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<name > Main Menu</name>
<sid > 293742972129097</sid>
<event-sheet > ES - Main Menu</event-sheet>
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<height > 960</height>
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<vertical > 500</vertical>
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<y > 1</y>
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<zoom-rate > 1</zoom-rate>
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<instance type= "MM_BlackBG" uid= "38" >
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<initial-visibility > Visible</initial-visibility>
<initial-animation > Default</initial-animation>
<initial-frame > 0</initial-frame>
<collisions > Enabled</collisions>
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<effect-fallback > 0</effect-fallback>
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<x > 645</x>
<y > 364</y>
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<layer name= "Layer 1" sid= "435389480521951" >
<initially-visible > 1</initially-visible>
<background-color > 255,255,255</background-color>
<transparent > 1</transparent>
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<x > 1</x>
<y > 1</y>
</parallax>
<zoom-rate > 1</zoom-rate>
<opacity > 1</opacity>
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<instance type= "MM_TFNewGame" uid= "44" >
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<character-width > 16</character-width>
<character-height > 16</character-height>
<character-set > ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#" ' & ()[]|`\/@°+=*$£€< > </character-set>
<text > New Game</text>
<scale > 1.5</scale>
<initial-visibility > Invisible</initial-visibility>
<horizontal-alignment > Left</horizontal-alignment>
<vertical-alignment > Top</vertical-alignment>
<hotspot > Top-left</hotspot>
<wrapping > Word</wrapping>
<character-spacing > -4</character-spacing>
<line-height > 0</line-height>
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<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
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<x > 570</x>
<y > 440</y>
<z > 0</z>
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<height > 30</height>
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<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
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<instance type= "MM_TFLoadGame" uid= "45" >
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<character-width > 16</character-width>
<character-height > 16</character-height>
<character-set > ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#" ' & ()[]|`\/@°+=*$£€< > </character-set>
<text > Load Game</text>
<scale > 1.5</scale>
<initial-visibility > Invisible</initial-visibility>
<horizontal-alignment > Left</horizontal-alignment>
<vertical-alignment > Top</vertical-alignment>
<hotspot > Top-left</hotspot>
<wrapping > Word</wrapping>
<character-spacing > -4</character-spacing>
<line-height > 0</line-height>
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<effect-instances >
<effect-instance type= "Subtract" />
</effect-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 9</effect-fallback>
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<x > 570</x>
<y > 520</y>
<z > 0</z>
<width > 200</width>
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<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
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</instance>
<instance type= "MM_TFExitGame" uid= "46" >
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<character-width > 16</character-width>
<character-height > 16</character-height>
<character-set > ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#" ' & ()[]|`\/@°+=*$£€< > </character-set>
<text > Exit to Desktop</text>
<scale > 1.5</scale>
<initial-visibility > Invisible</initial-visibility>
<horizontal-alignment > Left</horizontal-alignment>
<vertical-alignment > Top</vertical-alignment>
<hotspot > Top-left</hotspot>
<wrapping > Word</wrapping>
<character-spacing > -4</character-spacing>
<line-height > 0</line-height>
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<effect-fallback > 0</effect-fallback>
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<y > 600</y>
<z > 0</z>
<width > 320</width>
<height > 30</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
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<instance type= "MM_Cursor" uid= "47" >
<properties >
<initial-visibility > Invisible</initial-visibility>
<initial-animation > Default</initial-animation>
<initial-frame > 0</initial-frame>
<collisions > Enabled</collisions>
</properties>
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<behavior-instance type= "Sine" >
<properties >
<active-on-start > Yes</active-on-start>
<movement > Horizontal</movement>
<wave > Sine</wave>
<period > 4</period>
<period-random > 0</period-random>
<period-offset > 0</period-offset>
<period-offset-random > 0</period-offset-random>
<magnitude > 10</magnitude>
<magnitude-random > 0</magnitude-random>
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<behavior-instance type= "8Direction" >
<properties >
<max-speed > 1000</max-speed>
<acceleration > 1000</acceleration>
<deceleration > 1200</deceleration>
<directions > Up & down</directions>
<set-angle > No</set-angle>
<default-controls > No</default-controls>
<initial-state > Enabled</initial-state>
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</behavior-instance>
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<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
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<y > 452</y>
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<angle > 0</angle>
<opacity > 1</opacity>
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<instance type= "MM_Barrier" uid= "48" >
<properties >
<initial-visibility > Visible</initial-visibility>
<initial-animation > Default</initial-animation>
<initial-frame > 0</initial-frame>
<collisions > Enabled</collisions>
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<behavior-instances >
<behavior-instance type= "Solid" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
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<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
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<x > 520</x>
<y > 405</y>
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<width > 64</width>
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<hotspotX > 0.5</hotspotX>
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<angle > 0</angle>
<opacity > 1</opacity>
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<instance type= "MM_Barrier" uid= "49" >
<properties >
<initial-visibility > Visible</initial-visibility>
<initial-animation > Default</initial-animation>
<initial-frame > 0</initial-frame>
<collisions > Enabled</collisions>
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<behavior-instances >
<behavior-instance type= "Solid" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
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<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
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<y > 655</y>
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<width > 64</width>
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<depth > 0</depth>
<hotspotX > 0.5</hotspotX>
<hotspotY > 0.5</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
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</instance>
<instance type= "MM_Cursor_Projectile" uid= "50" >
<properties >
<initial-visibility > Visible</initial-visibility>
<initial-animation > Default</initial-animation>
<initial-frame > 0</initial-frame>
<collisions > Enabled</collisions>
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<behavior-instances >
<behavior-instance type= "Bullet" >
<properties >
<speed > 400</speed>
<acceleration > 0</acceleration>
<gravity > 0</gravity>
<bounce-off-solids > No</bounce-off-solids>
<set-angle > Yes</set-angle>
<initial-state > Enabled</initial-state>
</properties>
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<behavior-instance type= "DestroyOutsideLayout" />
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<hotspotY > 0.5</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
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<layer name= "Layer 2" sid= "812264307127837" >
<initially-visible > 1</initially-visible>
<background-color > 255,255,255</background-color>
<transparent > 1</transparent>
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<x > 1</x>
<y > 1</y>
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<zoom-rate > 1</zoom-rate>
<opacity > 1</opacity>
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<global > 0</global>
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<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<instances >
<instance type= "GameLogo2" uid= "37" >
<properties >
<initial-visibility > Invisible</initial-visibility>
<initial-animation > Default</initial-animation>
<initial-frame > 0</initial-frame>
<collisions > Enabled</collisions>
</properties>
<behavior-instances >
<behavior-instance type= "Fade" >
<properties >
<active-at-start > No</active-at-start>
<fade-in-time > 3</fade-in-time>
<wait-time > 0</wait-time>
<fade-out-time > 0</fade-out-time>
<destroy > No</destroy>
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<effect-fallback > 0</effect-fallback>
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