<?xml version="1.0" encoding="utf-8" ?>
<c2layout >
<name > Layout 1</name>
<sid > 775523505470606</sid>
<event-sheet > ES - Layout 1</event-sheet>
<size >
<width > 1280</width>
<height > 1024</height>
</size>
<margins >
<horizontal > 500</horizontal>
<vertical > 500</vertical>
</margins>
<unbounded-scrolling > 0</unbounded-scrolling>
<layers >
<layer name= "Background" sid= "161311193644929" >
<initially-visible > 1</initially-visible>
<background-color > 255,255,255</background-color>
<transparent > 0</transparent>
<parallax >
<x > 0.5</x>
<y > 0.5</y>
</parallax>
<zoom-rate > 1</zoom-rate>
<opacity > 1</opacity>
<force-own-texture > 0</force-own-texture>
<global > 0</global>
<use-render-cells > 0</use-render-cells>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<instances >
<instance type= "BackgroundTile" uid= "0" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 0</x>
<y > 0</y>
<z > 0</z>
<width > 1280</width>
<height > 1024</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
</world>
</instance>
</instances>
<effects />
</layer>
<layer name= "Game" sid= "864053165570512" >
<initially-visible > 1</initially-visible>
<background-color > 255,255,255</background-color>
<transparent > 1</transparent>
<parallax >
<x > 1</x>
<y > 1</y>
</parallax>
<zoom-rate > 1</zoom-rate>
<opacity > 1</opacity>
<force-own-texture > 0</force-own-texture>
<global > 0</global>
<use-render-cells > 0</use-render-cells>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<instances >
<instance type= "Player" uid= "1" >
<properties >
<initial-visibility > Visible</initial-visibility>
<initial-animation > Default</initial-animation>
<initial-frame > 0</initial-frame>
<collisions > Enabled</collisions>
</properties>
<behavior-instances >
<behavior-instance type= "Platform" >
<properties >
<max-speed > 330</max-speed>
<acceleration > 1500</acceleration>
<deceleration > 1500</deceleration>
<jump-strength > 650</jump-strength>
<gravity > 1500</gravity>
<max-fall-speed > 1000</max-fall-speed>
<double-jump > Disabled</double-jump>
<jump-sustain > 0</jump-sustain>
<default-controls > Yes</default-controls>
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
<behavior-instance type= "ScrollTo" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 128</x>
<y > 684</y>
<z > 0</z>
<width > 32</width>
<height > 32</height>
<depth > 0</depth>
<hotspotX > 0.5</hotspotX>
<hotspotY > 1</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
</world>
</instance>
<instance type= "SolidTile" uid= "2" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Solid" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 64</x>
<y > 768</y>
<z > 0</z>
<width > 320</width>
<height > 128</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
</world>
</instance>
<instance type= "SolidTile" uid= "3" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Solid" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 864</x>
<y > 800</y>
<z > 0</z>
<width > 96</width>
<height > 32</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
</world>
</instance>
<instance type= "SolidTile" uid= "4" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Solid" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 1088</x>
<y > 736</y>
<z > 0</z>
<width > 96</width>
<height > 32</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
</world>
</instance>
<instance type= "SolidTile" uid= "5" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Solid" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 992</x>
<y > 928</y>
<z > 0</z>
<width > 128</width>
<height > 32</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
</world>
</instance>
<instance type= "MovingSolidTile" uid= "6" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Solid" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
<behavior-instance type= "Sine" >
<properties >
<active-on-start > Yes</active-on-start>
<movement > Horizontal</movement>
<wave > Sine</wave>
<period > 4</period>
<period-random > 0</period-random>
<period-offset > 0</period-offset>
<period-offset-random > 0</period-offset-random>
<magnitude > 50</magnitude>
<magnitude-random > 0</magnitude-random>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 544</x>
<y > 800</y>
<z > 0</z>
<width > 128</width>
<height > 32</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
</world>
</instance>
<instance type= "JumpThruTile" uid= "7" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Jumpthru" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 1056</x>
<y > 624</y>
<z > 0</z>
<width > 160</width>
<height > 16</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 0.800000012</opacity>
</world>
</instance>
<instance type= "JumpThruTile" uid= "8" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Jumpthru" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 1056</x>
<y > 528</y>
<z > 0</z>
<width > 160</width>
<height > 16</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 0.800000012</opacity>
</world>
</instance>
<instance type= "SolidTile" uid= "9" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Solid" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 624.159057617</x>
<y > 432.067077637</y>
<z > 0</z>
<width > 372.034545898</width>
<height > 32</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0.17453292</angle>
<opacity > 1</opacity>
</world>
</instance>
<instance type= "SolidTile" uid= "10" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Solid" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 528</x>
<y > 432</y>
<z > 0</z>
<width > 96</width>
<height > 32</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
</world>
</instance>
<instance type= "SolidTile" uid= "11" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Solid" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 346</x>
<y > 339</y>
<z > 0</z>
<width > 219</width>
<height > 32</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0.453596234</angle>
<opacity > 1</opacity>
</world>
</instance>
<instance type= "JumpThruTile" uid= "12" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Jumpthru" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 160</x>
<y > 224</y>
<z > 0</z>
<width > 96</width>
<height > 16</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 0.800000012</opacity>
</world>
</instance>
<instance type= "SolidTile" uid= "13" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Solid" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 160</x>
<y > 336</y>
<z > 0</z>
<width > 96</width>
<height > 32</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
</world>
</instance>
<instance type= "JumpThruTile" uid= "14" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Jumpthru" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 320</x>
<y > 160</y>
<z > 0</z>
<width > 96</width>
<height > 16</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 0.800000012</opacity>
</world>
</instance>
<instance type= "JumpThruTile" uid= "15" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Jumpthru" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 512</x>
<y > 128</y>
<z > 0</z>
<width > 96</width>
<height > 16</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 0.800000012</opacity>
</world>
</instance>
<instance type= "MovingSolidTile" uid= "16" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Solid" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
<behavior-instance type= "Sine" >
<properties >
<active-on-start > Yes</active-on-start>
<movement > Horizontal</movement>
<wave > Sine</wave>
<period > 4</period>
<period-random > 0</period-random>
<period-offset > 0</period-offset>
<period-offset-random > 0</period-offset-random>
<magnitude > 50</magnitude>
<magnitude-random > 0</magnitude-random>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 752</x>
<y > 160</y>
<z > 0</z>
<width > 128</width>
<height > 32</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
</world>
</instance>
<instance type= "JumpThruTile" uid= "17" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Jumpthru" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 1056</x>
<y > 192</y>
<z > 0</z>
<width > 96</width>
<height > 16</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 0.800000012</opacity>
</world>
</instance>
<instance type= "MovingSolidTile" uid= "18" >
<properties >
<initial-visibility > Visible</initial-visibility>
<hotspot > Top-left</hotspot>
</properties>
<behavior-instances >
<behavior-instance type= "Solid" >
<properties >
<initial-state > Enabled</initial-state>
</properties>
</behavior-instance>
<behavior-instance type= "Sine" >
<properties >
<active-on-start > Yes</active-on-start>
<movement > Vertical</movement>
<wave > Sine</wave>
<period > 4</period>
<period-random > 0</period-random>
<period-offset > 0</period-offset>
<period-offset-random > 0</period-offset-random>
<magnitude > 50</magnitude>
<magnitude-random > 0</magnitude-random>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 928</x>
<y > 288</y>
<z > 0</z>
<width > 96</width>
<height > 16</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
</world>
</instance>
</instances>
<effects />
</layer>
<layer name= "UI" sid= "688173626716505" >
<initially-visible > 1</initially-visible>
<background-color > 255,255,255</background-color>
<transparent > 1</transparent>
<parallax >
<x > 0</x>
<y > 0</y>
</parallax>
<zoom-rate > 1</zoom-rate>
<opacity > 1</opacity>
<force-own-texture > 0</force-own-texture>
<global > 0</global>
<use-render-cells > 0</use-render-cells>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<instances >
<instance type= "Text" uid= "19" >
<properties >
<text > Arrow keys or WASD to move</text>
<initial-visibility > Visible</initial-visibility>
<font > Arial,-16</font>
<color > 0,0,0</color>
<horizontal-alignment > Left</horizontal-alignment>
<vertical-alignment > Top</vertical-alignment>
<hotspot > Top-left</hotspot>
<wrapping > Word</wrapping>
<line-height > 0</line-height>
</properties>
<blend-mode > 0</blend-mode>
<effect-fallback > 0</effect-fallback>
<world >
<x > 0</x>
<y > 0</y>
<z > 0</z>
<width > 352</width>
<height > 32</height>
<depth > 0</depth>
<hotspotX > 0</hotspotX>
<hotspotY > 0</hotspotY>
<angle > 0</angle>
<opacity > 1</opacity>
</world>
</instance>
</instances>
<effects />
</layer>
</layers>
<nonworld-instances />
<effects />
</c2layout>