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@ -4,6 +4,7 @@
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<name>ES - Main Menu</name>
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<events>
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<variable constant="0" name="MMCursorPosition" sid="369508152281122" static="0" type="number">0</variable>
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<variable constant="0" name="MMCursorProjectileCD" sid="991957726972338" static="0" type="number">0</variable>
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<comment>Screen Initiator</comment>
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<event-block sid="754797739548186">
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<conditions>
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@ -26,143 +27,99 @@
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</actions>
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</event-block>
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<comment>Cursor Position Manipulator</comment>
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<event-block sid="293563397982497">
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<event-block sid="806731101159712">
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<conditions>
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<condition id="3" name="On key released" sid="533922688470572" type="Keyboard">
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<condition id="2" name="Key is down" sid="373375725050225" type="Keyboard">
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<param id="0" name="Key">40 (Down arrow)</param>
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</condition>
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<condition id="-14" name="Compare variable" sid="684700834177621" type="System">
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<param id="0" name="Variable">MMCursorPosition</param>
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<param id="1" name="Comparison">0</param>
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<param id="2" name="Value">0</param>
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</condition>
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</conditions>
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<actions>
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<action id="-9" name="Set value" sid="801459798411753" type="System">
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<param id="0" name="Variable">MMCursorPosition</param>
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<param id="1" name="Value">1</param>
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</action>
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<action id="-16" name="Wait" sid="432320226116178" type="System">
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<param id="0" name="Seconds">0.5</param>
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</action>
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<action disabled="1" id="0" name="Set text" sid="983350988705739" type="MM_TFLoadGame">
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<param id="0" name="Text">MMCursorPosition</param>
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<action behavior="8Direction" id="7" name="Simulate control" sid="805891542041645" type="MM_Cursor">
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<param id="0" name="Control">3</param>
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</action>
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</actions>
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</event-block>
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<event-block sid="379937412054660">
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<event-block sid="949760597058576">
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<conditions>
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<condition id="3" name="On key released" sid="982333877025057" type="Keyboard">
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<param id="0" name="Key">40 (Down arrow)</param>
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</condition>
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<condition id="-14" name="Compare variable" sid="366346298360168" type="System">
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<param id="0" name="Variable">MMCursorPosition</param>
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<param id="1" name="Comparison">0</param>
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<param id="2" name="Value">1</param>
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<condition id="2" name="Key is down" sid="742149715033428" type="Keyboard">
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<param id="0" name="Key">38 (Up arrow)</param>
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</condition>
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</conditions>
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<actions>
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<action id="-9" name="Set value" sid="165191737875843" type="System">
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<param id="0" name="Variable">MMCursorPosition</param>
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<param id="1" name="Value">2</param>
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</action>
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<action id="-16" name="Wait" sid="279001782466726" type="System">
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<param id="0" name="Seconds">0.5</param>
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</action>
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<action disabled="1" id="0" name="Set text" sid="136668121185837" type="MM_TFLoadGame">
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<param id="0" name="Text">MMCursorPosition</param>
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<action behavior="8Direction" id="7" name="Simulate control" sid="149330234966931" type="MM_Cursor">
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<param id="0" name="Control">2</param>
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</action>
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</actions>
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</event-block>
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<event-block sid="704399995971443">
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<event-block sid="691028404037370">
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<conditions>
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<condition id="3" name="On key released" sid="779587687768671" type="Keyboard">
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<param id="0" name="Key">38 (Up arrow)</param>
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<condition id="2" name="Key is down" sid="744778682864002" type="Keyboard">
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<param id="0" name="Key">32 (Space)</param>
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</condition>
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<condition id="-14" name="Compare variable" sid="725117270546887" type="System">
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<param id="0" name="Variable">MMCursorPosition</param>
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<condition id="-14" name="Compare variable" sid="539073029226978" type="System">
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<param id="0" name="Variable">MMCursorProjectileCD</param>
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<param id="1" name="Comparison">0</param>
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<param id="2" name="Value">2</param>
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<param id="2" name="Value">0</param>
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</condition>
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</conditions>
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<actions>
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<action id="-9" name="Set value" sid="720681610726605" type="System">
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<param id="0" name="Variable">MMCursorPosition</param>
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<param id="1" name="Value">1</param>
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<action id="0" name="Spawn another object" sid="121350911024047" type="MM_Cursor">
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<param id="0" name="Object">MM_Cursor_Projectile</param>
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<param id="1" name="Layer">1</param>
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<param id="2" name="Image point">0</param>
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</action>
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<action id="-16" name="Wait" sid="759820834066998" type="System">
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<param id="0" name="Seconds">0.5</param>
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<action id="-9" name="Set value" sid="186071965671642" type="System">
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<param id="0" name="Variable">MMCursorProjectileCD</param>
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<param id="1" name="Value">1</param>
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</action>
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<action disabled="1" id="0" name="Set text" sid="753892701506034" type="MM_TFLoadGame">
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<param id="0" name="Text">MMCursorPosition</param>
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<action id="-16" name="Wait" sid="229583434735390" type="System">
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<param id="0" name="Seconds">1.1</param>
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</action>
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</actions>
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</event-block>
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<event-block sid="501635461232996">
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<conditions>
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<condition id="3" name="On key released" sid="258966565567909" type="Keyboard">
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<param id="0" name="Key">38 (Up arrow)</param>
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</condition>
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<condition id="-14" name="Compare variable" sid="157235255202846" type="System">
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<param id="0" name="Variable">MMCursorPosition</param>
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<param id="1" name="Comparison">0</param>
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<param id="2" name="Value">1</param>
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</condition>
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</conditions>
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<actions>
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<action id="-9" name="Set value" sid="456923621994690" type="System">
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<param id="0" name="Variable">MMCursorPosition</param>
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<action id="-9" name="Set value" sid="552848219452433" type="System">
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<param id="0" name="Variable">MMCursorProjectileCD</param>
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<param id="1" name="Value">0</param>
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</action>
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<action id="-16" name="Wait" sid="822685033761659" type="System">
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<param id="0" name="Seconds">0.5</param>
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</action>
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<action disabled="1" id="0" name="Set text" sid="459372806546476" type="MM_TFLoadGame">
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<param id="0" name="Text">MMCursorPosition</param>
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</action>
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</actions>
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</event-block>
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<comment>Cursor Position Actions</comment>
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<event-block sid="197593168935831">
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<event-block sid="253450489881516">
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<conditions>
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<condition id="-14" name="Compare variable" sid="302444838811757" type="System">
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<param id="0" name="Variable">MMCursorPosition</param>
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<param id="1" name="Comparison">0</param>
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<param id="2" name="Value">0</param>
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<condition id="0" name="On collision with another object" sid="492836453937580" type="MM_Cursor_Projectile">
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<param id="0" name="Object">MM_TFNewGame</param>
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</condition>
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</conditions>
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<actions>
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<action id="-2" name="Set Y" sid="272324874344481" type="MM_Cursor">
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<param id="0" name="Y">452</param>
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<action id="-16" name="Wait" sid="814567450030372" type="System">
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<param id="0" name="Seconds">0.5</param>
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</action>
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<action id="-9" name="Destroy" sid="956200627377454" type="MM_Cursor_Projectile" />
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</actions>
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</event-block>
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<event-block sid="660396516248223">
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<event-block sid="625027985250192">
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<conditions>
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<condition id="-14" name="Compare variable" sid="437978231352857" type="System">
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<param id="0" name="Variable">MMCursorPosition</param>
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<param id="1" name="Comparison">0</param>
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<param id="2" name="Value">1</param>
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<condition id="0" name="On collision with another object" sid="102659883628277" type="MM_Cursor_Projectile">
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<param id="0" name="Object">MM_TFLoadGame</param>
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</condition>
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</conditions>
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<actions>
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<action id="-2" name="Set Y" sid="689490647204047" type="MM_Cursor">
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<param id="0" name="Y">532</param>
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<action id="-16" name="Wait" sid="328578109093946" type="System">
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<param id="0" name="Seconds">0.5</param>
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</action>
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<action id="-9" name="Destroy" sid="627717160874167" type="MM_Cursor_Projectile" />
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</actions>
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</event-block>
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<event-block sid="548369208288570">
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<event-block sid="472463975482474">
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<conditions>
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<condition id="-14" name="Compare variable" sid="828332676942394" type="System">
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<param id="0" name="Variable">MMCursorPosition</param>
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<param id="1" name="Comparison">0</param>
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<param id="2" name="Value">2</param>
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<condition id="0" name="On collision with another object" sid="107505767447722" type="MM_Cursor_Projectile">
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<param id="0" name="Object">MM_TFExitGame</param>
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</condition>
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</conditions>
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<actions>
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<action id="-2" name="Set Y" sid="194202572889282" type="MM_Cursor">
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<param id="0" name="Y">612</param>
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<action id="-16" name="Wait" sid="823622601878732" type="System">
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<param id="0" name="Seconds">0.8</param>
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</action>
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<action id="-9" name="Destroy" sid="260917658666180" type="MM_Cursor_Projectile" />
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<action id="1" name="Close" sid="649549831221963" type="Browser" />
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</actions>
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</event-block>
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</events>
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