Major addition to Intro Scene, removed placeholder pre-title screens, and added title music in main menu.

origin
YandolsZX 5 years ago
parent e9de2f5cb4
commit 3f28aaf4f9
  1. BIN
      Animations/IS_DialogBox/Default/000.png
  2. BIN
      Animations/IS_FS_PreTitle1/Default/000.png
  3. BIN
      Animations/IS_FS_PreTitle2/Default/000.png
  4. 4
      Event sheets/ES - Intro Scene.uistate.xml
  5. 205
      Event sheets/ES - Intro Scene.xml
  6. 8
      Event sheets/ES - Main Menu.xml
  7. BIN
      Files/TitleTrance.ogg
  8. BIN
      Files/UnderPhone.ogg
  9. 19
      Layouts/Intro Scene.uistate.xml
  10. 161
      Layouts/Intro Scene.xml
  11. 6
      Layouts/Main Menu.uistate.xml
  12. 4
      Layouts/Main Menu.xml
  13. 74
      Resistance Saga FYP.caproj
  14. BIN
      Resistance Saga FYP.capx.backup1
  15. 15
      Resistance Saga FYP.uistate.xml
  16. BIN
      Textures/IS_DialogueTF.png
  17. BIN
      Textures/IS_TFHoldToSkip.png

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@ -4,9 +4,9 @@
It is entirely optional and the project will load without it. If you are placing the project under source control,
you probably do not want to add any .uistate.xml files to the repository.-->
<show-addaction-links>1</show-addaction-links>
<scroll-pos>800</scroll-pos>
<scroll-pos>1100</scroll-pos>
<conditions-column>240</conditions-column>
<actions-namecolumn>140</actions-namecolumn>
<actions-namecolumn>143</actions-namecolumn>
<condition-namecolumns>
<nest>80</nest>
<nest>80</nest>

@ -3,10 +3,10 @@
<!--All the 'name' attributes are ignored by Construct 2 - they are there for readability only.-->
<name>ES - Intro Scene</name>
<events>
<comment>PreTitle Chimes and co</comment>
<variable constant="0" name="IntroSceneReadyToPlay" sid="902902383729646" static="0" type="number">0</variable>
<variable constant="0" name="PlaneRocketHits" sid="840998402626626" static="0" type="number">0</variable>
<variable constant="0" name="PlaneGravityStop" sid="544288979070403" static="0" type="number">0</variable>
<comment>Intro Scene Storyline and Mechanics</comment>
<event-block sid="513294188695336">
<conditions>
<condition id="-2" name="On start of layout" sid="995600375632177" type="System" />
@ -24,13 +24,13 @@
<action id="-16" name="Wait" sid="455797331750189" type="System">
<param id="0" name="Seconds">0.25</param>
</action>
<action id="-15" name="Set visible" sid="197950139932507" type="ISPlaceholder1">
<action id="-15" name="Set visible" sid="197950139932507" type="IS_FS_PreTitle1">
<param id="0" name="Visibility">1</param>
</action>
<action id="-16" name="Wait" sid="590110910565292" type="System">
<param id="0" name="Seconds">4</param>
</action>
<action id="-15" name="Set visible" sid="450763409755570" type="ISPlaceholder1">
<action id="-15" name="Set visible" sid="450763409755570" type="IS_FS_PreTitle1">
<param id="0" name="Visibility">0</param>
</action>
<action id="0" name="Play" sid="358103881637579" type="Audio">
@ -42,13 +42,13 @@
<action id="-16" name="Wait" sid="580002325389783" type="System">
<param id="0" name="Seconds">0.25</param>
</action>
<action id="-15" name="Set visible" sid="721186675583241" type="ISPlaceholder2">
<action id="-15" name="Set visible" sid="721186675583241" type="IS_FS_PreTitle2">
<param id="0" name="Visibility">1</param>
</action>
<action id="-16" name="Wait" sid="226073530213000" type="System">
<param id="0" name="Seconds">4</param>
</action>
<action id="-15" name="Set visible" sid="755254405742939" type="ISPlaceholder2">
<action id="-15" name="Set visible" sid="755254405742939" type="IS_FS_PreTitle2">
<param id="0" name="Visibility">0</param>
</action>
<action id="-16" name="Wait" sid="421682616552694" type="System">
@ -58,36 +58,9 @@
<param id="0" name="Variable">IntroSceneReadyToPlay</param>
<param id="1" name="Value">1</param>
</action>
</actions>
</event-block>
<comment>Parallax Scroller Start</comment>
<event-block sid="362387943260484">
<conditions>
<condition id="-14" name="Compare variable" sid="700195321526806" type="System">
<param id="0" name="Variable">IntroSceneReadyToPlay</param>
<param id="1" name="Comparison">0</param>
<param id="2" name="Value">1</param>
</condition>
<condition id="-6" name="Every X seconds" sid="242256608587485" type="System">
<param id="0" name="Interval (seconds)">0.4</param>
</condition>
</conditions>
<actions>
<action id="-1" name="Set X" sid="980995455565759" type="IS_Mountain">
<param id="0" name="X">IS_Mountain.X-1</param>
<action id="-15" name="Set visible" sid="513479545861845" type="IS_TFHoldToSkip">
<param id="0" name="Visibility">1</param>
</action>
</actions>
</event-block>
<comment>Intro Scene Start</comment>
<event-block sid="513755195206366">
<conditions>
<condition id="-14" name="Compare variable" sid="394012137273007" type="System">
<param id="0" name="Variable">IntroSceneReadyToPlay</param>
<param id="1" name="Comparison">0</param>
<param id="2" name="Value">1</param>
</condition>
</conditions>
<actions>
<action id="-15" name="Set visible" sid="551366172251136" type="IS_sky_lightened">
<param id="0" name="Visibility">1</param>
</action>
@ -100,6 +73,84 @@
<action id="-16" name="Wait" sid="726852262193097" type="System">
<param id="0" name="Seconds">5</param>
</action>
<action id="0" name="Play" sid="468913875992248" type="Audio">
<param id="0" name="Audio file">UnderPhone</param>
<param id="2" name="Loop">0</param>
<param id="3" name="Volume">0</param>
<param id="1" name="Tag (optional)">&quot;IS_PhoneRing&quot;</param>
</action>
<action id="-15" name="Set visible" sid="494743697009166" type="IS_DialogBox">
<param id="0" name="Visibility">1</param>
</action>
<action id="-15" name="Set visible" sid="804119167126496" type="IS_DialogueTF">
<param id="0" name="Visibility">1</param>
</action>
<action id="0" name="Set text" sid="453553795637149" type="IS_DialogueTF">
<param id="0" name="Text">&quot;*intercom ringing*&quot;</param>
</action>
<action id="-16" name="Wait" sid="909715326916828" type="System">
<param id="0" name="Seconds">1.8</param>
</action>
<action id="0" name="Set text" sid="833400499758746" type="IS_DialogueTF">
<param id="0" name="Text">&quot;COMMAND CENTER: &quot; &amp; newline &amp; &quot;Fox One, I am picking you up on the radar, you are now within base range. Over.&quot;</param>
</action>
<action id="-16" name="Wait" sid="898839628650883" type="System">
<param id="0" name="Seconds">6</param>
</action>
<action id="0" name="Set text" sid="202189584992424" type="IS_DialogueTF">
<param id="0" name="Text">&quot;YOU:&quot; &amp; newline &amp; &quot;Roger that. Fox One pulling down and reducing altitude. Over.&quot;</param>
</action>
<action id="-16" name="Wait" sid="749689254296849" type="System">
<param id="0" name="Seconds">5.5</param>
</action>
<action id="0" name="Set text" sid="226440840125429" type="IS_DialogueTF">
<param id="0" name="Text">&quot;COMMAND CENTER: &quot; &amp; newline &amp; &quot;10-4. Reduce your altitude by 200 meters and-&quot;</param>
</action>
<action id="-16" name="Wait" sid="821931376493166" type="System">
<param id="0" name="Seconds">4</param>
</action>
<action id="-15" name="Set visible" sid="228703806960249" type="IS_DialogBox">
<param id="0" name="Visibility">0</param>
</action>
<action id="-15" name="Set visible" sid="191818772263253" type="IS_DialogueTF">
<param id="0" name="Visibility">0</param>
</action>
<action id="0" name="Set text" sid="833513167626038" type="IS_DialogueTF">
<param id="0" name="Text">&quot;&quot;</param>
</action>
<action id="-16" name="Wait" sid="703154719035472" type="System">
<param id="0" name="Seconds">0.3</param>
</action>
<action id="-15" name="Set visible" sid="370943275054493" type="IS_DialogBox">
<param id="0" name="Visibility">1</param>
</action>
<action id="-15" name="Set visible" sid="467534142460981" type="IS_DialogueTF">
<param id="0" name="Visibility">1</param>
</action>
<action id="-16" name="Wait" sid="424758846300053" type="System">
<param id="0" name="Seconds">0.3</param>
</action>
<action id="0" name="Set text" sid="961048972262000" type="IS_DialogueTF">
<param id="0" name="Text">&quot;COMMAND CENTER: &quot; &amp; newline &amp; &quot;Fox One, we&apos;re picking up a bogey coming directly towards you. Can you confirm? Over.&quot;</param>
</action>
<action id="-16" name="Wait" sid="668661970068488" type="System">
<param id="0" name="Seconds">6</param>
</action>
<action id="0" name="Set text" sid="484597024737289" type="IS_DialogueTF">
<param id="0" name="Text">&quot;YOU:&quot; &amp; newline &amp; &quot;A what? Oh no, it&apos;s a mis-&quot;</param>
</action>
<action id="-16" name="Wait" sid="479560264906856" type="System">
<param id="0" name="Seconds">2.3</param>
</action>
<action id="-15" name="Set visible" sid="280133269309521" type="IS_DialogBox">
<param id="0" name="Visibility">0</param>
</action>
<action id="-15" name="Set visible" sid="580478443557540" type="IS_DialogueTF">
<param id="0" name="Visibility">0</param>
</action>
<action id="0" name="Set text" sid="785765978879782" type="IS_DialogueTF">
<param id="0" name="Text">&quot;&quot;</param>
</action>
<action id="-15" name="Set visible" sid="577214027189803" type="IS_Exclamation">
<param id="0" name="Visibility">1</param>
</action>
@ -129,12 +180,63 @@
<param id="0" name="State">1</param>
</action>
<action id="6" name="Set speed" sid="816015392059579" type="IS_Explosion">
<param id="0" name="Speed">33</param>
<param id="0" name="Speed">48</param>
</action>
<action id="-16" name="Wait" sid="965633286941124" type="System">
<param id="0" name="Seconds">1.2</param>
</action>
<action id="-9" name="Destroy" sid="258965388487858" type="IS_Exclamation" />
<action id="-16" name="Wait" sid="692176142931874" type="System">
<param id="0" name="Seconds">1.5</param>
</action>
<action id="-15" name="Set visible" sid="121145331687556" type="IS_DialogBox">
<param id="0" name="Visibility">1</param>
</action>
<action id="-15" name="Set visible" sid="183200386647664" type="IS_DialogueTF">
<param id="0" name="Visibility">1</param>
</action>
<action id="0" name="Set text" sid="491926381207848" type="IS_DialogueTF">
<param id="0" name="Text">&quot;COMMAND CENTER: &quot; &amp; newline &amp; &quot;Fox One, what happened!? What was the bogey?!&quot;</param>
</action>
<action id="-16" name="Wait" sid="472678061071788" type="System">
<param id="0" name="Seconds">3.5</param>
</action>
<action id="0" name="Set text" sid="790788703173218" type="IS_DialogueTF">
<param id="0" name="Text">&quot;COMMAND CENTER: &quot; &amp; newline &amp; &quot;Fo... ...e, can yo... sti... ...r ... -&quot;</param>
</action>
<action id="-16" name="Wait" sid="748496401005258" type="System">
<param id="0" name="Seconds">3.5</param>
</action>
<action id="-15" name="Set visible" sid="187682721669574" type="IS_DialogBox">
<param id="0" name="Visibility">0</param>
</action>
<action id="-15" name="Set visible" sid="679889234608451" type="IS_DialogueTF">
<param id="0" name="Visibility">0</param>
</action>
<action id="0" name="Set text" sid="433303336711322" type="IS_DialogueTF">
<param id="0" name="Text">&quot;&quot;</param>
</action>
</actions>
<sub-events>
<comment>For second part of the scene go to End of Scene</comment>
</sub-events>
</event-block>
<comment>Parallax Scroller Start</comment>
<event-block sid="362387943260484">
<conditions>
<condition id="-14" name="Compare variable" sid="700195321526806" type="System">
<param id="0" name="Variable">IntroSceneReadyToPlay</param>
<param id="1" name="Comparison">0</param>
<param id="2" name="Value">1</param>
</condition>
<condition id="-6" name="Every X seconds" sid="242256608587485" type="System">
<param id="0" name="Interval (seconds)">0.4</param>
</condition>
</conditions>
<actions>
<action id="-1" name="Set X" sid="980995455565759" type="IS_Mountain">
<param id="0" name="X">IS_Mountain.X-1</param>
</action>
</actions>
</event-block>
<comment>Upon Rocket Collision with Plane</comment>
@ -258,6 +360,10 @@
</condition>
</conditions>
<actions>
<action id="-9" name="Set value" sid="862049289883191" type="System">
<param id="0" name="Variable">PlaneRocketHits</param>
<param id="1" name="Value">4</param>
</action>
<action id="-9" name="Set value" sid="217811514252888" type="System">
<param id="0" name="Variable">PlaneGravityStop</param>
<param id="1" name="Value">1</param>
@ -274,7 +380,7 @@
<conditions>
<condition behavior="Bullet" id="1" name="Compare distance travelled" sid="279384153624508" type="IS_Plane">
<param id="0" name="Comparison">5</param>
<param id="1" name="Distance">2000</param>
<param id="1" name="Distance">1500</param>
</condition>
</conditions>
<actions>
@ -283,5 +389,32 @@
</action>
</actions>
</event-block>
<comment>Hold button to skip intro ticker</comment>
<event-block sid="212323517315285">
<conditions>
<condition behavior="Fade" id="0" name="On fade-out finished" sid="728578103651525" type="IS_TFHoldToSkip" />
</conditions>
<actions>
<action behavior="Fade" id="0" name="Restart fade" sid="940901000987309" type="IS_TFHoldToSkip" />
</actions>
</event-block>
<comment>Intro Skipped Action</comment>
<event-block sid="679020014025006">
<conditions>
<condition id="3" name="On key released" sid="181334531696273" type="Keyboard">
<param id="0" name="Key">27 (Esc)</param>
</condition>
<condition id="-14" name="Compare variable" sid="546697770225620" type="System">
<param id="0" name="Variable">IntroSceneReadyToPlay</param>
<param id="1" name="Comparison">0</param>
<param id="2" name="Value">1</param>
</condition>
</conditions>
<actions>
<action id="-2" name="Go to layout" sid="998011167224912" type="System">
<param id="0" name="Layout">Main Menu</param>
</action>
</actions>
</event-block>
</events>
</c2eventsheet>

@ -8,8 +8,14 @@
<condition id="-2" name="On start of layout" sid="730120773255500" type="System" />
</conditions>
<actions>
<action id="0" name="Play" sid="935869911884173" type="Audio">
<param id="0" name="Audio file">TitleTrance</param>
<param id="2" name="Loop">1</param>
<param id="3" name="Volume">-5</param>
<param id="1" name="Tag (optional)">&quot;TitleTrance&quot;</param>
</action>
<action id="-16" name="Wait" sid="148185889735698" type="System">
<param id="0" name="Seconds">1.0</param>
<param id="0" name="Seconds">1.5</param>
</action>
<action id="-15" name="Set visible" sid="576177044965125" type="GameLogo2">
<param id="0" name="Visibility">1</param>

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@ -4,11 +4,11 @@
It is entirely optional and the project will load without it. If you are placing the project under source control,
you probably do not want to add any .uistate.xml files to the repository.-->
<camera>
<position-x>648.65</position-x>
<position-y>390</position-y>
<position-z>100</position-z>
<lookat-x>648.65</lookat-x>
<lookat-y>390</lookat-y>
<position-x>597.633</position-x>
<position-y>340</position-y>
<position-z>200</position-z>
<lookat-x>597.633</lookat-x>
<lookat-y>340</lookat-y>
<lookat-z>0</lookat-z>
</camera>
<snap-to-grid>0</snap-to-grid>
@ -23,12 +23,13 @@ you probably do not want to add any .uistate.xml files to the repository.-->
<property expanded="0" name="Margins" />
<property expanded="1" name="Effects" />
</properties>
<active-layer name="Scene BG" />
<active-layer name="PreTitles" />
<layers>
<layer locked="1" name="Black" parallax-in-editor="0" visible="1" />
<layer locked="1" name="PreTitles" parallax-in-editor="0" visible="1" />
<layer locked="0" name="PreTitles" parallax-in-editor="0" visible="1" />
<layer locked="1" name="Scene BG" parallax-in-editor="0" visible="1" />
<layer locked="0" name="Scene Foreground" parallax-in-editor="0" visible="1" />
<layer locked="0" name="Scene Text" parallax-in-editor="0" visible="1" />
<layer locked="1" name="Scene Foreground" parallax-in-editor="0" visible="1" />
<layer locked="1" name="Scene Text Dialog Box" parallax-in-editor="0" visible="1" />
<layer locked="1" name="Scene Text Font" parallax-in-editor="0" visible="1" />
</layers>
</c2uistate>

@ -124,6 +124,50 @@
<opacity>1</opacity>
</world>
</instance>
<instance type="IS_FS_PreTitle1" uid="42">
<properties>
<initial-visibility>Invisible</initial-visibility>
<initial-animation>Default</initial-animation>
<initial-frame>0</initial-frame>
<collisions>Enabled</collisions>
</properties>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>640</x>
<y>280</y>
<z>0</z>
<width>594</width>
<height>224</height>
<depth>0</depth>
<hotspotX>0.5</hotspotX>
<hotspotY>0.5</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
<instance type="IS_FS_PreTitle2" uid="43">
<properties>
<initial-visibility>Invisible</initial-visibility>
<initial-animation>Default</initial-animation>
<initial-frame>0</initial-frame>
<collisions>Enabled</collisions>
</properties>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>640</x>
<y>449.5</y>
<z>0</z>
<width>289</width>
<height>68</height>
<depth>0</depth>
<hotspotX>0.501730084</hotspotX>
<hotspotY>0.205882356</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
</instances>
<effects />
</layer>
@ -402,7 +446,48 @@
</instances>
<effects />
</layer>
<layer name="Scene Text" sid="419394132898299">
<layer name="Scene Text Dialog Box" sid="419394132898299">
<initially-visible>1</initially-visible>
<background-color>255,255,255</background-color>
<transparent>1</transparent>
<parallax>
<x>1</x>
<y>1</y>
</parallax>
<zoom-rate>1</zoom-rate>
<opacity>1</opacity>
<force-own-texture>0</force-own-texture>
<global>0</global>
<use-render-cells>0</use-render-cells>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances>
<instance type="IS_DialogBox" uid="39">
<properties>
<initial-visibility>Invisible</initial-visibility>
<initial-animation>Default</initial-animation>
<initial-frame>0</initial-frame>
<collisions>Enabled</collisions>
</properties>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>640</x>
<y>585</y>
<z>0</z>
<width>900</width>
<height>200</height>
<depth>0</depth>
<hotspotX>0.5</hotspotX>
<hotspotY>0.5</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
</instances>
<effects />
</layer>
<layer name="Scene Text Font" sid="261391767529374">
<initially-visible>1</initially-visible>
<background-color>255,255,255</background-color>
<transparent>1</transparent>
@ -417,7 +502,79 @@
<use-render-cells>0</use-render-cells>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances />
<instances>
<instance type="IS_DialogueTF" uid="40">
<properties>
<character-width>16</character-width>
<character-height>16</character-height>
<character-set>ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#&quot;&apos;&amp;()[]|`\/@°+=*$£€&lt;&gt;</character-set>
<text>This is a sample text. This is a sample text. This is a sample text. This is a sample text. This is a sample text. This is a sample text. </text>
<scale>1.5</scale>
<initial-visibility>Invisible</initial-visibility>
<horizontal-alignment>Left</horizontal-alignment>
<vertical-alignment>Top</vertical-alignment>
<hotspot>Top-left</hotspot>
<wrapping>Word</wrapping>
<character-spacing>-4</character-spacing>
<line-height>0</line-height>
</properties>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>452</x>
<y>505</y>
<z>0</z>
<width>578</width>
<height>162</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
<instance type="IS_TFHoldToSkip" uid="41">
<properties>
<character-width>16</character-width>
<character-height>16</character-height>
<character-set>ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,;:?!-_~#&quot;&apos;&amp;()[]|`\/@°+=*$£€&lt;&gt;</character-set>
<text>Hold [Escape] to skip.</text>
<scale>1.5</scale>
<initial-visibility>Invisible</initial-visibility>
<horizontal-alignment>Left</horizontal-alignment>
<vertical-alignment>Top</vertical-alignment>
<hotspot>Top-left</hotspot>
<wrapping>Word</wrapping>
<character-spacing>-4</character-spacing>
<line-height>0</line-height>
</properties>
<behavior-instances>
<behavior-instance type="Fade">
<properties>
<active-at-start>Yes</active-at-start>
<fade-in-time>1</fade-in-time>
<wait-time>1</wait-time>
<fade-out-time>1</fade-out-time>
<destroy>No</destroy>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>839</x>
<y>11</y>
<z>0</z>
<width>448</width>
<height>30</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
</instances>
<effects />
</layer>
</layers>

@ -5,10 +5,10 @@ It is entirely optional and the project will load without it. If you are placin
you probably do not want to add any .uistate.xml files to the repository.-->
<camera>
<position-x>637.658</position-x>
<position-y>390</position-y>
<position-z>100</position-z>
<position-y>290</position-y>
<position-z>200</position-z>
<lookat-x>637.658</lookat-x>
<lookat-y>390</lookat-y>
<lookat-y>290</lookat-y>
<lookat-z>0</lookat-z>
</camera>
<snap-to-grid>0</snap-to-grid>

@ -81,7 +81,7 @@
<behavior-instance type="Fade">
<properties>
<active-at-start>No</active-at-start>
<fade-in-time>2</fade-in-time>
<fade-in-time>3</fade-in-time>
<wait-time>0</wait-time>
<fade-out-time>0</fade-out-time>
<destroy>No</destroy>
@ -91,7 +91,7 @@
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>625</x>
<x>641.729614258</x>
<y>258</y>
<z>0</z>
<width>810.176513672</width>

@ -2,7 +2,7 @@
<c2project>
<name>Resistance Saga FYP</name>
<description>Resistance Saga FYP</description>
<version>1.0</version>
<version>2.0.1.0236</version>
<author>Yandols Zeon X</author>
<author-email>srn.meiko@ymail.com</author-email>
<author-website>https://yandols.xyz/resistancesaga</author-website>
@ -13,6 +13,7 @@
<plugin author="Scirra" id="Audio" version="1">Audio</plugin>
<plugin author="Scirra" id="Keyboard" version="1">Keyboard</plugin>
<plugin author="Scirra" id="Sprite" version="1">Sprite</plugin>
<plugin author="Scirra" id="Spritefont2" version="1">Sprite font</plugin>
<plugin author="Scirra" id="Text" version="1">Text</plugin>
<plugin author="Scirra" id="TiledBg" version="1">Tiled Background</plugin>
<plugin author="McKack" id="mck_import" version="1.100000024">Import</plugin>
@ -46,7 +47,7 @@
<prop name="Hide address bar">No</prop>
<prop name="Loader style">Progress bar &amp; logo</prop>
<prop name="Orientations">Landscape</prop>
<prop name="Preview browser">Chrome</prop>
<prop name="Preview browser">NW.js</prop>
<prop name="Sampling">Linear</prop>
<prop name="Use iOS retina display">All devices</prop>
</configuration-settings>
@ -424,6 +425,70 @@
</animation>
</animation-folder>
</object-type>
<object-type name="IS_DialogBox" sid="951408923981098">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="972365671639987" speed="5">
<frame duration="1" hotspotX="0.5" hotspotY="0.5" original-source="C:\Users\yando\Google Drive\Photoshops (N550LF)\College\FYP\Dialog Box WIP.png">
<collision-poly>
<point x="0.0111111" y="0.05" />
<point x="0.5" y="0.035" />
<point x="0.988889" y="0.05" />
<point x="0.988889" y="0.95" />
<point x="0.5" y="0.965" />
<point x="0.0111111" y="0.95" />
</collision-poly>
</frame>
</animation>
</animation-folder>
</object-type>
<object-type name="IS_DialogueTF" sid="702185114114446">
<plugin id="Spritefont2" />
<texture original-source="C:\Users\yando\Google Drive\Photoshops (N550LF)\College\FYP\SpriteFont_i.png" />
</object-type>
<object-type name="IS_TFHoldToSkip" sid="299645594723037">
<plugin id="Spritefont2" />
<behaviors>
<behavior-type name="Fade" sid="884322289120307">
<behavior id="Fade" />
</behavior-type>
</behaviors>
<texture original-source="C:\Users\yando\Google Drive\Photoshops (N550LF)\College\FYP\SpriteFont_i.png" />
</object-type>
<object-type name="IS_FS_PreTitle1" sid="825119216085845">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="151023714288852" speed="5">
<frame duration="1" hotspotX="0.5" hotspotY="0.5" original-source="C:\Users\yando\Google Drive\Photoshops (N550LF)\College\FYP\FS_PreTitle1.png">
<collision-poly>
<point x="0" y="0" />
<point x="0.5" y="0" />
<point x="1" y="0" />
<point x="1" y="1" />
<point x="0.5" y="0" />
<point x="0" y="1" />
</collision-poly>
</frame>
</animation>
</animation-folder>
</object-type>
<object-type name="IS_FS_PreTitle2" sid="651943251976695">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="837505167963974" speed="5">
<frame duration="1" hotspotX="0.50173" hotspotY="0.205882" original-source="C:\Users\yando\Google Drive\Photoshops (N550LF)\College\FYP\FS_PreTitle2.png">
<collision-poly>
<point x="0.0885208" y="0" />
<point x="0.925018" y="0" />
<point x="1" y="0.203154" />
<point x="0.925018" y="1" />
<point x="0.058286" y="1" />
<point x="0" y="0.203154" />
</collision-poly>
</frame>
</animation>
</animation-folder>
</object-type>
</object-folder>
<families />
<layout-folder>
@ -458,8 +523,11 @@
<sounds-folder>
<file name="FS_PreTitleChime_First.ogg" />
<file name="FS_PreTitleChime_Second.ogg" />
<file name="UnderPhone.ogg" />
</sounds-folder>
<music-folder />
<music-folder>
<file name="TitleTrance.ogg" />
</music-folder>
<files-folder>
<file-folder name="Icons">
<file name="icon-16.png" />

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@ -10,14 +10,12 @@ you probably do not want to add any .uistate.xml files to the repository.-->
<display name="HTML5" />
</configurations>
<open-tabs>
<layout order="2">Layout 1</layout>
<layout order="0">Preloader</layout>
<layout order="4">Main Menu</layout>
<layout order="1">Preloader</layout>
<layout order="3">Main Menu</layout>
<layout order="5">Intro Scene</layout>
<event-sheet order="3">ES - Layout 1</event-sheet>
<event-sheet order="1">ES - Preloader</event-sheet>
<event-sheet order="6">ES - Intro Scene</event-sheet>
<event-sheet active="1" order="7">ES - Main Menu</event-sheet>
<event-sheet order="2">ES - Preloader</event-sheet>
<event-sheet order="4">ES - Main Menu</event-sheet>
<event-sheet active="1" order="6">ES - Intro Scene</event-sheet>
</open-tabs>
<properties>
<property expanded="1" name="About" />
@ -48,5 +46,8 @@ you probably do not want to add any .uistate.xml files to the repository.-->
<folder expanded="1" path="animation-folder/IS_Exclamation/" />
<folder expanded="1" path="animation-folder/GameLogo2/" />
<folder expanded="1" path="animation-folder/MMBlankBackground/" />
<folder expanded="1" path="animation-folder/IS_DialogBox/" />
<folder expanded="1" path="animation-folder/IS_FS_PreTitle1/" />
<folder expanded="1" path="animation-folder/IS_FS_PreTitle2/" />
</folders-expanded>
</c2uistate>

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