This is the repository for Yandols' Bachelor's Degree Final Year Project Game (2019). Game created in Construct 2 and Launcher/Updater is created with AHK.
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ResistanceSaga/Resistance Saga FYP.uistate...

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<?xml version="1.0" encoding="utf-8" ?>
<c2uistate>
<!--This is a UI state file - its content describes the user interface settings when the project was last open.
It is entirely optional and the project will load without it. If you are placing the project under source control,
you probably do not want to add any .uistate.xml files to the repository.-->
<configurations>
<active>
<configuration name="HTML5" />
</active>
<display name="HTML5" />
</configurations>
<open-tabs>
<layout order="0">Preloader</layout>
<layout order="3">Main Menu</layout>
<layout order="4">Intro Scene</layout>
<layout order="7">Level 1 PRE</layout>
<layout order="8">Level 1</layout>
<event-sheet order="1">ES - Preloader</event-sheet>
<event-sheet active="1" order="2">ES - Main Menu</event-sheet>
<event-sheet order="5">ES - Intro Scene</event-sheet>
<event-sheet order="6">ES - Level 1 PRE</event-sheet>
<event-sheet order="9">ES - Level 1</event-sheet>
<event-sheet order="10">ES - LevelCommons</event-sheet>
</open-tabs>
<properties>
<property expanded="1" name="About" />
<property expanded="1" name="Project settings" />
<property expanded="0" name="Window Size" />
<property expanded="1" name="Configuration Settings" />
</properties>
<families-expanded root="1">
<family expanded="1" name="Enemies" />
<family expanded="1" name="EnemyProjectiles" />
<family expanded="1" name="InGameTiles" />
<family expanded="1" name="InGameTilemaps" />
</families-expanded>
<folders-expanded>
<folder expanded="1" path="object-folder/" />
<folder expanded="1" path="layout-folder/" />
<folder expanded="1" path="event-folder/" />
<folder expanded="1" path="file-folder/" />
<folder expanded="1" path="sound-folder/" />
<folder expanded="1" path="music-folder/" />
<folder expanded="1" path="file-folder/Icons/" />
<folder expanded="1" path="animation-folder/Player/" />
<folder expanded="1" path="animation-folder/GameLogo1/" />
<folder expanded="1" path="animation-folder/Preloader_BlackBG/" />
<folder expanded="1" path="animation-folder/IS_BlackBG/" />
<folder expanded="1" path="animation-folder/IS_Plane/" />
<folder expanded="1" path="animation-folder/IS_Mountain/" />
<folder expanded="1" path="animation-folder/IS_SkyBG/" />
<folder expanded="1" path="animation-folder/IS_Rocket/" />
<folder expanded="1" path="animation-folder/IS_Rocket2/" />
<folder expanded="1" path="animation-folder/IS_Rocket3/" />
<folder expanded="1" path="animation-folder/IS_Explosion/" />
<folder expanded="1" path="animation-folder/IS_Exclamation/" />
<folder expanded="1" path="animation-folder/GameLogo2/" />
<folder expanded="1" path="animation-folder/MM_BlackBG/" />
<folder expanded="1" path="animation-folder/IS_DialogBox/" />
<folder expanded="1" path="animation-folder/IS_FS_PreTitle1/" />
<folder expanded="1" path="animation-folder/IS_FS_PreTitle2/" />
<folder expanded="1" path="animation-folder/MM_Cursor/" />
<folder expanded="1" path="animation-folder/MM_Barrier/" />
<folder expanded="1" path="animation-folder/MM_Cursor_Projectile/" />
<folder expanded="1" path="animation-folder/IS_TreeArray/" />
<folder expanded="1" path="animation-folder/L1PRE_BlackBG/" />
<folder expanded="1" path="animation-folder/PlayerCharacter/" />
<folder expanded="1" path="animation-folder/L1_Turret/" />
<folder expanded="1" path="animation-folder/L1_BombEnemy/" />
<folder expanded="1" path="animation-folder/L1_Projectile1/" />
<folder expanded="1" path="animation-folder/L1PRE_PlaneStatic/" />
<folder expanded="1" path="animation-folder/L1PRE_SmokeTrail/" />
<folder expanded="1" path="animation-folder/L1PRE_SmokeTrailInverted/" />
<folder expanded="1" path="animation-folder/L1_ParallaxBG/" />
<folder expanded="1" path="animation-folder/L1PRE_DialogBox/" />
<folder expanded="1" path="animation-folder/L1_DialogBox/" />
<folder expanded="1" path="animation-folder/L1_BlackBG/" />
<folder expanded="1" path="animation-folder/HeartBit/" />
<folder expanded="1" path="animation-folder/L1_EnemyCH/" />
<folder expanded="1" path="animation-folder/L1B_Projectile/" />
<folder expanded="1" path="animation-folder/L1B_DialogBox/" />
<folder expanded="1" path="animation-folder/L1B_BlackBG/" />
</folders-expanded>
</c2uistate>