|
|
|
These are the functions which can be called on a minecraft:location criteria trigger.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
setFeature:
|
|
|
|
Arguments:
|
|
|
|
String
|
|
|
|
Usage:
|
|
|
|
feature id
|
|
|
|
Notes:
|
|
|
|
Sets the feature id. Used for things like structures.
|
|
|
|
|
|
|
|
setBiome:
|
|
|
|
Arguments:
|
|
|
|
Non_Null_Biome_ID
|
|
|
|
Usage:
|
|
|
|
biome id
|
|
|
|
Notes:
|
|
|
|
Sets the biome id. Can be an int or String.
|
|
|
|
|
|
|
|
setGeneratorOptions:
|
|
|
|
Arguments:
|
|
|
|
String
|
|
|
|
Usage:
|
|
|
|
generator string
|
|
|
|
Notes:
|
|
|
|
Sets the generator options string.
|
|
|
|
|
|
|
|
getLocationData:
|
|
|
|
Notes:
|
|
|
|
Returns the LocationData object so functions can be called on it.
|
|
|
|
|
|
|
|
setWorldType:
|
|
|
|
Arguments:
|
|
|
|
String
|
|
|
|
Usage:
|
|
|
|
WorldType id
|
|
|
|
Notes:
|
|
|
|
Sets the WorldType id.
|
|
|
|
|
|
|
|
setDimID:
|
|
|
|
Arguments:
|
|
|
|
int
|
|
|
|
Usage:
|
|
|
|
dimension id
|
|
|
|
Notes:
|
|
|
|
Sets the dimension id.
|
|
|
|
|
|
|
|
setCount:
|
|
|
|
Arguments:
|
|
|
|
int
|
|
|
|
Usage:
|
|
|
|
count
|
|
|
|
Notes:
|
|
|
|
Sets the number of times this criteria must be completed before it counts towards advancement progress.
|
|
|
|
|