Dark Steel Exchanger
# Min: 1
# Max: 2147483647
I:darkSteelPerBlockUse=500
# Set the RF capacity for Electrical Steel Exchanger
# Min: 1000
# Max: 2147483647
I:electricalSteelMaxEnergy=800000
# Set the max harvest level for Electrical Steel Exchanger
# Min: 0
# Max: 2147483647
I:electricalSteelMaxHarvestLevel=3
# Set the max range for Electrical Steel Exchanger
# Min: 0
# Max: 12
I:electricalSteelMaxRange=4
# Set the RF consumption per block for Electrical Steel Exchanger
# Min: 1
# Max: 2147483647
I:electricalSteelPerBlockUse=100
# Set the RF capacity for End Steel Exchanger
# Min: 1000
# Max: 2147483647
I:endSteelMaxEnergy=50000000
# Set the max harvest level for End Steel Exchanger
# Min: 0
# Max: 2147483647
I:endSteelMaxHarvestLevel=4
# Set the max range for End Steel Exchanger
# Min: 0
# Max: 12
I:endSteelMaxRange=7
# Set the RF consumption per block for End Steel Exchanger
# Min: 1
# Max: 2147483647
I:endSteelPerBlockUse=5000
# Set the RF capacity for Energetic Exchanger
# Min: 1000
# Max: 2147483647
I:energeticMaxEnergy=5000000
# Set the max harvest level for Energetic Exchanger
# Min: 0
# Max: 2147483647
I:energeticMaxHarvestLevel=3
# Set the max range for Energetic Exchanger
# Min: 0
# Max: 12
I:energeticMaxRange=5
# Set the RF consumption per block for Energetic Exchanger
# Min: 1
# Max: 2147483647
I:energeticPerBlockUse=250
# Set the RF capacity for Pulsating Iron Exchanger
# Min: 1000
# Max: 2147483647
I:pulsatingMaxEnergy=400000
# Set the max harvest level for Pulsating Iron Exchanger
# Min: 0
# Max: 2147483647
I:pulsatingMaxHarvestLevel=2
# Set the max range for Pulsating Iron Exchanger
# Min: 0
# Max: 12
I:pulsatingMaxRange=2
# Set the RF consumption per block for Pulsating Iron Exchanger
# Min: 1
# Max: 2147483647
I:pulsatingPerBlockUse=50
# Set the RF capacity for Vibrant Exchanger
# Min: 1000
# Max: 2147483647
I:vibrantMaxEnergy=20000000
# Set the max harvest level for Vibrant Exchanger
# Min: 0
# Max: 2147483647
I:vibrantMaxHarvestLevel=4
# Set the max range for Vibrant Exchanger
# Min: 0
# Max: 12
I:vibrantMaxRange=7
# Set the RF consumption per block for Vibrant Exchanger
# Min: 1
# Max: 2147483647
I:vibrantPerBlockUse=1000
}
thermalexpansiontweaks {
# Set the RF capacity for Hardened Exchanger
# Min: 1000
# Max: 2147483647
I:hardenedMaxEnergy=500000
# Set the max harvest level for Hardened Exchanger
# Min: 0
# Max: 2147483647
I:hardenedMaxHarvestLevel=2
# Set the max range for Hardened Exchanger
# Min: 0
# Max: 12
I:hardenedMaxRange=3
# Set the RF consumption per block for Hardened Exchanger
# Min: 1
# Max: 2147483647
I:hardenedPerBlockUse=50
# Set the RF capacity for Leadstone Exchanger
# Min: 1000
# Max: 2147483647
I:leadstoneMaxEnergy=80000
# Set the max harvest level for Leadstone Exchanger
# Min: 0
# Max: 2147483647
I:leadstoneMaxHarvestLevel=1
# Set the max range for Leadstone Exchanger
# Min: 0
# Max: 12
I:leadstoneMaxRange=1
# Set the RF consumption per block for Leadstone Exchanger
# Min: 1
# Max: 2147483647
I:leadstonePerBlockUse=10
# Set the RF capacity for Reinforced Exchanger
# Min: 1000
# Max: 2147483647
I:reinforcedMaxEnergy=1000000
# Set the max harvest level for Reinforced Exchanger
# Min: 0
# Max: 2147483647
I:reinforcedMaxHarvestLevel=3
# Set the max range for Reinforced Exchanger
# Min: 0
# Max: 12
I:reinforcedMaxRange=5
# Set the RF consumption per block for Reinforced Exchanger
# Min: 1
# Max: 2147483647
I:reinforcedPerBlockUse=100
# Set the RF capacity for Resonant Exchanger
# Min: 1000
# Max: 2147483647
I:resonantMaxEnergy=20000000
# Set the max harvest level for Resonant Exchanger
# Min: 0
# Max: 2147483647
I:resonantMaxHarvestLevel=4
# Set the max range for Resonant Exchanger
# Min: 0
# Max: 12
I:resonantMaxRange=7
# Set the RF consumption per block for Resonant Exchanger
# Min: 1
# Max: 2147483647
I:resonantPerBlockUse=1000
# Set the RF capacity for Signalum Exchanger
# Min: 1000
# Max: 2147483647
I:signalumMaxEnergy=10000000
# Set the max harvest level for Signalum Exchanger
# Min: 0
# Max: 2147483647
I:signalumMaxHarvestLevel=4
# Set the max range for Signalum Exchanger
# Min: 0
# Max: 12
I:signalumMaxRange=6
# Set the RF consumption per block for Signalum Exchanger
# Min: 1
# Max: 2147483647
I:signalumPerBlockUse=500
}
mekanismtweaks {
# Set the RF capacity for Advanced Exchanger
# Min: 1000
# Max: 2147483647
I:advancedMaxEnergy=800000
# Set the max harvest level for Advanced Exchanger
# Min: 0
# Max: 2147483647
I:advancedMaxHarvestLevel=2
# Set the max range for Advanced Exchanger
# Min: 0
# Max: 12
I:advancedMaxRange=5
# Set the RF consumption per block for Advanced Exchanger
# Min: 1
# Max: 2147483647
I:advancedPerBlockUse=100
# Set the RF capacity for Basic Exchanger
# Min: 1000
# Max: 2147483647
I:basicMaxEnergy=100000
# Set the max harvest level for Basic Exchanger
# Min: 0
# Max: 2147483647
I:basicMaxHarvestLevel=1
# Set the max range for Basic Exchanger
# Min: 0
# Max: 12
I:basicMaxRange=3
# Set the RF consumption per block for Basic Exchanger
# Min: 1
# Max: 2147483647
I:basicPerBlockUse=50
# Set the RF capacity for Elite Exchanger
# Min: 1000
# Max: 2147483647
I:eliteMaxEnergy=5000000
# Set the max harvest level for Elite Exchanger
# Min: 0
# Max: 2147483647
I:eliteMaxHarvestLevel=3
# Set the max range for Elite Exchanger
# Min: 0
# Max: 12
I:eliteMaxRange=6
# Set the RF consumption per block for Elite Exchanger
# Min: 1
# Max: 2147483647
I:elitePerBlockUse=250
# Set the RF capacity for Ultimate Exchanger
# Min: 1000
# Max: 2147483647
I:ultimateMaxEnergy=10000000
# Set the max harvest level for Ultimate Exchanger
# Min: 0
# Max: 2147483647
I:ultimateMaxHarvestLevel=4
# Set the max range for Ultimate Exchanger
# Min: 0
# Max: 12
I:ultimateMaxRange=7
# Set the RF consumption per block for Ultimate Exchanger
# Min: 1
# Max: 2147483647
I:ultimatePerBlockUse=500
}
immersiveengineeringtweaks {
# Set the RF capacity for HV Exchanger
# Min: 1000
# Max: 2147483647
I:hvMaxEnergy=2500000
# Set the max harvest level for HV Exchanger
# Min: 0
# Max: 2147483647
I:hvMaxHarvestLevel=4
# Set the max range for HV Exchanger
# Min: 0
# Max: 12
I:hvMaxRange=7
# Set the RF consumption per block for HV Exchanger
# Min: 1
# Max: 2147483647
I:hvPerBlockUse=500
# Set the RF capacity for LV Exchanger
# Min: 1000
# Max: 2147483647
I:lvMaxEnergy=100000
# Set the max harvest level for LV Exchanger
# Min: 0
# Max: 2147483647
I:lvMaxHarvestLevel=2
# Set the max range for LV Exchanger
# Min: 0
# Max: 12
I:lvMaxRange=3
# Set the RF consumption per block for LV Exchanger
# Min: 1
# Max: 2147483647
I:lvPerBlockUse=100
# Set the RF capacity for MV Exchanger
# Min: 1000
# Max: 2147483647
I:mvMaxEnergy=500000
# Set the max harvest level for MV Exchanger
# Min: 0
# Max: 2147483647
I:mvMaxHarvestLevel=3
# Set the max range for MV Exchanger
# Min: 0
# Max: 12
I:mvMaxRange=5
# Set the RF consumption per block for MV Exchanger
# Min: 1
# Max: 2147483647
I:mvPerBlockUse=250
}
recipetweaks {
# Set the recipes type for Ender IO-based exchangers:
# 'easy' Easy recipes, non-progressive, lowest recipe costs.
# 'normal' Normal recipes, progressive, moderate recipe costs.
# 'hard' Hard recipes, progressive, expensive recipe costs.
S:enderIORecipesType=normal
# Set the recipes type for Immersive Engineering-based exchangers:
# 'easy' Easy recipes, non-progressive, lowest recipe costs.
# 'normal' Normal recipes, progressive, moderate recipe costs.
# 'hard' Hard recipes, progressive, expensive recipe costs.
S:immersiveEngineeringRecipesType=normal
# Set the recipes type for Mekanism-based exchangers:
# 'easy' Easy recipes, non-progressive, lowest recipe costs.
# 'normal' Normal recipes, progressive, moderate recipe costs.
# 'hard' Hard recipes, progressive, expensive recipe costs.
S:mekanismRecipesType=normal
# Set the recipes type for Thermal Expansion-based exchangers:
# 'easy' Easy recipes, non-progressive, lowest recipe costs.
# 'normal' Normal recipes, progressive, moderate recipe costs.
# 'hard' Hard recipes, progressive, expensive recipe costs.
S:thermalExpansionRecipesType=normal
# Set the recipes type for Vanilla-based exchangers:
# 'easy' Easy recipes, non-progressive, lowest recipe costs.
# 'normal' Normal recipes, progressive, moderate recipe costs.
# 'hard' Hard recipes, progressive, expensive recipe costs.
S:vanillaRecipesType=normal
}
misc {
# Put a list of block registry names that you wish to be blacklisted from Exchangers.
# Note: Blacklisting a block will prevent it from being selected or being exchanged.
# (e.g. minecraft:grass)
S:blocksBlacklist <
>
# Certain blocks might be blacklisted by Exchangers if they're Tile Entities.
# Put a list of block registry names that you wish to be whitelisted from Exchangers.
# (e.g. thermalexpansion:cell)
S:blocksWhitelist <
tconstruct:seared
>
# If true, enables Silk Touch (gets the blocks itself rather than drops) in all Exchangers
B:doExchangersSilkTouch=true
# If true, allows the Holding Enchantment from CoFHCore to be used in Powered Exchangers
# Calculation formula: Base Energy + (Base Energy * Enchantment Level / 2)
B:holdingEnchantment=true
# If true, allows Unbreaking Enchantment to affect Powered Exchangers
B:unbreakingPoweredExchangers=true
# If true, allows Circuits in Mekanism Exchanger recipes to use OreDict
B:useOreDictCircuits=false
}
}

@ -0,0 +1,36 @@
{
"defaults": {
"__comment": "You can disable defaults by setting these to false. Do *NOT* try to add additional entries here. You can add additional entries in the custom section.",
"Vanilla Seeds": false,
"Vanilla Flowers": false,
"Vanilla Mushrooms": false,
"Vanilla Saplings": false,
"Bonemeal": false,
"Animal Eggs": false
},
"defaults payment": {
"__comment": "You can define custom payment items for the default entries here.",
"Vanilla Seeds": "1*minecraft:emerald:0",
"Vanilla Flowers": "1*minecraft:emerald:0",
"Vanilla Mushrooms": "1*minecraft:emerald:0",
"Vanilla Saplings": "1*minecraft:emerald:0",
"Bonemeal": "1*minecraft:emerald:0",
"Animal Eggs": "1*minecraft:emerald:0"
},
"defaults amount": {
"__comment": "You can define custom amounts for the default entries here.",
"Vanilla Seeds": 1,
"Vanilla Flowers": 1,
"Vanilla Mushrooms": 1,
"Vanilla Saplings": 1,
"Bonemeal": 1,
"Animal Eggs": 1
},
"defaults blacklist": [
"examplemod:example_item"
],
"custom entries": {
"__comment": "You can define additional items to be sold by the Market here. Defaults can be overridden. Prefix with ! to blacklist instead.",
"examplemod:example_item": "2*minecraft:emerald"
}
}

@ -0,0 +1,36 @@
{
"defaults": {
"__comment": "You can disable defaults by setting these to false. Do *NOT* try to add additional entries here. You can add additional entries in the custom section.",
"Vanilla Seeds": true,
"Vanilla Flowers": false,
"Vanilla Mushrooms": false,
"Vanilla Saplings": true,
"Bonemeal": true,
"Animal Eggs": false
},
"defaults payment": {
"__comment": "You can define custom payment items for the default entries here.",
"Vanilla Seeds": "1*minecraft:emerald:0",
"Vanilla Flowers": "1*minecraft:emerald:0",
"Vanilla Mushrooms": "1*minecraft:emerald:0",
"Vanilla Saplings": "1*minecraft:emerald:0",
"Bonemeal": "1*minecraft:emerald:0",
"Animal Eggs": "1*minecraft:emerald:0"
},
"defaults amount": {
"__comment": "You can define custom amounts for the default entries here.",
"Vanilla Seeds": 1,
"Vanilla Flowers": 1,
"Vanilla Mushrooms": 1,
"Vanilla Saplings": 1,
"Bonemeal": 1,
"Animal Eggs": 1
},
"defaults blacklist": [
"examplemod:example_item"
],
"custom entries": {
"__comment": "You can define additional items to be sold by the Market here. Defaults can be overridden. Prefix with ! to blacklist instead.",
"examplemod:example_item": "2*minecraft:emerald"
}
}

@ -0,0 +1,10 @@
[
{
"serverName": "New Alterlite Official Community Server",
"serverIP": "na.yandols.xyz"
},
{
"serverName": "New Alterlite Test Server",
"serverIP": "nadev.yandols.xyz"
}
]

@ -0,0 +1,75 @@
# Configuration file
integrationforegoing {
integrations {
B:actuallyAdditions=true
B:ae2=true
B:agriCraft=true
B:astralSorcery=true
B:biomesoPlenty=true
B:botania=true
B:enderIO=true
B:evilcraft=true
B:exNihiloCreatio=true
B:extraUtils2=true
B:forestry=true
B:harvestCraft=true
B:immersiveEngineering=true
B:immersivePetroleum=true
B:matterOverdrive=true
B:mysticalAgradditions=true
B:mysticalAgriculture=true
B:natura=true
B:nuclearCraft=true
B:oreShrubs=true
B:oreberries=true
B:rftools=true
B:rustic=true
B:silentsGems=true
B:simpleCorn=true
B:tconstruct=true
B:thermalFoundation=true
}
misc {
thermalfoundation {
# This number determines the teleportation range for drinking Resonant Ender.
# Range calculation method:
# Player's X / Z position - (this number clamped between 8 and 65536) + (this number clamped between 8 and 65536) * 2
# Min: 64
# Max: 65536
I:strawEnderRange=16384
}
immersiveengineering {
# If true, both top and bottom blocks of Industrial Hemp gets harvested by the Plant Recollector.
# Set to false if you only want the top block to be harvested.
B:hempHarvestBothBlocks=false
gardencloche {
# If true, allows Fertilizer from Industrial Foregoing to be used in Garden Cloche.
B:allowFertilizer=true
# Set the growth multiplier for Fertilizer from Industrial Foregoing in Garden Cloche.
D:fertilizerGrowthMultiplier=1.5
}
}
natura {
# If true, replant is needed for Natura crops, otherwise Plant Gatherer won't remove the crops.
B:naturaCropsReplant=false
}
rustic {
# If true, replant is needed for Rustic herbs, otherwise Plant Gatherer won't remove the herbs.
B:rusticHerbsReplant=false
}
}
}

@ -0,0 +1,24 @@
# Configuration file
customization {
I:"Village Distance - 32 is vanilla, 16 is more common, 8 is extremely common, 4 is just insane."=26
}
"villages to generate" {
B:"Birch Forest"=true
B:"Cold Taiga"=true
B:"Extreme Hills"=true
B:Forest=true
B:"Ice Plains/Mountains"=true
B:Jungle=true
B:"Mega Taiga"=true
B:Mesa=true
B:Mushroom=true
B:Ocean=false
B:"Roofed Forest"=true
B:Swamp=true
B:Taiga=true
}

@ -0,0 +1,24 @@
# Configuration file
customization {
I:"Village Distance - 32 is vanilla, 16 is more common, 8 is extremely common, 4 is just insane."=16
}
"villages to generate" {
B:"Birch Forest"=true
B:"Cold Taiga"=true
B:"Extreme Hills"=true
B:Forest=true
B:"Ice Plains/Mountains"=true
B:Jungle=true
B:"Mega Taiga"=true
B:Mesa=true
B:Mushroom=true
B:Ocean=true
B:"Roofed Forest"=true
B:Swamp=true
B:Taiga=true
}

@ -0,0 +1,86 @@
# Configuration file
##########################################################################################################
# chunkbounds
#--------------------------------------------------------------------------------------------------------#
# Settings for the chunk bounds overlay
##########################################################################################################
chunkbounds {
# Show the middle of the current Chunk (yellow line)
B:middle=true
# Radius (in Chunks) to show the edges (red line)
I:radius=1
}
##########################################################################################################
# itemsearch
#--------------------------------------------------------------------------------------------------------#
# Settings for the item search feature
##########################################################################################################
itemsearch {
# Items where the NBT of an Item matters and should not be ignored
S:matchNBT <
minecraft:enchanted_book
>
}
##########################################################################################################
# lightoverlay
#--------------------------------------------------------------------------------------------------------#
# Settings for the light / mobspawn overlay
##########################################################################################################
lightoverlay {
# Range of the lightoverlay (negative Y)
I:downrange=16
# Range of the lightoverlay (Horizontal N,E,S,W)
I:hrange=16
# Ignore if there in no 2 Block space to spawn. (Less lag if true)
B:ignoreLayer=false
# Minimum save light level where no mobs can spawn
I:saveLevel=8
# Range of the lightoverlay (positive Y)
I:uprange=4
}
##########################################################################################################
# rendersettings
#--------------------------------------------------------------------------------------------------------#
# Settings for lines & colors
# Values: 0xRRGGBB (Hex)
##########################################################################################################
rendersettings {
# Color for the chunk edge
I:chunk_edge_color=16711680
# Color for the chunk grid
I:chunk_grid_color=65280
# Line width for chunk boundaries
D:chunk_line_width=1.5
# Color for the middle chunk line
I:chunk_mid_color=16776960
# Color the X that marks "Spawns always possible"
I:spawn_always_color=16711680
# Line width for spawn indication
I:spawn_line_width=2
# Color the X that marks "Spawns at night possible"
I:spawn_night_color=16776960
}

@ -0,0 +1,22 @@
# Configuration file
general {
# For details, please check https://github.com/oldjunyi/NoMobSpawningOnTrees/wiki
S:blacklistRules <
woodlogs # This line disables mob spawning on all types of wood logs.
block:minecraft:brown_mushroom_block || block:minecraft:red_mushroom_block
# The above line disables mob spawning on mushroom blocks.
>
# Extra spawning tries per tick. This will only applies to hostile mobs.
D:extraSpawningTries=0.0
# The capacity is the maximum (approximate) number of creatures can exist near the player.
# Set -1 to use the default value, which is: monster(70), animal(10), ambient(15), water(5)
I:spawnCapacityAmbient=-1
I:spawnCapacityAnimal=-1
I:spawnCapacityMonster=-1
I:spawnCapacityWater=-1
}

@ -0,0 +1,8 @@
# Configuration file
settings {
# 0: No Effect at all, 1: Invert left and right, 2: Invert left/right and forward/backwards, 3: Slightly tilt camera
I:Mode=1
}

@ -0,0 +1,52 @@
{
"hook_pre_world_rendering": {
"version": 0,
"value": "true",
"comment": [
"Purpose: hook in world rendering, triggered between sky and terrain",
"Modified class: net.minecraft.client.renderer.EntityRenderer",
"Known users: Sky block",
"When disabled: Sky block will not render properly"
]
},
"llama_null_fix": {
"version": 0,
"value": "true",
"comment": [
"Purpose: prevent NPE when creating llama without world",
"Modified class: net.minecraft.entity.passive.EntityLlama",
"Known users: Trophy",
"When disabled: Llama trophy cannot be rendered"
]
},
"activate_player_render_hook": {
"version": 0,
"value": "true",
"comment": [
"Purpose: add hook to player rendering code",
"Modified class: net.minecraft.client.renderer.entity.RenderPlayer",
"Known users: OpenBlocks hangglider",
"When disabled: code may fallback to less compatible mechanism (like replacing renderer)"