Fixed typo. Blank -> Black.

origin
YandolsZX 6 years ago
parent 262d83c36c
commit 4b69098fcb
  1. 0
      Animations/IS_BlackBG/Default/000.png
  2. 0
      Animations/L1PRE_BlackBG/Default/000.png
  3. 0
      Animations/MM_BlackBG/Default/000.png
  4. 0
      Animations/Preloader_BlackBG/Default/000.png
  5. 2
      Event sheets/ES - Intro Scene.uistate.xml
  6. 2
      Layouts/Intro Scene.xml
  7. 2
      Layouts/Level 1 PRE.xml
  8. 2
      Layouts/Main Menu.xml
  9. 2
      Layouts/Preloader.xml
  10. 8
      Resistance Saga FYP.caproj
  11. BIN
      Resistance Saga FYP.capx.backup1
  12. 8
      Resistance Saga FYP.uistate.xml

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@ -4,7 +4,7 @@
It is entirely optional and the project will load without it. If you are placing the project under source control,
you probably do not want to add any .uistate.xml files to the repository.-->
<show-addaction-links>1</show-addaction-links>
<scroll-pos>2500</scroll-pos>
<scroll-pos>2600</scroll-pos>
<conditions-column>240</conditions-column>
<actions-namecolumn>131</actions-namecolumn>
<condition-namecolumns>

@ -29,7 +29,7 @@
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances>
<instance type="IS_BlankBG" uid="25">
<instance type="IS_BlackBG" uid="25">
<properties>
<initial-visibility>Visible</initial-visibility>
<initial-animation>Default</initial-animation>

@ -29,7 +29,7 @@
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances>
<instance type="L1PRE_BlankBG" uid="28">
<instance type="L1PRE_BlackBG" uid="28">
<properties>
<initial-visibility>Visible</initial-visibility>
<initial-animation>Default</initial-animation>

@ -29,7 +29,7 @@
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances>
<instance type="MM_BlankBG" uid="38">
<instance type="MM_BlackBG" uid="38">
<properties>
<initial-visibility>Visible</initial-visibility>
<initial-animation>Default</initial-animation>

@ -29,7 +29,7 @@
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances>
<instance type="Preloader_BlankBG" uid="21">
<instance type="Preloader_BlackBG" uid="21">
<properties>
<initial-visibility>Visible</initial-visibility>
<initial-animation>Default</initial-animation>

@ -132,7 +132,7 @@
</animation>
</animation-folder>
</object-type>
<object-type name="Preloader_BlankBG" sid="266567493372120">
<object-type name="Preloader_BlackBG" sid="266567493372120">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="293595020746181" speed="5">
@ -149,7 +149,7 @@
<object-type global="1" name="Import" sid="865478187376016">
<plugin id="mck_import" />
</object-type>
<object-type name="IS_BlankBG" sid="558360490234170">
<object-type name="IS_BlackBG" sid="558360490234170">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="652798628822908" speed="5">
@ -416,7 +416,7 @@
</animation>
</animation-folder>
</object-type>
<object-type name="MM_BlankBG" sid="379855228728389">
<object-type name="MM_BlackBG" sid="379855228728389">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="801227952061364" speed="5">
@ -600,7 +600,7 @@
</animation>
</animation-folder>
</object-type>
<object-type name="L1PRE_BlankBG" sid="863171035081118">
<object-type name="L1PRE_BlackBG" sid="863171035081118">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="404841657223206" speed="5">

Binary file not shown.

@ -36,8 +36,8 @@ you probably do not want to add any .uistate.xml files to the repository.-->
<folder expanded="1" path="file-folder/Icons/" />
<folder expanded="1" path="animation-folder/Player/" />
<folder expanded="1" path="animation-folder/GameLogo1/" />
<folder expanded="1" path="animation-folder/Preloader_BlankBG/" />
<folder expanded="1" path="animation-folder/IS_BlankBG/" />
<folder expanded="1" path="animation-folder/Preloader_BlackBG/" />
<folder expanded="1" path="animation-folder/IS_BlackBG/" />
<folder expanded="1" path="animation-folder/IS_Plane/" />
<folder expanded="1" path="animation-folder/IS_Mountain/" />
<folder expanded="1" path="animation-folder/IS_SkyBG/" />
@ -47,7 +47,7 @@ you probably do not want to add any .uistate.xml files to the repository.-->
<folder expanded="1" path="animation-folder/IS_Explosion/" />
<folder expanded="1" path="animation-folder/IS_Exclamation/" />
<folder expanded="1" path="animation-folder/GameLogo2/" />
<folder expanded="1" path="animation-folder/MM_BlankBG/" />
<folder expanded="1" path="animation-folder/MM_BlackBG/" />
<folder expanded="1" path="animation-folder/IS_DialogBox/" />
<folder expanded="1" path="animation-folder/IS_FS_PreTitle1/" />
<folder expanded="1" path="animation-folder/IS_FS_PreTitle2/" />
@ -55,6 +55,6 @@ you probably do not want to add any .uistate.xml files to the repository.-->
<folder expanded="1" path="animation-folder/MM_Barrier/" />
<folder expanded="1" path="animation-folder/MM_Cursor_Projectile/" />
<folder expanded="1" path="animation-folder/IS_TreeArray/" />
<folder expanded="1" path="animation-folder/L1PRE_BlankBG/" />
<folder expanded="1" path="animation-folder/L1PRE_BlackBG/" />
</folders-expanded>
</c2uistate>

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