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39 lines
1.2 KiB
39 lines
1.2 KiB
# Configuration file
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cavegen {
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# Dimension IDs that will use Vanilla cave generation rather than Worley's Caves
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# Default:
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I:blackListedDims <
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>
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# Reduces number of caves at surface level, becoming more common until caves generate normally X number of blocks below the surface
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# Default: 15
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I:easeInDepth=15
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# Streches (when > 1.0) or compresses (when < 1.0) cave generation along X and Z axis
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# Default: 1.0
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D:horizonalCompressionMultiplier=1.0
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# Caves will not attempt to generate above this y level. Range 1-256
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# Default: 128
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I:maxCaveHeight=128
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# Controls size of caves. Smaller values = larger caves. Between -1.0 and 1.0
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# Default: -0.18
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D:noiseCutoffValue=-0.18
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# Controls size of caves at the surface. Smaller values = more caves break through the surface. Between -1.0 and 1.0
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# Default: -0.081 (45% of noiseCutoffValue)
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D:surfaceCutoffValue=-0.081
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# Squishes caves on the Y axis. Lower values = taller caves and more steep drops
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# Default: 2.0
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D:verticalCompressionMultiplier=2.0
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# Controls how much to warp caves. Lower values = straighter caves
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# Default: 8.0
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D:warpAmplifier=8.0
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}
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