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<?xml version="1.0" encoding="utf-8" ?>
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<c2layout>
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<name>Sample Layout</name>
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<sid>775523505470606</sid>
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<event-sheet>ES - Sample Layout</event-sheet>
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<size>
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<width>1280</width>
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<height>1024</height>
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</size>
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<margins>
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<horizontal>500</horizontal>
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<vertical>500</vertical>
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</margins>
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<unbounded-scrolling>0</unbounded-scrolling>
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<layers>
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<layer name="Background" sid="161311193644929">
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<initially-visible>1</initially-visible>
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<background-color>255,255,255</background-color>
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<transparent>0</transparent>
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<parallax>
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<x>0.5</x>
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<y>0.5</y>
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</parallax>
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<zoom-rate>1</zoom-rate>
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<opacity>1</opacity>
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<force-own-texture>0</force-own-texture>
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<global>0</global>
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<use-render-cells>0</use-render-cells>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<instances>
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<instance type="BackgroundTile" uid="0">
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<properties>
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<initial-visibility>Visible</initial-visibility>
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<hotspot>Top-left</hotspot>
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</properties>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<world>
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<x>0</x>
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<y>0</y>
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<z>0</z>
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<width>1280</width>
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<height>1024</height>
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<depth>0</depth>
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<hotspotX>0</hotspotX>
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<hotspotY>0</hotspotY>
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<angle>0</angle>
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<opacity>1</opacity>
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</world>
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</instance>
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</instances>
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<effects />
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</layer>
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<layer name="Game" sid="864053165570512">
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<initially-visible>1</initially-visible>
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<background-color>255,255,255</background-color>
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<transparent>1</transparent>
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<parallax>
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<x>1</x>
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<y>1</y>
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</parallax>
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<zoom-rate>1</zoom-rate>
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<opacity>1</opacity>
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<force-own-texture>0</force-own-texture>
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<global>0</global>
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<use-render-cells>0</use-render-cells>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<instances>
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<instance type="Player" uid="1">
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<properties>
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<initial-visibility>Visible</initial-visibility>
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<initial-animation>Default</initial-animation>
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<initial-frame>0</initial-frame>
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<collisions>Enabled</collisions>
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</properties>
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<behavior-instances>
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<behavior-instance type="Platform">
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<properties>
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<max-speed>330</max-speed>
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<acceleration>1500</acceleration>
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<deceleration>1500</deceleration>
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<jump-strength>650</jump-strength>
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<gravity>1500</gravity>
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<max-fall-speed>1000</max-fall-speed>
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<double-jump>Disabled</double-jump>
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<jump-sustain>0</jump-sustain>
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<default-controls>Yes</default-controls>
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<initial-state>Enabled</initial-state>
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</properties>
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</behavior-instance>
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<behavior-instance type="ScrollTo">
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<properties>
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<initial-state>Enabled</initial-state>
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</properties>
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</behavior-instance>
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</behavior-instances>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<world>
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<x>128</x>
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<y>684</y>
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<z>0</z>
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<width>32</width>
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<height>32</height>
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<depth>0</depth>
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<hotspotX>0.5</hotspotX>
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<hotspotY>1</hotspotY>
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<angle>0</angle>
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<opacity>1</opacity>
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</world>
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</instance>
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<instance type="SolidTile" uid="2">
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<properties>
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<initial-visibility>Visible</initial-visibility>
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<hotspot>Top-left</hotspot>
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</properties>
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<behavior-instances>
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<behavior-instance type="Solid">
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<properties>
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<initial-state>Enabled</initial-state>
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</properties>
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</behavior-instance>
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</behavior-instances>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<world>
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<x>64</x>
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<y>768</y>
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<z>0</z>
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<width>320</width>
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<height>128</height>
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<depth>0</depth>
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<hotspotX>0</hotspotX>
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<hotspotY>0</hotspotY>
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<angle>0</angle>
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<opacity>1</opacity>
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</world>
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</instance>
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<instance type="SolidTile" uid="3">
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<properties>
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<initial-visibility>Visible</initial-visibility>
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<hotspot>Top-left</hotspot>
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</properties>
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<behavior-instances>
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<behavior-instance type="Solid">
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<properties>
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<initial-state>Enabled</initial-state>
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</properties>
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</behavior-instance>
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</behavior-instances>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<world>
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<x>864</x>
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<y>800</y>
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<z>0</z>
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<width>96</width>
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<height>32</height>
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<depth>0</depth>
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<hotspotX>0</hotspotX>
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<hotspotY>0</hotspotY>
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<angle>0</angle>
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<opacity>1</opacity>
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</world>
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</instance>
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<instance type="SolidTile" uid="4">
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<properties>
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<initial-visibility>Visible</initial-visibility>
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<hotspot>Top-left</hotspot>
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</properties>
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<behavior-instances>
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<behavior-instance type="Solid">
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<properties>
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<initial-state>Enabled</initial-state>
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</properties>
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</behavior-instance>
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</behavior-instances>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<world>
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<x>1088</x>
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<y>736</y>
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<z>0</z>
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<width>96</width>
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<height>32</height>
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<depth>0</depth>
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<hotspotX>0</hotspotX>
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<hotspotY>0</hotspotY>
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<angle>0</angle>
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<opacity>1</opacity>
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</world>
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</instance>
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<instance type="SolidTile" uid="5">
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<properties>
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<initial-visibility>Visible</initial-visibility>
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<hotspot>Top-left</hotspot>
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</properties>
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<behavior-instances>
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<behavior-instance type="Solid">
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<properties>
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<initial-state>Enabled</initial-state>
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</properties>
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</behavior-instance>
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</behavior-instances>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<world>
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<x>992</x>
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<y>928</y>
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<z>0</z>
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<width>128</width>
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<height>32</height>
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<depth>0</depth>
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<hotspotX>0</hotspotX>
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<hotspotY>0</hotspotY>
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<angle>0</angle>
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<opacity>1</opacity>
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</world>
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</instance>
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<instance type="MovingSolidTile" uid="6">
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<properties>
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<initial-visibility>Visible</initial-visibility>
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<hotspot>Top-left</hotspot>
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</properties>
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<behavior-instances>
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<behavior-instance type="Solid">
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<properties>
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<initial-state>Enabled</initial-state>
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</properties>
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</behavior-instance>
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<behavior-instance type="Sine">
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<properties>
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<active-on-start>Yes</active-on-start>
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<movement>Horizontal</movement>
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<wave>Sine</wave>
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<period>4</period>
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<period-random>0</period-random>
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<period-offset>0</period-offset>
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<period-offset-random>0</period-offset-random>
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<magnitude>50</magnitude>
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<magnitude-random>0</magnitude-random>
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</properties>
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</behavior-instance>
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</behavior-instances>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<world>
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<x>544</x>
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<y>800</y>
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<z>0</z>
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<width>128</width>
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<height>32</height>
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<depth>0</depth>
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<hotspotX>0</hotspotX>
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<hotspotY>0</hotspotY>
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<angle>0</angle>
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<opacity>1</opacity>
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</world>
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</instance>
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<instance type="JumpThruTile" uid="7">
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<properties>
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<initial-visibility>Visible</initial-visibility>
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<hotspot>Top-left</hotspot>
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</properties>
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<behavior-instances>
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<behavior-instance type="Jumpthru">
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<properties>
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<initial-state>Enabled</initial-state>
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</properties>
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</behavior-instance>
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</behavior-instances>
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<blend-mode>0</blend-mode>
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|
|
|
|
<effect-fallback>0</effect-fallback>
|
|
|
|
|
<world>
|
|
|
|
|
<x>1056</x>
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|
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|
|
<y>624</y>
|
|
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|
|
<z>0</z>
|
|
|
|
|
<width>160</width>
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|
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|
|
<height>16</height>
|
|
|
|
|
<depth>0</depth>
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|
|
|
|
<hotspotX>0</hotspotX>
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|
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|
<hotspotY>0</hotspotY>
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|
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|
|
<angle>0</angle>
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|
|
|
|
<opacity>0.800000012</opacity>
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|
|
</world>
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|
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</instance>
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|
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<instance type="JumpThruTile" uid="8">
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|
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<properties>
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|
|
<initial-visibility>Visible</initial-visibility>
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|
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<hotspot>Top-left</hotspot>
|
|
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|
|
</properties>
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|
|
<behavior-instances>
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|
|
|
<behavior-instance type="Jumpthru">
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|
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<properties>
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|
|
<initial-state>Enabled</initial-state>
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|
|
|
|
</properties>
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|
|
|
|
</behavior-instance>
|
|
|
|
|
</behavior-instances>
|
|
|
|
|
<blend-mode>0</blend-mode>
|
|
|
|
|
<effect-fallback>0</effect-fallback>
|
|
|
|
|
<world>
|
|
|
|
|
<x>1056</x>
|
|
|
|
|
<y>528</y>
|
|
|
|
|
<z>0</z>
|
|
|
|
|
<width>160</width>
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|
|
|
|
<height>16</height>
|
|
|
|
|
<depth>0</depth>
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|
|
|
|
<hotspotX>0</hotspotX>
|
|
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|
|
<hotspotY>0</hotspotY>
|
|
|
|
|
<angle>0</angle>
|
|
|
|
|
<opacity>0.800000012</opacity>
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|
|
</world>
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|
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|
|
</instance>
|
|
|
|
|
<instance type="SolidTile" uid="9">
|
|
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|
|
<properties>
|
|
|
|
|
<initial-visibility>Visible</initial-visibility>
|
|
|
|
|
<hotspot>Top-left</hotspot>
|
|
|
|
|
</properties>
|
|
|
|
|
<behavior-instances>
|
|
|
|
|
<behavior-instance type="Solid">
|
|
|
|
|
<properties>
|
|
|
|
|
<initial-state>Enabled</initial-state>
|
|
|
|
|
</properties>
|
|
|
|
|
</behavior-instance>
|
|
|
|
|
</behavior-instances>
|
|
|
|
|
<blend-mode>0</blend-mode>
|
|
|
|
|
<effect-fallback>0</effect-fallback>
|
|
|
|
|
<world>
|
|
|
|
|
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<initial-visibility>Visible</initial-visibility>
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<hotspot>Top-left</hotspot>
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<initial-state>Enabled</initial-state>
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<properties>
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<initial-visibility>Visible</initial-visibility>
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<hotspot>Top-left</hotspot>
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</properties>
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<behavior-instance type="Jumpthru">
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<properties>
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<initial-state>Enabled</initial-state>
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</properties>
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</behavior-instance>
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<world>
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<x>160</x>
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<y>224</y>
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<z>0</z>
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<width>96</width>
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<height>16</height>
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<depth>0</depth>
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<hotspotX>0</hotspotX>
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<angle>0</angle>
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<opacity>0.800000012</opacity>
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</world>
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<instance type="SolidTile" uid="13">
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<properties>
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<initial-visibility>Visible</initial-visibility>
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<hotspot>Top-left</hotspot>
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</properties>
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<behavior-instances>
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<behavior-instance type="Solid">
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<properties>
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<initial-state>Enabled</initial-state>
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</properties>
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</behavior-instance>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<world>
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<x>160</x>
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<y>336</y>
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<z>0</z>
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<width>96</width>
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<height>32</height>
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<depth>0</depth>
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<hotspotX>0</hotspotX>
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<hotspotY>0</hotspotY>
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<angle>0</angle>
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<opacity>1</opacity>
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</world>
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</instance>
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<instance type="JumpThruTile" uid="14">
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<properties>
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<initial-visibility>Visible</initial-visibility>
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<hotspot>Top-left</hotspot>
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</properties>
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<behavior-instances>
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<behavior-instance type="Jumpthru">
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<properties>
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<initial-state>Enabled</initial-state>
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</properties>
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</behavior-instance>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<world>
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<x>320</x>
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<y>160</y>
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<z>0</z>
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<width>96</width>
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<height>16</height>
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<depth>0</depth>
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<hotspotX>0</hotspotX>
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<hotspotY>0</hotspotY>
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<angle>0</angle>
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<opacity>0.800000012</opacity>
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</world>
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</instance>
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<instance type="JumpThruTile" uid="15">
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<properties>
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<initial-visibility>Visible</initial-visibility>
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<hotspot>Top-left</hotspot>
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</properties>
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<behavior-instances>
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<behavior-instance type="Jumpthru">
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<properties>
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<initial-state>Enabled</initial-state>
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</properties>
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</behavior-instance>
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</behavior-instances>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<world>
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<x>512</x>
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<y>128</y>
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<z>0</z>
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<width>96</width>
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<height>16</height>
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<depth>0</depth>
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<hotspotX>0</hotspotX>
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<hotspotY>0</hotspotY>
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<angle>0</angle>
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<opacity>0.800000012</opacity>
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</world>
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</instance>
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<instance type="MovingSolidTile" uid="16">
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<properties>
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|
<initial-visibility>Visible</initial-visibility>
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|
<hotspot>Top-left</hotspot>
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|
</properties>
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<behavior-instances>
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<behavior-instance type="Solid">
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<properties>
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|
<initial-state>Enabled</initial-state>
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</properties>
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</behavior-instance>
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<behavior-instance type="Sine">
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|
<properties>
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|
<active-on-start>Yes</active-on-start>
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|
|
<movement>Horizontal</movement>
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|
<wave>Sine</wave>
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|
<period>4</period>
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<period-random>0</period-random>
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<period-offset>0</period-offset>
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<period-offset-random>0</period-offset-random>
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<magnitude>50</magnitude>
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<magnitude-random>0</magnitude-random>
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</properties>
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</behavior-instance>
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</behavior-instances>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<world>
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<x>752</x>
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<y>160</y>
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<z>0</z>
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<width>128</width>
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<height>32</height>
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<depth>0</depth>
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<hotspotX>0</hotspotX>
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<hotspotY>0</hotspotY>
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<angle>0</angle>
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<opacity>1</opacity>
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</world>
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</instance>
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<instance type="JumpThruTile" uid="17">
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<properties>
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|
<initial-visibility>Visible</initial-visibility>
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|
<hotspot>Top-left</hotspot>
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</properties>
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<behavior-instances>
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|
<behavior-instance type="Jumpthru">
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<properties>
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|
<initial-state>Enabled</initial-state>
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</properties>
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</behavior-instance>
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</behavior-instances>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<world>
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<x>1056</x>
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<y>192</y>
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<z>0</z>
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<width>96</width>
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<height>16</height>
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<depth>0</depth>
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<hotspotX>0</hotspotX>
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<hotspotY>0</hotspotY>
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<angle>0</angle>
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<opacity>0.800000012</opacity>
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</world>
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</instance>
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|
<instance type="MovingSolidTile" uid="18">
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|
|
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<properties>
|
|
|
|
|
<initial-visibility>Visible</initial-visibility>
|
|
|
|
|
<hotspot>Top-left</hotspot>
|
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|
|
|
</properties>
|
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|
|
<behavior-instances>
|
|
|
|
|
<behavior-instance type="Solid">
|
|
|
|
|
<properties>
|
|
|
|
|
<initial-state>Enabled</initial-state>
|
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|
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|
</properties>
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|
</behavior-instance>
|
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|
|
|
<behavior-instance type="Sine">
|
|
|
|
|
<properties>
|
|
|
|
|
<active-on-start>Yes</active-on-start>
|
|
|
|
|
<movement>Vertical</movement>
|
|
|
|
|
<wave>Sine</wave>
|
|
|
|
|
<period>4</period>
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|
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|
<period-random>0</period-random>
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|
<period-offset>0</period-offset>
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|
<period-offset-random>0</period-offset-random>
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|
<magnitude>50</magnitude>
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|
|
|
<magnitude-random>0</magnitude-random>
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|
</properties>
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|
</behavior-instance>
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|
</behavior-instances>
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|
<blend-mode>0</blend-mode>
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|
<effect-fallback>0</effect-fallback>
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<world>
|
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|
<x>928</x>
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|
<y>288</y>
|
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|
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|
<z>0</z>
|
|
|
|
|
<width>96</width>
|
|
|
|
|
<height>16</height>
|
|
|
|
|
<depth>0</depth>
|
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|
|
|
<hotspotX>0</hotspotX>
|
|
|
|
|
<hotspotY>0</hotspotY>
|
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|
<angle>0</angle>
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|
<opacity>1</opacity>
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|
</world>
|
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|
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|
</instance>
|
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|
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|
</instances>
|
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<effects />
|
|
|
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|
</layer>
|
|
|
|
|
<layer name="UI" sid="688173626716505">
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|
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|
<initially-visible>1</initially-visible>
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|
<background-color>255,255,255</background-color>
|
|
|
|
|
<transparent>1</transparent>
|
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|
<parallax>
|
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|
|
|
<x>0</x>
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|
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|
<y>0</y>
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</parallax>
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|
<zoom-rate>1</zoom-rate>
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|
<opacity>1</opacity>
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<force-own-texture>0</force-own-texture>
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<global>0</global>
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<use-render-cells>0</use-render-cells>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<instances>
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|
<instance type="Text" uid="19">
|
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|
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<properties>
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|
<text>Arrow keys or WASD to move</text>
|
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|
<initial-visibility>Visible</initial-visibility>
|
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|
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|
<font>Arial,-16</font>
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|
<color>0,0,0</color>
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|
<horizontal-alignment>Left</horizontal-alignment>
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|
|
|
<vertical-alignment>Top</vertical-alignment>
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|
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|
<hotspot>Top-left</hotspot>
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|
<wrapping>Word</wrapping>
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|
<line-height>0</line-height>
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</properties>
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<blend-mode>0</blend-mode>
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<effect-fallback>0</effect-fallback>
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<world>
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<x>0</x>
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|
<y>0</y>
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|
<z>0</z>
|
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|
<width>352</width>
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|
|
|
<height>32</height>
|
|
|
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|
<depth>0</depth>
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|
<hotspotX>0</hotspotX>
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<hotspotY>0</hotspotY>
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|
<angle>0</angle>
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|
<opacity>1</opacity>
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</world>
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</instance>
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</instances>
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<effects />
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</layer>
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</layers>
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|
|
<nonworld-instances />
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<effects />
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</c2layout>
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