Project home for New Alterlite - A new locaria community pack focused on a different approach of minecrafting.
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# Configuration file
"zombie awareness: general" {
# Prevent non zombies from being attracted to light
B:awareness_Light_OnlyZombies=true
# Block breaks cause sound senses to spawn
B:blockBreakEvent_Active=true
# Only spawn sound senses for players, if false, machines and other things will cause them too
B:blockBreakEvent_PlayersOnly=false
# Block mining before it breaks cause sound senses to spawn
B:blockHittingEvent_Active=false
# Odds of hitting a block causing a sound sense, rolled per tick
I:blockHittingEvent_OddsTo1=20
# Days before all of the mods features will be activated
D:daysBeforeFeaturesActivate=0.0
B:debugConsole=false
B:debugConsoleOmniscient=false
B:debugConsoleSpawns=false
B:debugConsoleSuperDetailed=false
# Minimum distance required between active sense sources, prevents spamming sources [performance sensitive]
D:extraScentCutoffRange=3.0
# max rate of spawning sound sources in milliseconds
I:frequentSoundThreshold=1000
# Max awareness range for zombies
I:maxPFRangeSense=64
# Always target closest player [performance sensitive]
B:omniscient=false
# Effects how far monsters will sense scents from
I:scentStrength=60
# skips line of sight check on targetting [performance sensitive]
B:seeThroughWalls=false
# Max strength allowed for a sense, in case senses get a super high base strength or large buff
I:senseMaxStrength=300
# Custom targetting sight range on top of vanilla sight based targetting
I:sightRange=16
# Effects how far monsters will sense sound sources from
I:soundStrength=60
# The amount of delay in game ticks between processing mobs with enhanced AI, less is more frequent [performance sensitive]
I:tickRateAILoop=5
# how frequently the mod iterates all players, effects rates, less is more frequent
I:tickRatePlayerLoop=1
# Range of extra random speed to give a zombie for extra spawns and zombie duplications, eg: 0 = no boost, 1 = up to double speed (works for my extra spawned mobs only)
D:zombieRandSpeedBoost=0.3
}