Standardized naming convention for objects and elements.

* Also prepared the layout for the upcoming post main menu intro scene before Level 1.
origin
YandolsZX 5 years ago
parent 8b8f9ef0a6
commit 262d83c36c
  1. 0
      Animations/IS_BlankBG/Default/000.png
  2. 0
      Animations/IS_SkyBG/Default/000.png
  3. 0
      Animations/L1PRE_BlankBG/Default/000.png
  4. 0
      Animations/MM_BlankBG/Default/000.png
  5. BIN
      Animations/Preloader_BlankBG/Default/000.png
  6. 2
      Event sheets/ES - Intro Scene.uistate.xml
  7. 76
      Event sheets/ES - Intro Scene.xml
  8. 2
      Event sheets/ES - Level 1 PRE.uistate.xml
  9. 8
      Event sheets/ES - Level 1 PRE.xml
  10. 2
      Event sheets/ES - Main Menu.uistate.xml
  11. 2
      Event sheets/ES - Sample Layout.xml
  12. 6
      Layouts/Intro Scene.xml
  13. 30
      Layouts/Level 1 PRE.uistate.xml
  14. 60
      Layouts/Level 1 PRE.xml
  15. 2
      Layouts/Main Menu.xml
  16. 2
      Layouts/Preloader.xml
  17. 0
      Layouts/Sample Layout.uistate.xml
  18. 4
      Layouts/Sample Layout.xml
  19. 26
      Resistance Saga FYP.caproj
  20. BIN
      Resistance Saga FYP.capx.backup1
  21. 15
      Resistance Saga FYP.uistate.xml
  22. 0
      Textures/IS_TFDialogue.png

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@ -4,7 +4,7 @@
It is entirely optional and the project will load without it. If you are placing the project under source control,
you probably do not want to add any .uistate.xml files to the repository.-->
<show-addaction-links>1</show-addaction-links>
<scroll-pos>0</scroll-pos>
<scroll-pos>2500</scroll-pos>
<conditions-column>240</conditions-column>
<actions-namecolumn>131</actions-namecolumn>
<condition-namecolumns>

@ -3,9 +3,9 @@
<!--All the 'name' attributes are ignored by Construct 2 - they are there for readability only.-->
<name>ES - Intro Scene</name>
<events>
<variable constant="0" name="IntroSceneReadyToPlay" sid="902902383729646" static="0" type="number">0</variable>
<variable constant="0" name="PlaneRocketHits" sid="840998402626626" static="0" type="number">0</variable>
<variable constant="0" name="PlaneGravityStop" sid="544288979070403" static="0" type="number">0</variable>
<variable constant="0" name="IS_IntroSceneReadyToPlay" sid="902902383729646" static="0" type="number">0</variable>
<variable constant="0" name="IS_PlaneRocketHits" sid="840998402626626" static="0" type="number">0</variable>
<variable constant="0" name="IS_PlaneGravityStop" sid="544288979070403" static="0" type="number">0</variable>
<comment>Intro Scene Storyline and Mechanics</comment>
<event-block sid="461897681419790">
<conditions>
@ -67,13 +67,13 @@
<param id="0" name="Seconds">0.25</param>
</action>
<action id="-9" name="Set value" sid="723650957008999" type="System">
<param id="0" name="Variable">IntroSceneReadyToPlay</param>
<param id="0" name="Variable">IS_IntroSceneReadyToPlay</param>
<param id="1" name="Value">1</param>
</action>
<action id="-15" name="Set visible" sid="513479545861845" type="IS_TFHoldToSkip">
<param id="0" name="Visibility">1</param>
</action>
<action id="-15" name="Set visible" sid="551366172251136" type="IS_sky_lightened">
<action id="-15" name="Set visible" sid="551366172251136" type="IS_SkyBG">
<param id="0" name="Visibility">1</param>
</action>
<action id="-15" name="Set visible" sid="699323167363416" type="IS_Mountain">
@ -103,46 +103,46 @@
<action id="-15" name="Set visible" sid="494743697009166" type="IS_DialogBox">
<param id="0" name="Visibility">1</param>
</action>
<action id="-15" name="Set visible" sid="804119167126496" type="IS_DialogueTF">
<action id="-15" name="Set visible" sid="804119167126496" type="IS_TFDialogue">
<param id="0" name="Visibility">1</param>
</action>
<action id="0" name="Set text" sid="453553795637149" type="IS_DialogueTF">
<action id="0" name="Set text" sid="453553795637149" type="IS_TFDialogue">
<param id="0" name="Text">&quot;*intercom ringing*&quot;</param>
</action>
<action id="-16" name="Wait" sid="909715326916828" type="System">
<param id="0" name="Seconds">1.8</param>
</action>
<action id="0" name="Set text" sid="453224928778827" type="IS_DialogueTF">
<action id="0" name="Set text" sid="453224928778827" type="IS_TFDialogue">
<param id="0" name="Text">&quot;&quot;</param>
</action>
<action id="-16" name="Wait" sid="116614500945129" type="System">
<param id="0" name="Seconds">0.05</param>
</action>
<action id="0" name="Set text" sid="833400499758746" type="IS_DialogueTF">
<action id="0" name="Set text" sid="833400499758746" type="IS_TFDialogue">
<param id="0" name="Text">&quot;COMMAND CENTER: &quot; &amp; newline &amp; &quot;Fox One, I am picking you up on the radar, you are now within base range. Over.&quot;</param>
</action>
<action id="-16" name="Wait" sid="898839628650883" type="System">
<param id="0" name="Seconds">6</param>
</action>
<action id="0" name="Set text" sid="847913162834479" type="IS_DialogueTF">
<action id="0" name="Set text" sid="847913162834479" type="IS_TFDialogue">
<param id="0" name="Text">&quot;&quot;</param>
</action>
<action id="-16" name="Wait" sid="514029937530474" type="System">
<param id="0" name="Seconds">0.05</param>
</action>
<action id="0" name="Set text" sid="202189584992424" type="IS_DialogueTF">
<action id="0" name="Set text" sid="202189584992424" type="IS_TFDialogue">
<param id="0" name="Text">newline &amp; &quot;Roger that. Fox One pulling down and reducing altitude. Over.&quot;</param>
</action>
<action id="-16" name="Wait" sid="749689254296849" type="System">
<param id="0" name="Seconds">5.5</param>
</action>
<action id="0" name="Set text" sid="586582113690607" type="IS_DialogueTF">
<action id="0" name="Set text" sid="586582113690607" type="IS_TFDialogue">
<param id="0" name="Text">&quot;&quot;</param>
</action>
<action id="-16" name="Wait" sid="995749057366830" type="System">
<param id="0" name="Seconds">0.05</param>
</action>
<action id="0" name="Set text" sid="226440840125429" type="IS_DialogueTF">
<action id="0" name="Set text" sid="226440840125429" type="IS_TFDialogue">
<param id="0" name="Text">&quot;COMMAND CENTER: &quot; &amp; newline &amp; &quot;10-4. Reduce your altitude by 200 meters and-&quot;</param>
</action>
<action id="-16" name="Wait" sid="821931376493166" type="System">
@ -151,10 +151,10 @@
<action id="-15" name="Set visible" sid="228703806960249" type="IS_DialogBox">
<param id="0" name="Visibility">0</param>
</action>
<action id="-15" name="Set visible" sid="191818772263253" type="IS_DialogueTF">
<action id="-15" name="Set visible" sid="191818772263253" type="IS_TFDialogue">
<param id="0" name="Visibility">0</param>
</action>
<action id="0" name="Set text" sid="833513167626038" type="IS_DialogueTF">
<action id="0" name="Set text" sid="833513167626038" type="IS_TFDialogue">
<param id="0" name="Text">&quot;&quot;</param>
</action>
<action id="-16" name="Wait" sid="703154719035472" type="System">
@ -163,31 +163,31 @@
<action id="-15" name="Set visible" sid="370943275054493" type="IS_DialogBox">
<param id="0" name="Visibility">1</param>
</action>
<action id="-15" name="Set visible" sid="467534142460981" type="IS_DialogueTF">
<action id="-15" name="Set visible" sid="467534142460981" type="IS_TFDialogue">
<param id="0" name="Visibility">1</param>
</action>
<action id="-16" name="Wait" sid="424758846300053" type="System">
<param id="0" name="Seconds">0.3</param>
</action>
<action id="0" name="Set text" sid="909714370214558" type="IS_DialogueTF">
<action id="0" name="Set text" sid="909714370214558" type="IS_TFDialogue">
<param id="0" name="Text">&quot;&quot;</param>
</action>
<action id="-16" name="Wait" sid="718381199114779" type="System">
<param id="0" name="Seconds">0.05</param>
</action>
<action id="0" name="Set text" sid="961048972262000" type="IS_DialogueTF">
<action id="0" name="Set text" sid="961048972262000" type="IS_TFDialogue">
<param id="0" name="Text">&quot;COMMAND CENTER: &quot; &amp; newline &amp; &quot;Fox One, we&apos;re picking up a bogey coming directly towards you.&quot;</param>
</action>
<action id="-16" name="Wait" sid="668661970068488" type="System">
<param id="0" name="Seconds">5.5</param>
</action>
<action id="0" name="Set text" sid="315203883058438" type="IS_DialogueTF">
<action id="0" name="Set text" sid="315203883058438" type="IS_TFDialogue">
<param id="0" name="Text">&quot;&quot;</param>
</action>
<action id="-16" name="Wait" sid="841600618218508" type="System">
<param id="0" name="Seconds">0.05</param>
</action>
<action id="0" name="Set text" sid="484597024737289" type="IS_DialogueTF">
<action id="0" name="Set text" sid="484597024737289" type="IS_TFDialogue">
<param id="0" name="Text">newline &amp; &quot;A what? Oh no, it&apos;s a mis-&quot;</param>
</action>
<action id="-16" name="Wait" sid="479560264906856" type="System">
@ -196,10 +196,10 @@
<action id="-15" name="Set visible" sid="280133269309521" type="IS_DialogBox">
<param id="0" name="Visibility">0</param>
</action>
<action id="-15" name="Set visible" sid="580478443557540" type="IS_DialogueTF">
<action id="-15" name="Set visible" sid="580478443557540" type="IS_TFDialogue">
<param id="0" name="Visibility">0</param>
</action>
<action id="0" name="Set text" sid="785765978879782" type="IS_DialogueTF">
<action id="0" name="Set text" sid="785765978879782" type="IS_TFDialogue">
<param id="0" name="Text">&quot;&quot;</param>
</action>
<action id="-15" name="Set visible" sid="577214027189803" type="IS_Exclamation">
@ -243,22 +243,22 @@
<action id="-15" name="Set visible" sid="121145331687556" type="IS_DialogBox">
<param id="0" name="Visibility">1</param>
</action>
<action id="-15" name="Set visible" sid="183200386647664" type="IS_DialogueTF">
<action id="-15" name="Set visible" sid="183200386647664" type="IS_TFDialogue">
<param id="0" name="Visibility">1</param>
</action>
<action id="0" name="Set text" sid="491926381207848" type="IS_DialogueTF">
<action id="0" name="Set text" sid="491926381207848" type="IS_TFDialogue">
<param id="0" name="Text">&quot;COMMAND CENTER: &quot; &amp; newline &amp; &quot;Fox One, what happened!? Your readings have become irregular!!&quot;</param>
</action>
<action id="-16" name="Wait" sid="472678061071788" type="System">
<param id="0" name="Seconds">3.5</param>
</action>
<action id="0" name="Set text" sid="505919106377186" type="IS_DialogueTF">
<action id="0" name="Set text" sid="505919106377186" type="IS_TFDialogue">
<param id="0" name="Text">&quot;&quot;</param>
</action>
<action id="-16" name="Wait" sid="623220815571769" type="System">
<param id="0" name="Seconds">0.05</param>
</action>
<action id="0" name="Set text" sid="790788703173218" type="IS_DialogueTF">
<action id="0" name="Set text" sid="790788703173218" type="IS_TFDialogue">
<param id="0" name="Text">&quot;COMMAND CENTER: &quot; &amp; newline &amp; &quot;Fo... ...e, can yo... sti... ...r ... -&quot;</param>
</action>
<action id="-16" name="Wait" sid="748496401005258" type="System">
@ -267,10 +267,10 @@
<action id="-15" name="Set visible" sid="187682721669574" type="IS_DialogBox">
<param id="0" name="Visibility">0</param>
</action>
<action id="-15" name="Set visible" sid="679889234608451" type="IS_DialogueTF">
<action id="-15" name="Set visible" sid="679889234608451" type="IS_TFDialogue">
<param id="0" name="Visibility">0</param>
</action>
<action id="0" name="Set text" sid="433303336711322" type="IS_DialogueTF">
<action id="0" name="Set text" sid="433303336711322" type="IS_TFDialogue">
<param id="0" name="Text">&quot;&quot;</param>
</action>
</actions>
@ -282,7 +282,7 @@
<event-block sid="362387943260484">
<conditions>
<condition id="-14" name="Compare variable" sid="700195321526806" type="System">
<param id="0" name="Variable">IntroSceneReadyToPlay</param>
<param id="0" name="Variable">IS_IntroSceneReadyToPlay</param>
<param id="1" name="Comparison">0</param>
<param id="2" name="Value">1</param>
</condition>
@ -305,7 +305,7 @@
</conditions>
<actions>
<action id="-10" name="Add to" sid="668551902029011" type="System">
<param id="0" name="Variable">PlaneRocketHits</param>
<param id="0" name="Variable">IS_PlaneRocketHits</param>
<param id="1" name="Value">1</param>
</action>
<action id="11" name="Set collisions enabled" sid="795060396730701" type="IS_Rocket">
@ -327,7 +327,7 @@
</conditions>
<actions>
<action id="-10" name="Add to" sid="233347621741290" type="System">
<param id="0" name="Variable">PlaneRocketHits</param>
<param id="0" name="Variable">IS_PlaneRocketHits</param>
<param id="1" name="Value">1</param>
</action>
<action id="11" name="Set collisions enabled" sid="752608857554115" type="IS_Rocket2">
@ -349,7 +349,7 @@
</conditions>
<actions>
<action id="-10" name="Add to" sid="181828051126824" type="System">
<param id="0" name="Variable">PlaneRocketHits</param>
<param id="0" name="Variable">IS_PlaneRocketHits</param>
<param id="1" name="Value">1</param>
</action>
<action id="11" name="Set collisions enabled" sid="849417136596146" type="IS_Rocket3">
@ -367,7 +367,7 @@
<event-block sid="695455917938374">
<conditions>
<condition id="-14" name="Compare variable" sid="332480324520319" type="System">
<param id="0" name="Variable">PlaneRocketHits</param>
<param id="0" name="Variable">IS_PlaneRocketHits</param>
<param id="1" name="Comparison">0</param>
<param id="2" name="Value">3</param>
</condition>
@ -387,12 +387,12 @@
<event-block sid="517191088440305">
<conditions>
<condition id="-14" name="Compare variable" sid="938021552887259" type="System">
<param id="0" name="Variable">PlaneRocketHits</param>
<param id="0" name="Variable">IS_PlaneRocketHits</param>
<param id="1" name="Comparison">0</param>
<param id="2" name="Value">3</param>
</condition>
<condition id="-14" name="Compare variable" sid="603201919531402" type="System">
<param id="0" name="Variable">PlaneGravityStop</param>
<param id="0" name="Variable">IS_PlaneGravityStop</param>
<param id="1" name="Comparison">0</param>
<param id="2" name="Value">0</param>
</condition>
@ -418,11 +418,11 @@
</conditions>
<actions>
<action id="-9" name="Set value" sid="862049289883191" type="System">
<param id="0" name="Variable">PlaneRocketHits</param>
<param id="0" name="Variable">IS_PlaneRocketHits</param>
<param id="1" name="Value">4</param>
</action>
<action id="-9" name="Set value" sid="217811514252888" type="System">
<param id="0" name="Variable">PlaneGravityStop</param>
<param id="0" name="Variable">IS_PlaneGravityStop</param>
<param id="1" name="Value">1</param>
</action>
<action behavior="Bullet" id="2" name="Set gravity" sid="675634851192831" type="IS_Plane">
@ -462,7 +462,7 @@
<param id="0" name="Key">27 (Esc)</param>
</condition>
<condition id="-14" name="Compare variable" sid="546697770225620" type="System">
<param id="0" name="Variable">IntroSceneReadyToPlay</param>
<param id="0" name="Variable">IS_IntroSceneReadyToPlay</param>
<param id="1" name="Comparison">0</param>
<param id="2" name="Value">1</param>
</condition>

@ -6,7 +6,7 @@ you probably do not want to add any .uistate.xml files to the repository.-->
<show-addaction-links>1</show-addaction-links>
<scroll-pos>0</scroll-pos>
<conditions-column>240</conditions-column>
<actions-namecolumn>30</actions-namecolumn>
<actions-namecolumn>80</actions-namecolumn>
<condition-namecolumns>
<nest>80</nest>
<nest>80</nest>

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="utf-8" ?>
<c2eventsheet>
<!--All the 'name' attributes are ignored by Construct 2 - they are there for readability only.-->
<name>ES - Level 1 PRE</name>
<events>
<comment>Post Main Menu Intro Goes here</comment>
</events>
</c2eventsheet>

@ -4,7 +4,7 @@
It is entirely optional and the project will load without it. If you are placing the project under source control,
you probably do not want to add any .uistate.xml files to the repository.-->
<show-addaction-links>1</show-addaction-links>
<scroll-pos>50</scroll-pos>
<scroll-pos>0</scroll-pos>
<conditions-column>240</conditions-column>
<actions-namecolumn>152</actions-namecolumn>
<condition-namecolumns>

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" ?>
<c2eventsheet>
<!--All the 'name' attributes are ignored by Construct 2 - they are there for readability only.-->
<name>ES - Layout 1</name>
<name>ES - Sample Layout</name>
<events>
<comment>Use the down arrow to allow the player to deliberately drop down through a jump-thru platform.</comment>
<event-block sid="145310952915924">

@ -29,7 +29,7 @@
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances>
<instance type="IntroBlankBackground" uid="25">
<instance type="IS_BlankBG" uid="25">
<properties>
<initial-visibility>Visible</initial-visibility>
<initial-animation>Default</initial-animation>
@ -155,7 +155,7 @@
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances>
<instance type="IS_sky_lightened" uid="31">
<instance type="IS_SkyBG" uid="31">
<properties>
<initial-visibility>Invisible</initial-visibility>
<initial-animation>Default</initial-animation>
@ -512,7 +512,7 @@
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances>
<instance type="IS_DialogueTF" uid="40">
<instance type="IS_TFDialogue" uid="40">
<properties>
<character-width>16</character-width>
<character-height>16</character-height>

@ -0,0 +1,30 @@
<?xml version="1.0" encoding="utf-8" ?>
<c2uistate>
<!--This is a UI state file - its content describes the user interface settings when the layout was last open.
It is entirely optional and the project will load without it. If you are placing the project under source control,
you probably do not want to add any .uistate.xml files to the repository.-->
<camera>
<position-x>658.67</position-x>
<position-y>465</position-y>
<position-z>200</position-z>
<lookat-x>658.67</lookat-x>
<lookat-y>465</lookat-y>
<lookat-z>0</lookat-z>
</camera>
<snap-to-grid>0</snap-to-grid>
<show-grid>0</show-grid>
<snap-width>32</snap-width>
<snap-height>32</snap-height>
<show-collision-polys>0</show-collision-polys>
<translucent-inactive-layers>0</translucent-inactive-layers>
<properties>
<property expanded="1" name="Layout properties" />
<property expanded="0" name="Layout Size" />
<property expanded="0" name="Margins" />
<property expanded="1" name="Effects" />
</properties>
<active-layer name="Layer 0" />
<layers>
<layer locked="0" name="Layer 0" parallax-in-editor="0" visible="1" />
</layers>
</c2uistate>

@ -0,0 +1,60 @@
<?xml version="1.0" encoding="utf-8" ?>
<c2layout>
<name>Level 1 PRE</name>
<sid>472446310083554</sid>
<event-sheet>ES - Level 1 PRE</event-sheet>
<size>
<width>1708</width>
<height>960</height>
</size>
<margins>
<horizontal>500</horizontal>
<vertical>500</vertical>
</margins>
<unbounded-scrolling>0</unbounded-scrolling>
<layers>
<layer name="Layer 0" sid="104572630288323">
<initially-visible>1</initially-visible>
<background-color>255,255,255</background-color>
<transparent>0</transparent>
<parallax>
<x>1</x>
<y>1</y>
</parallax>
<zoom-rate>1</zoom-rate>
<opacity>1</opacity>
<force-own-texture>0</force-own-texture>
<global>0</global>
<use-render-cells>0</use-render-cells>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances>
<instance type="L1PRE_BlankBG" uid="28">
<properties>
<initial-visibility>Visible</initial-visibility>
<initial-animation>Default</initial-animation>
<initial-frame>0</initial-frame>
<collisions>Enabled</collisions>
</properties>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>0</x>
<y>0</y>
<z>0</z>
<width>1741</width>
<height>987</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
</instances>
<effects />
</layer>
</layers>
<nonworld-instances />
<effects />
</c2layout>

@ -29,7 +29,7 @@
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances>
<instance type="MMBlankBackground" uid="38">
<instance type="MM_BlankBG" uid="38">
<properties>
<initial-visibility>Visible</initial-visibility>
<initial-animation>Default</initial-animation>

@ -29,7 +29,7 @@
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances>
<instance type="PreloaderBackground" uid="21">
<instance type="Preloader_BlankBG" uid="21">
<properties>
<initial-visibility>Visible</initial-visibility>
<initial-animation>Default</initial-animation>

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8" ?>
<c2layout>
<name>Layout 1</name>
<name>Sample Layout</name>
<sid>775523505470606</sid>
<event-sheet>ES - Layout 1</event-sheet>
<event-sheet>ES - Sample Layout</event-sheet>
<size>
<width>1280</width>
<height>1024</height>

@ -2,7 +2,7 @@
<c2project>
<name>Resistance Saga FYP</name>
<description>Resistance Saga FYP</description>
<version>2.0.1.0331</version>
<version>2.0.1.0334</version>
<author>Yandols Zeon X</author>
<author-email>admin@rail.zxicar.us</author-email>
<author-website>https://yandols.xyz/resistancesaga</author-website>
@ -132,7 +132,7 @@
</animation>
</animation-folder>
</object-type>
<object-type name="PreloaderBackground" sid="266567493372120">
<object-type name="Preloader_BlankBG" sid="266567493372120">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="293595020746181" speed="5">
@ -149,7 +149,7 @@
<object-type global="1" name="Import" sid="865478187376016">
<plugin id="mck_import" />
</object-type>
<object-type name="IntroBlankBackground" sid="558360490234170">
<object-type name="IS_BlankBG" sid="558360490234170">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="652798628822908" speed="5">
@ -201,7 +201,7 @@
</animation>
</animation-folder>
</object-type>
<object-type name="IS_sky_lightened" sid="902004642951905">
<object-type name="IS_SkyBG" sid="902004642951905">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="398801695989045" speed="5">
@ -416,7 +416,7 @@
</animation>
</animation-folder>
</object-type>
<object-type name="MMBlankBackground" sid="379855228728389">
<object-type name="MM_BlankBG" sid="379855228728389">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="801227952061364" speed="5">
@ -441,7 +441,7 @@
</animation>
</animation-folder>
</object-type>
<object-type name="IS_DialogueTF" sid="702185114114446">
<object-type name="IS_TFDialogue" sid="702185114114446">
<plugin id="Spritefont2" />
<texture original-source="C:\Users\yando\Google Drive\Photoshops (N550LF)\College\FYP\SpriteFont_i.png" />
</object-type>
@ -600,19 +600,29 @@
</animation>
</animation-folder>
</object-type>
<object-type name="L1PRE_BlankBG" sid="863171035081118">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="404841657223206" speed="5">
<frame duration="1" hotspotX="0" hotspotY="0" />
</animation>
</animation-folder>
</object-type>
</object-folder>
<families />
<layout-folder>
<layout>Preloader.xml</layout>
<layout>Intro Scene.xml</layout>
<layout>Main Menu.xml</layout>
<layout>Layout 1.xml</layout>
<layout>Sample Layout.xml</layout>
<layout>Level 1 PRE.xml</layout>
</layout-folder>
<event-folder>
<event-sheet>ES - Layout 1.xml</event-sheet>
<event-sheet>ES - Sample Layout.xml</event-sheet>
<event-sheet>ES - Preloader.xml</event-sheet>
<event-sheet>ES - Main Menu.xml</event-sheet>
<event-sheet>ES - Intro Scene.xml</event-sheet>
<event-sheet>ES - Level 1 PRE.xml</event-sheet>
</event-folder>
<global-instances>
<global-instance type="Keyboard" uid="20" />

Binary file not shown.

@ -12,10 +12,12 @@ you probably do not want to add any .uistate.xml files to the repository.-->
<open-tabs>
<layout order="0">Preloader</layout>
<layout order="2">Main Menu</layout>
<layout active="1" order="4">Intro Scene</layout>
<layout order="4">Intro Scene</layout>
<layout order="6">Level 1 PRE</layout>
<event-sheet order="1">ES - Preloader</event-sheet>
<event-sheet order="3">ES - Main Menu</event-sheet>
<event-sheet order="5">ES - Intro Scene</event-sheet>
<event-sheet active="1" order="5">ES - Intro Scene</event-sheet>
<event-sheet order="7">ES - Level 1 PRE</event-sheet>
</open-tabs>
<properties>
<property expanded="1" name="About" />
@ -34,18 +36,18 @@ you probably do not want to add any .uistate.xml files to the repository.-->
<folder expanded="1" path="file-folder/Icons/" />
<folder expanded="1" path="animation-folder/Player/" />
<folder expanded="1" path="animation-folder/GameLogo1/" />
<folder expanded="1" path="animation-folder/PreloaderBackground/" />
<folder expanded="1" path="animation-folder/IntroBlankBackground/" />
<folder expanded="1" path="animation-folder/Preloader_BlankBG/" />
<folder expanded="1" path="animation-folder/IS_BlankBG/" />
<folder expanded="1" path="animation-folder/IS_Plane/" />
<folder expanded="1" path="animation-folder/IS_Mountain/" />
<folder expanded="1" path="animation-folder/IS_sky_lightened/" />
<folder expanded="1" path="animation-folder/IS_SkyBG/" />
<folder expanded="1" path="animation-folder/IS_Rocket/" />
<folder expanded="1" path="animation-folder/IS_Rocket2/" />
<folder expanded="1" path="animation-folder/IS_Rocket3/" />
<folder expanded="1" path="animation-folder/IS_Explosion/" />
<folder expanded="1" path="animation-folder/IS_Exclamation/" />
<folder expanded="1" path="animation-folder/GameLogo2/" />
<folder expanded="1" path="animation-folder/MMBlankBackground/" />
<folder expanded="1" path="animation-folder/MM_BlankBG/" />
<folder expanded="1" path="animation-folder/IS_DialogBox/" />
<folder expanded="1" path="animation-folder/IS_FS_PreTitle1/" />
<folder expanded="1" path="animation-folder/IS_FS_PreTitle2/" />
@ -53,5 +55,6 @@ you probably do not want to add any .uistate.xml files to the repository.-->
<folder expanded="1" path="animation-folder/MM_Barrier/" />
<folder expanded="1" path="animation-folder/MM_Cursor_Projectile/" />
<folder expanded="1" path="animation-folder/IS_TreeArray/" />
<folder expanded="1" path="animation-folder/L1PRE_BlankBG/" />
</folders-expanded>
</c2uistate>

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