Project home for New Alterlite - A new locaria community pack focused on a different approach of minecrafting.
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NewAlterlite/config/notreepunching.cfg

141 lines
3.8 KiB

# Configuration file
balance {
# Can the player pick up rocks by right clicking? (vs. having to mine them)
B:canPickUpRocks=true
# Fire pit cook time (in ticks). Furnace is 200 ticks
# Min: 20
# Max: 2147483647
I:firePitCookTime=400
# The maximum burn amount required for a fire pit fuel. (in ticks, coal = 1600)
# Min: 20
# Max: 2147483647
I:firePitFuelMaxAmount=800
# Fire pit fuel efficiency multiplier as compared to the furnace
# Min: 1
# Max: 2147483647
I:firePitFuelMultiplier=5
# The chance that a fire starter will start a fire
# Min: 0.0
# Max: 1.0
D:fireStarterFireStartChance=0.5
# Chance for a flint knapping to occur. Set to zero to disable flint knapping.
# Min: 0.0
# Max: 1.0
D:flintKnappingChance=0.8
# Chance for a successful flint knapping
# Min: 0.0
# Max: 1.0
D:flintKnappingSuccessChance=0.8
# The chance for leaves to drop sticks when broken
# Min: 0.0
# Max: 1.0
D:leavesStickDropChance=0.2
# Chance for a log chopping to occur
# Min: 0.0
# Max: 1.0
D:logChoppingChance=1.0
# The chance for tall grass to drop plant fiber when broken with a knife
# Min: 0.0
# Max: 1.0
D:tallGrassDropPlantFiberChance=0.5
}
compat {
# Enable compatibility features from Quark (marble + limestone cobblestone + loose rock)
B:enableQuarkCompat=true
# Enable compatibility features from Rustic (slate cobblestone + loose rock)
B:enableRusticCompat=true
}
general {
# Blocks that are always breakable. Use the format modid:registryname or modid:registryname:metadata
# Note that this will not make blocks drop if they wouldn't normally drop when broken with fists.
S:alwaysBreakable <
minecraft:leaves
minecraft:gravel
minecraft:sand
minecraft:dirt
minecraft:grass
>
# Fluids that are able to be picked up by the ceramic bucket
S:ceramicBucketValidFluids <
water
>
# If false, this will disable all changes to breaking speed + block drops.
B:enableBreakingChanges=true
# Frequency of loose rocks in the world
# Min: 1
# Max: 1000
# Defaukt: 10
I:looseRocksFrequency=0
# If false, this will disable NTP world gen (surface rocks).
B:looseRocksGeneration=false
# If true, NTP will add its own log->plank and plank->stick recipes and remove old versions
# If false, NTP will still add its own recipes, but it will not remove any other vanilla or modded recipes
B:replaceLogRecipes=true
# If true, NTP will remove recipes for vanilla wooden + stone tools. It will also attempt to hide these items from the creative inventory.
# If false, NTP will not add or remove any vanilla recipes
B:replaceVanillaRecipes=true
}
tools {
# Enable bronze versions of NTP tools (knife, mattock, saw)
B:enableBronzeTools=false
# Enable copper versions of NTP tools (knife, mattock, saw)
B:enableCopperTools=false
# Enable steel versions of NTP tools (knife, mattock, saw)
B:enableSteelTools=true
# Enable tin versions of NTP tools (knife, mattock, saw)
B:enableTinTools=false
# Mining level of bronze tools. 0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond
# Min: 0
# Max: 4
I:miningLevelBronze=2
# Mining level of copper tools. 0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond
# Min: 0
# Max: 4
I:miningLevelCopper=1
# Mining level of flint tools. 0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond
# Min: 0
# Max: 4
I:miningLevelFlint=0
# Mining level of steel tools. 0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond
# Min: 0
# Max: 4
I:miningLevelSteel=3
# Mining level of tin tools. 0 = Wood, 1 = Stone, 2 = Iron, 3 = Diamond
# Min: 0
# Max: 4
I:miningLevelTin=0
}