parent
40d6f196eb
commit
32fd6624d2
@ -0,0 +1,30 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<config>
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<lines at="bottomleft">
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<line>
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<str>FPS: </str>
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<operation>
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<str>gt</str>
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<var>fps</var>
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<num>60</num>
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<num>45</num>
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<num>30</num>
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<num>15</num>
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<num>0</num>
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<str>$a</str>
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<str>$e</str>
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<str>$6</str>
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<str>$c</str>
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<str>$4</str>
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<str/>
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</operation>
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<var>fps</var>
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</line>
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<line>
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<str>Entities: $e{entitiesrendered}$f / $e{entitiestotal}$f</str>
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</line>
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<line>
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<str>Alpha 02 Closed Beta Test Build</str>
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</line>
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</lines>
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</config>
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@ -1,82 +1,84 @@
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{
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"version": 2,
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"data": {
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"traverse:mini_jungle": "JUNGLE",
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"minecraft:mesa_rock": "PLATEAU_MESA_TREES",
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"minecraft:stone_beach": "ROCK_SHORE",
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"minecraft:hell": "CAVE_WALLS",
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"minecraft:mutated_taiga": "PINES_HILLS",
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"minecraft:mutated_redwood_taiga_hills": "MEGA_SPRUCE_HILLS",
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"minecraft:mutated_extreme_hills_with_trees": "MOUNTAINS_SNOW_CAPS",
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"minecraft:mutated_mesa": "BRYCE",
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"minecraft:desert_hills": "DESERT_HILLS",
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"minecraft:mutated_redwood_taiga": "MEGA_SPRUCE",
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"minecraft:mutated_swampland": "SWAMP_HILLS",
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"traverse:crag_cliffs": "PLAINS",
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"traverse:thicket": "DENSE_FOREST",
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"minecraft:mutated_birch_forest": "TALL_BIRCH",
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"minecraft:jungle_edge": "JUNGLE_EDGE",
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"minecraft:swampland": "SWAMP",
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"minecraft:mutated_roofed_forest": "DENSE_FOREST_HILLS",
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"minecraft:mutated_mesa_clear_rock": "PLATEAU_MESA_LOW",
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"minecraft:redwood_taiga": "MEGA_TAIGA",
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"minecraft:mutated_birch_forest": "TALL_BIRCH",
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"traverse:lush_hills": "HILLS",
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"minecraft:extreme_hills": "MOUNTAINS",
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"minecraft:mutated_extreme_hills_with_trees": "MOUNTAINS_SNOW_CAPS",
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"minecraft:mutated_jungle_edge": "JUNGLE_EDGE_HILLS",
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"traverse:green_swamp": "SWAMP",
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"minecraft:savanna": "SAVANNA",
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"minecraft:extreme_hills_with_trees": "MOUNTAINS_ALL",
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"traverse:crag_cliffs": "PLAINS",
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"minecraft:redwood_taiga_hills": "MEGA_TAIGA_HILLS",
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"minecraft:jungle": "JUNGLE",
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"minecraft:cold_beach": "SHORE",
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"minecraft:roofed_forest": "DENSE_FOREST",
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"minecraft:void": "END_VOID",
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"minecraft:mutated_forest": "FOREST_FLOWERS",
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"minecraft:plains": "PLAINS",
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"minecraft:mutated_ice_flats": "ICE_SPIKES",
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"minecraft:mushroom_island": "MUSHROOM",
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"minecraft:mutated_desert": "DESERT",
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"minecraft:jungle_edge": "JUNGLE_EDGE",
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"traverse:birch_forested_hills": "FOREST_HILLS",
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"traverse:temperate_rainforest": "PINES",
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"traverse:meadow": "PLAINS",
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"aroma1997sdimension:miningbiome": "PLAINS",
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"minecraft:mutated_plains": "SUNFLOWERS",
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"minecraft:mutated_birch_forest_hills": "TALL_BIRCH_HILLS",
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"minecraft:mutated_forest": "FOREST_FLOWERS",
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"minecraft:beaches": "SHORE",
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"minecraft:birch_forest_hills": "BIRCH_HILLS",
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"minecraft:desert": "DESERT",
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"minecraft:taiga_cold": "SNOW_PINES",
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"minecraft:jungle_hills": "JUNGLE_HILLS",
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"minecraft:birch_forest": "BIRCH",
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"traverse:glacier": "MOUNTAINS_NAKED",
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"minecraft:taiga_hills": "PINES_HILLS",
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"minecraft:redwood_taiga_hills": "MEGA_TAIGA_HILLS",
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"minecraft:extreme_hills_with_trees": "MOUNTAINS_ALL",
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"minecraft:hell": "CAVE_WALLS",
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"minecraft:mutated_extreme_hills": "MOUNTAINS_SNOW_CAPS",
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"minecraft:mutated_savanna_rock": "PLATEAU_SAVANNA_M",
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"traverse:thicket": "DENSE_FOREST",
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"minecraft:mutated_jungle": "JUNGLE_CLIFFS",
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"minecraft:mutated_swampland": "SWAMP_HILLS",
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"minecraft:forest": "FOREST",
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"minecraft:mutated_savanna": "SAVANNA_CLIFFS",
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"traverse:forested_hills": "FOREST_HILLS",
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"traverse:autumnal_woods": "FOREST",
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"minecraft:frozen_ocean": "ICE",
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"minecraft:mutated_redwood_taiga": "MEGA_SPRUCE",
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"minecraft:desert_hills": "DESERT_HILLS",
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"minecraft:savanna": "SAVANNA",
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"minecraft:mushroom_island_shore": "SHORE",
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"minecraft:mutated_mesa": "BRYCE",
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"traverse:rocky_plains": "HILLS",
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"traverse:woodlands": "PLAINS",
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"minecraft:ice_flats": "SNOW",
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"minecraft:taiga": "PINES",
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"minecraft:mutated_redwood_taiga_hills": "MEGA_SPRUCE_HILLS",
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"traverse:rocky_plateau": "MOUNTAINS_NAKED",
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"traverse:autumnal_woods": "FOREST",
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"minecraft:savanna_rock": "PLATEAU_SAVANNA",
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"minecraft:mutated_taiga": "PINES_HILLS",
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"traverse:forested_hills": "FOREST_HILLS",
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"traverse:mini_jungle": "JUNGLE",
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"minecraft:jungle_hills": "JUNGLE_HILLS",
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"traverse:birch_forested_hills": "FOREST_HILLS",
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"minecraft:forest": "FOREST",
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"minecraft:mutated_mesa_clear_rock": "PLATEAU_MESA_LOW",
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"minecraft:mesa_rock": "PLATEAU_MESA_TREES",
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"minecraft:mutated_jungle": "JUNGLE_CLIFFS",
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"traverse:badlands": "DESERT",
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"minecraft:frozen_river": "ICE",
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"minecraft:river": "WATER",
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"minecraft:taiga_cold_hills": "SNOW_PINES_HILLS",
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"traverse:woodlands": "PLAINS",
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"minecraft:roofed_forest": "DENSE_FOREST",
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"traverse:green_swamp": "SWAMP",
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"minecraft:mutated_taiga_cold": "SNOW_PINES_HILLS",
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"minecraft:jungle": "JUNGLE",
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"minecraft:ice_mountains": "SNOW_HILLS",
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"minecraft:savanna_rock": "PLATEAU_SAVANNA",
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"minecraft:ocean": "WATER",
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"minecraft:birch_forest": "BIRCH",
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"minecraft:taiga_hills": "PINES_HILLS",
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"minecraft:smaller_extreme_hills": "MOUNTAINS",
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"minecraft:forest_hills": "FOREST_HILLS",
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"minecraft:void": "END_VOID",
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"minecraft:birch_forest_hills": "BIRCH_HILLS",
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"minecraft:mesa_clear_rock": "PLATEAU_MESA",
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"minecraft:mesa": "MESA",
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"minecraft:mutated_plains": "SUNFLOWERS",
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"traverse:glacier": "MOUNTAINS_NAKED",
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"minecraft:mutated_mesa_rock": "PLATEAU_MESA_TREES_LOW",
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"traverse:lush_hills": "HILLS",
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"minecraft:desert": "DESERT",
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"minecraft:taiga_cold": "SNOW_PINES",
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"minecraft:river": "WATER",
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"minecraft:ice_mountains": "SNOW_HILLS",
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"minecraft:mutated_ice_flats": "ICE_SPIKES",
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"traverse:temperate_rainforest": "PINES",
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"traverse:rocky_plains": "HILLS",
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"aroma1997sdimension:miningbiome": "PLAINS",
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"minecraft:frozen_ocean": "ICE",
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"minecraft:plains": "PLAINS",
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"minecraft:mutated_jungle_edge": "JUNGLE_EDGE_HILLS",
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"minecraft:stone_beach": "ROCK_SHORE",
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"minecraft:taiga": "PINES",
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"traverse:cliffs": "MOUNTAINS_NAKED",
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"minecraft:deep_ocean": "WATER",
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"traverse:meadow": "PLAINS",
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"minecraft:mesa": "MESA",
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"traverse:rocky_plateau": "MOUNTAINS_NAKED",
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"minecraft:sky": "SHORE",
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"minecraft:smaller_extreme_hills": "MOUNTAINS",
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"minecraft:forest_hills": "FOREST_HILLS"
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"minecraft:mushroom_island": "MUSHROOM",
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"minecraft:mutated_desert": "DESERT",
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"minecraft:mutated_roofed_forest": "DENSE_FOREST_HILLS",
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"minecraft:ocean": "WATER",
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"minecraft:taiga_cold_hills": "SNOW_PINES_HILLS",
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"minecraft:mutated_mesa_rock": "PLATEAU_MESA_TREES_LOW",
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"minecraft:mutated_savanna": "SAVANNA_CLIFFS"
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}
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}
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# Configuration file
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general {
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"basic rules" {
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# List of difficulties in which the mod will work if difficultyLock is set to true.
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S:"Allowed Difficulties" <
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easy
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normal
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>
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# If true, mod will not affect mobs in exclusions; if false, mod will only affect mobs in inclusions.
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B:"Blacklist or Whitelist Option"=true
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# If true, mod will only work on listed difficulties; if false, it will always work.
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B:"Difficulty Lock Option"=true
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# List of entities that will attack the player if blacklist is enabled.
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S:"Excluded Mobs" <
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minecraft:cow
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>
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# List of entities that will not attack the player if blacklist is disabled.
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S:"Included Mobs" <
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minecraft:zombie
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>
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# If true, mod will only cause mobs to ignore players whitelisted by the command apatheticwhitelist.
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B:"Player Whitelist Option (Untested)"=false
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# If true, mobs will attack you back; if false, they will never attack you back.
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B:"Revenge Option"=true
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# If you have revenge enabled: false -> eternal revenge; true -> temporary revenge.
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B:"Revenge Timer Option"=true
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# If you have the revenge timer enabled, this is how many ticks it will last.
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# Just because the timer ends doesn't mean the mob will stop attacking you; it may take a bit.
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# The minimum is 20 ticks (1 second) and the maximum is 10000 ticks (500 seconds). Default is 10 seconds.
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# Min: 20
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# Max: 10000
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I:"Revenge Timer Value"=200
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}
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"boss rules" {
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# If true, chaos dragon will send projectiles at you. If false, it will not.
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B:"Chaos Dragon Projectile Option"=false
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# If true, ender dragon will attack the player when flying.
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B:"Dragon Flying Attack Option"=false
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# If true, ender dragon will attack the player when sitting—you should set this to true so you can get dragon's breath!
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B:"Dragon Sitting Attack Option"=true
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# If true, Gaia Guardian will send attacks at you and the magic floor will exist. If false, it will only spawn mobs.
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B:"Gaia Attack Option"=false
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# If true, any mobs with the flag 'isBoss' will be ignored by this mod. So Eldritch Guardian, for example.
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B:"General Boss Option"=false
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# If true, wither will attack you; if false, wither will neither attack you nor, well, anything
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B:"Wither Attack Option"=false
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# If true, wither will take revenge.
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B:"Wither Revenge Option"=false
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}
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}
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# Configuration file
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alignment {
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# Offsets for BOTTOMCENTER (X<space>Y).
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S:bottomcenter=0 -45
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# Offsets for BOTTOMLEFT (X<space>Y).
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S:bottomleft=2 -1
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# Offsets for BOTTOMRIGHT (X<space>Y).
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S:bottomright=-2 -2
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# Offsets for MIDDLECENTER (X<space>Y).
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S:middlecenter=0 0
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# Offsets for MIDDLELEFT (X<space>Y).
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S:middleleft=2 0
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# Offsets for MIDDLERIGHT (X<space>Y).
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S:middleright=-2 0
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# Offsets for TOPCENTER (X<space>Y).
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S:topcenter=0 2
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# Offsets for TOPLEFT (X<space>Y).
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S:topleft=2 2
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# Offsets for TOPRIGHT (X<space>Y).
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S:topright=-2 2
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}
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general {
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# The interval between file reads for the 'file' tag (in seconds).
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I:fileInterval=5
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# The configuration that should be loaded on startup.
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S:filename=InGameInfo.xml
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# Replace the debug overlay (F3) with the InGameInfoXML overlay.
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B:replaceDebug=false
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# The overlay will be scaled by this amount.
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S:scale=1.0
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# Display the overlay in chat.
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B:showInChat=false
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# Display the overlay on the player list.
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B:showOnPlayerList=true
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# Display the item overlay on icon (durability, stack size).
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B:showOverlayItemIcons=false
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# Display the vanilla potion overlay.
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B:showOverlayPotions=false
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}
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# Configuration file
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versioncheck {
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# Should the mod check for updates?
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B:checkForUpdates=true
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}
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File diff suppressed because it is too large
Load Diff
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# Configuration file
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general {
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# Min: 4.9E-324
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# Max: 1.7976931348623157E308
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D:displaySpeed=0.125
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}
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Binary file not shown.
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{
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"variants": {
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"normal": {"model": "zcm_newalterlite:alterlitiumlamp"}
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}
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}
|
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{
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"textures": {
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"particle": "zcm_newalterlite:blocks/lamp_block",
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"0": "zcm_newalterlite:blocks/lamp_block",
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"1": "zcm_newalterlite:blocks/lamp_internal",
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"2": "zcm_newalterlite:blocks/lamp_glass"
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},
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"elements": [
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{
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"name": "Cube",
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"from": [ 0.0, 0.0, 0.0 ],
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"to": [ 16.0, 3.0, 3.0 ],
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"faces": {
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"north": { "texture": "#0", "uv": [ 0.0, 13.0, 16.0, 16.0 ] },
|
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"east": { "texture": "#0", "uv": [ 13.0, 13.0, 16.0, 16.0 ] },
|
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"south": { "texture": "#0", "uv": [ 0.0, 2.0, 16.0, 5.0 ] },
|
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"west": { "texture": "#0", "uv": [ 0.0, 13.0, 3.0, 16.0 ] },
|
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"up": { "texture": "#0", "uv": [ 0.0, 1.0, 16.0, 4.0 ] },
|
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"down": { "texture": "#0", "uv": [ 0.0, 13.0, 16.0, 16.0 ] }
|
||||
}
|
||||
},
|
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{
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"name": "Cube",
|
||||
"from": [ 0.0, 13.0, 0.0 ],
|
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"to": [ 16.0, 16.0, 3.0 ],
|
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"faces": {
|
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"north": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 3.0 ] },
|
||||
"east": { "texture": "#0", "uv": [ 13.0, 0.0, 16.0, 3.0 ] },
|
||||
"south": { "texture": "#0", "uv": [ 0.0, 1.0, 16.0, 4.0 ] },
|
||||
"west": { "texture": "#0", "uv": [ 0.0, 0.0, 3.0, 3.0 ] },
|
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"up": { "texture": "#0", "uv": [ 0.0, 0.0, 16.0, 3.0 ] },
|
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"down": { "texture": "#0", "uv": [ 0.0, 1.0, 16.0, 4.0 ] }
|
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}
|
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},
|
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{
|
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"name": "Cube",
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"from": [ 0.0, 13.0, 13.0 ],
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"to": [ 16.0, 16.0, 16.0 ],
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"faces": {
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"north": { "texture": "#0", "uv": [ 0.0, 1.0, 16.0, 4.0 ] },
|
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"east": { "texture": "#0", "uv": [ 3.0, 3.0, 0.0, 0.0 ], "rotation": 180 },
|
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"south": { "texture": "#0", "uv": [ 0.0, 16.0, 16.0, 13.0 ] },
|
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"west": { "texture": "#0", "uv": [ 13.0, 0.0, 16.0, 3.0 ] },
|
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"up": { "texture": "#0", "uv": [ 0.0, 13.0, 16.0, 16.0 ] },
|
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"down": { "texture": "#0", "uv": [ 0.0, 4.0, 16.0, 3.0 ] }
|
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}
|
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},
|
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{
|
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"name": "Cube",
|
||||
"from": [ 0.0, 0.0, 13.0 ],
|
||||
"to": [ 16.0, 3.0, 16.0 ],
|
||||
"faces": {
|
||||
"north": { "texture": "#0", "uv": [ 0.0, 1.0, 16.0, 4.0 ] },
|
||||
"east": { "texture": "#0", "uv": [ 0.0, 13.0, 3.0, 16.0 ] },
|
||||
"south": { "texture": "#0", "uv": [ 0.0, 13.0, 16.0, 16.0 ] },
|
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"west": { "texture": "#0", "uv": [ 13.0, 13.0, 16.0, 16.0 ] },
|
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"up": { "texture": "#0", "uv": [ 0.0, 1.0, 16.0, 4.0 ] },
|
||||
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"faces": {
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"faces": {
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"east": { "texture": "#0", "uv": [ 3.0, 13.0, 13.0, 16.0 ] },
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{
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"faces": {
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"up": { "texture": "#1", "uv": [ 0.0, 0.0, 10.0, 10.0 ] },
|
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|
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}
|
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},
|
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{
|
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"name": "Cube",
|
||||
"from": [ 2.0, 2.0, 2.0 ],
|
||||
"to": [ 14.0, 14.0, 14.0 ],
|
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"faces": {
|
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"north": { "texture": "#2", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
|
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"east": { "texture": "#2", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
|
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"south": { "texture": "#2", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
|
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"west": { "texture": "#2", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
|
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"up": { "texture": "#2", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
|
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"down": { "texture": "#2", "uv": [ 2.0, 2.0, 14.0, 14.0 ] }
|
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}
|
||||
}
|
||||
]
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
{
|
||||
"parent": "zcm_newalterlite:block/alterlitiumlamp",
|
||||
"display": {
|
||||
"gui": {
|
||||
"rotation": [ 30, 225, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.625, 0.625, 0.625 ]
|
||||
},
|
||||
"ground": {
|
||||
"rotation": [ 0, 0, 0 ],
|
||||
"translation": [ 0, 3, 0],
|
||||
"scale":[ 0.25, 0.25, 0.25 ]
|
||||
},
|
||||
"fixed": {
|
||||
"rotation": [ 0, 0, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.5, 0.5, 0.5 ]
|
||||
},
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ 75, 45, 0 ],
|
||||
"translation": [ 0, 2.5, 0],
|
||||
"scale": [ 0.375, 0.375, 0.375 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, 45, 0 ],
|
||||
"translation": [ 0, 0, 0 ],
|
||||
"scale": [ 0.40, 0.40, 0.40 ]
|
||||
},
|
||||
"firstperson_lefthand": {
|
||||
"rotation": [ 0, 225, 0 ],
|
||||
"translation": [ 0, 0, 0 ],
|
||||
"scale": [ 0.40, 0.40, 0.40 ]
|
||||
}
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 631 B |
After Width: | Height: | Size: 694 B |
After Width: | Height: | Size: 257 B |
After Width: | Height: | Size: 816 B |
@ -0,0 +1,6 @@
|
||||
{
|
||||
"animation": {
|
||||
"frametime": 20,
|
||||
"interpolate": true
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 627 B |
@ -0,0 +1,6 @@
|
||||
{
|
||||
"animation": {
|
||||
"frametime": 20,
|
||||
"interpolate": true
|
||||
}
|
||||
}
|
@ -1,6 +0,0 @@
|
||||
{
|
||||
"name": "category_title",
|
||||
"description": "category_description",
|
||||
"icon": "minecraft:diamond",
|
||||
"sortnum": 5
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
{
|
||||
"name": "Getting Comfortable",
|
||||
"description": "Once you have built yourself not only a shelter but also a place to live, you might want to start looking into things that can make your stay more comfortable.",
|
||||
"icon": "rustic:chair_birch",
|
||||
"sortnum": 1
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "Getting Started",
|
||||
"description": "A set of information to serve as a guide on how to get yourself started in this new world.",
|
||||
"description": "Not sure where to begin? Here's a set of things that you should know about to serve as a guide on how to get yourself started in this new world.",
|
||||
"icon": "rustic:sapling_apple",
|
||||
"sortnum": 0
|
||||
}
|
@ -1,6 +0,0 @@
|
||||
{
|
||||
"name": "Notable Blocks & Items",
|
||||
"description": "Interesting stuff that you may want to take a look at.",
|
||||
"icon": "minecraft:emerald",
|
||||
"sortnum": 4
|
||||
}
|
@ -1,17 +1,17 @@
|
||||
{
|
||||
"name": "Dark Nights",
|
||||
"icon": "weather2:weather_item",
|
||||
"icon": "industrialforegoing:laser_lens:15",
|
||||
"category": "gamemechanics",
|
||||
"pages": [
|
||||
{
|
||||
"type": "text",
|
||||
"text": "In this world, the $(thing)weather$() is localized and is much more diverse. $(br2)Warm and cold particle based weather fronts spawn in, when they collide they can create a storm that will develop into deadlier storms."
|
||||
"text": "The luminance during night time is determined by amount of moonlight that is shined upon the land, which depends on the phases of the moon. It gets $(thing)brighter$() at night during a $(thing)full moon$() and is $(low)completely dark$() during a $(low)new moon$(). $(p)Remember to keep your areas well-lit if you're afraid of the dark."
|
||||
},
|
||||
{
|
||||
"type": "image",
|
||||
"images": [ "patchouli:textures/weather1.png" ],
|
||||
"images": [ "patchouli:textures/darknights.png" ],
|
||||
"border": "true",
|
||||
"text": "How it looks like on a rainy day."
|
||||
"text": "How a forest looks like on the night of a new moon."
|
||||
}
|
||||
]
|
||||
}
|
@ -0,0 +1,23 @@
|
||||
{
|
||||
"name": "Alterlitium Crystals",
|
||||
"icon": "zcm_newalterlite:alterlitium",
|
||||
"category": "gametips",
|
||||
"pages": [
|
||||
{
|
||||
"type": "spotlight",
|
||||
"item": "zcm_newalterlite:alterlitium",
|
||||
"text": "$(item)Alterlitium Crystals$() are currently a work in progress content that will be used to craft certain items. $(p)They can be mined from $(item)Alterlitium Clusters$() and normally drop 1 to 3 crystals at a time."
|
||||
},
|
||||
{
|
||||
"type": "spotlight",
|
||||
"item": "zcm_newalterlite:alterlitiumore",
|
||||
"text": "Alterlitium Clusters can be found $(thing)deep underground$() in generally $(thing)warm and dry biomes$(). You won't be finding any of these in biomes made up of mostly water. $(p)You will need a sufficient pickaxe to be able to mine the crystals from it."
|
||||
},
|
||||
{
|
||||
"type": "crafting",
|
||||
"recipe": "zcm_na_alterlitiumblock_recipe",
|
||||
"title": " ",
|
||||
"text": "Much like other resources, Alterlitum can also be compacted into a block form. $(p)In fact, you can even use the block form as a material to create cool looking $(l:gettingcomfortable/lamps)Alterlitium Lamps$()."
|
||||
}
|
||||
]
|
||||
}
|
@ -0,0 +1,25 @@
|
||||
{
|
||||
"name": "Lighting Up Dark Caves",
|
||||
"icon": "charm:iron_lantern",
|
||||
"category": "gametips",
|
||||
"pages": [
|
||||
{
|
||||
"type": "spotlight",
|
||||
"title:" : "Lighting Up Dark Caves",
|
||||
"item": "quark:arrow_torch",
|
||||
"text": "Unexplored caverns are naturally dark and may be a bit scary to explore. Get a bow, then stock up yourself with some $(item)Torch Arrows$(). $(p)These arrows $(thing)automatically places a torch once it comes in contact with a surface$() so you plan ahead your route of exploration!"
|
||||
},
|
||||
{
|
||||
"type": "image",
|
||||
"images": [ "patchouli:textures/darkcave.png" ],
|
||||
"border": "true",
|
||||
"text": "An entrance to a cave that is very dark inside."
|
||||
},
|
||||
{
|
||||
"type": "image",
|
||||
"images": [ "patchouli:textures/darkcave_lit.png" ],
|
||||
"border": "true",
|
||||
"text": "The entrance of the same cave, but now lit up."
|
||||
}
|
||||
]
|
||||
}
|
@ -0,0 +1,64 @@
|
||||
{
|
||||
"name": "Lamps and Lanterns",
|
||||
"icon": "quark:lit_lamp",
|
||||
"category": "gettingcomfortable",
|
||||
"pages": [
|
||||
{
|
||||
"type": "text",
|
||||
"text": "Probably the very first alternative light source you can make besides the torch is the $(item)Lantern$(). Take note that there are a lot of different kinds of lanterns, so the earliest one you can craft is the one from $(thing)Charm$(). $(p)The lanterns from Charm comes in a variety of either $(thing)Iron$() or $(thing)Gold$()."
|
||||
},
|
||||
{
|
||||
"type": "crafting",
|
||||
"recipe": "charm:iron_lantern",
|
||||
"recipe2": "charm:gold_lantern"
|
||||
},
|
||||
{
|
||||
"type": "crafting",
|
||||
"recipe": "rustic:iron_lantern",
|
||||
"recipe2": "rustic:golden_lantern"
|
||||
},
|
||||
{
|
||||
"type": "text",
|
||||
"text": "Alternatively you can also try making the lanterns from $(thing)Rustic$() instead. $(p)These lanterns look very different compared to the ones from Charm, but depending on your building aesthetics, they may or may not suit your home better. $(p)They also come in a variety of either $(thing)Iron$() or $(thing)Gold$()."
|
||||
},
|
||||
{
|
||||
"type": "crafting",
|
||||
"recipe": "minecraft:glowstone",
|
||||
"text": "Once you have access to $(thing)the nether$(), your next available option for a lighting source would be $(item)Glowstone$(). These are already quite pretty on their own, but you can also use them to craft more options of lighting that depend on it."
|
||||
},
|
||||
{
|
||||
"type": "crafting",
|
||||
"recipe": "quark:paper_lantern",
|
||||
"text": "One of other options available that uses glowstone as a crafting ingredient is a $(item)Paper Lamp$(). As it's name suggests, it is crafted with mostly paper. Paper lamps give a very $(italic)traditional$() feel and may fit certain home designs well."
|
||||
},
|
||||
{
|
||||
"type": "text",
|
||||
"text": "Perhaps another option is to use $(item)Redstone Lamps$(). These are quite pretty but since this lamp also $(thing)depends on redstone power$() to be active, they are normally used as status indicators instead of home lighting. $(p)$(thing)Quark$() offers a solution to this if you don't want to keep running redstone to have it powered. Simply stick a $(item)Redstone Torch$() inside of it and it will $(thing)always remain lit$()."
|
||||
},
|
||||
{
|
||||
"type": "crafting",
|
||||
"recipe": "minecraft:redstone_lamp",
|
||||
"recipe2": "quark:lit_lamp"
|
||||
},
|
||||
{
|
||||
"type": "crafting",
|
||||
"recipe": "immersiveengineering:metal_decoration/lantern",
|
||||
"text": "A lamp."
|
||||
},
|
||||
{
|
||||
"type": "crafting",
|
||||
"recipe": "immersiveengineering:metal_devices/powered_lantern",
|
||||
"text": "A lamp."
|
||||
},
|
||||
{
|
||||
"type": "crafting",
|
||||
"recipe": "zcm_na_alterlitiumlamp_recipe",
|
||||
"text": "An alterlitium lamp."
|
||||
},
|
||||
{
|
||||
"type": "patchouli:pedestalcraft",
|
||||
"recipe": "naturesaura:ancient_sapling",
|
||||
"text": "Yes, there was supposed to be something here but the recipe broke."
|
||||
}
|
||||
]
|
||||
}
|
@ -1,17 +0,0 @@
|
||||
{
|
||||
"name": "Alterlitium Crystals",
|
||||
"icon": "zcm_newalterlite:alterlitium",
|
||||
"category": "gamemechanics",
|
||||
"pages": [
|
||||
{
|
||||
"type": "spotlight",
|
||||
"item": "zcm_newalterlite:alterlitium",
|
||||
"text": "content"
|
||||
},
|
||||
{
|
||||
"type": "spotlight",
|
||||
"item": "zcm_newalterlite:alterlitiumore",
|
||||
"text": "content"
|
||||
}
|
||||
]
|
||||
}
|
@ -0,0 +1,87 @@
|
||||
{
|
||||
"components": [
|
||||
{
|
||||
"type": "item",
|
||||
"item": "#input1",
|
||||
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|
||||
"y": 14
|
||||
},
|
||||
{
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||||
"type": "item",
|
||||
"item": "#input2",
|
||||
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||||
"y": 78
|
||||
},
|
||||
{
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||||
"type": "item",
|
||||
"item": "#input3",
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||||
"x": 2,
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"y": 46
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||||
},
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||||
{
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||||
"type": "item",
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"item": "#input4",
|
||||
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"y": 46
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||||
},
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||||
{
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||||
"type": "item",
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||||
"item": "#input5",
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||||
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},
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{
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||||
"type": "item",
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"item": "#input6",
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},
|
||||
{
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||||
"type": "item",
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||||
"item": "#input7",
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||||
"x": 59,
|
||||
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||||
},
|
||||
{
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||||
"type": "item",
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"item": "#input8",
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||||
"x": 9,
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||||
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||||
},
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||||
{
|
||||
"type": "item",
|
||||
"item": "#output",
|
||||
"x": 98,
|
||||
"y": 46,
|
||||
"link_recipe": true
|
||||
},
|
||||
{
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||||
"type": "item",
|
||||
"item": "#centerpiece",
|
||||
"x": 34,
|
||||
"y": 46
|
||||
},
|
||||
{
|
||||
"type": "image",
|
||||
"image": "patchouli:textures/gui/extended.png",
|
||||
"x": -4,
|
||||
"y": 10,
|
||||
"u": 0,
|
||||
"v": 44,
|
||||
"width": 122,
|
||||
"height": 88
|
||||
},
|
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{
|
||||
"type": "header",
|
||||
"text": "#name",
|
||||
"x": -1,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"type": "text",
|
||||
"text": "#text",
|
||||
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|
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"y": 100
|
||||
}
|
||||
]
|
||||
}
|
After Width: | Height: | Size: 4.5 KiB |
Loading…
Reference in new issue