Project home for New Alterlite - A new locaria community pack focused on a different approach of minecrafting.
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NewAlterlite/config/stevescarts.cfg

169 lines
4.6 KiB

# Configuration file
enabledmodules {
B:AdvancedControlSystem=true
B:AdvancedCrafter=true
B:AdvancedShooter=true
B:AdvancedSmelter=true
B:AdvancedTank=true
B:AdvancedThermalEngine=true
B:BasicDrill=true
B:BasicFarmer=true
B:BasicSolarEngine=true
B:BasicWoodCutter=true
B:BrakeHandle=true
B:BridgeBuilder=true
B:Cage=true
B:CakeServer=true
B:ChunkLoader=true
B:CleaningMachine=true
B:CoalEngine=true
B:ColorRandomizer=true
B:Colorizer=true
B:CompactSolarEngine=true
B:Crafter=true
B:CreativeEngine=true
B:CreativeHull=true
B:CreativeIncinerator=true
B:CreativeSupplies=true
B:CreativeTank=true
B:Crop_NetherWart=true
B:DivineShield=true
B:DrillIntelligence=true
B:DynamiteCarrier=true
B:Enchanter=true
B:EntityDetector_Animal=true
B:EntityDetector_Monster=true
B:EntityDetector_Player=true
B:EntityDetector_Villager=true
B:ExperienceBank=true
B:ExtractingChests=true
B:ExtremeMelter=true
B:Fertilizer=true
B:Fireworkdisplay=true
B:FrontChest=true
B:FrontTank=true
B:GalgadorianDrill=true
B:GalgadorianFarmer=true
B:GalgadorianHull=true
B:GalgadorianWoodCutter=true
B:HardenedDrill=true
B:HardenedWoodCutter=true
B:HeightController=true
B:Hydrator=true
B:Incinerator=true
B:InformationProvider=true
B:InternalStorage=true
B:InternalTank=true
B:InvisibilityCore=true
B:IronDrill=true
B:LargeRailer=true
B:LawnMower=true
B:LiquidCleaner=true
B:LiquidSensors=true
B:MechanicalPig=true
B:Melter=true
B:Milker=true
B:NoteSequencer=true
B:OpenTank=true
B:OreExtractor=true
B:PlanterRangeExtender=true
B:PowerObserver=true
B:Projectile_Egg=true
B:Projectile_FireCharge=false
B:Projectile_Potion=true
B:Railer=true
B:ReinforcedHull=true
B:Seat=true
B:Shooter=true
B:SideChests=true
B:SideTanks=true
B:Smelter=true
B:SolarEngine=true
B:StandardHull=true
B:"Steve'sArcade"=true
B:ThermalEngine=true
B:TinyCoalEngine=true
B:TopChest=true
B:TopTank=true
B:TorchPlacer=true
B:TrackRemover=true
B:WoodenHull=true
}
##########################################################################################################
# events
#--------------------------------------------------------------------------------------------------------#
# Whether to let the events happen during their time frames of not
##########################################################################################################
events {
# If the christmas event can occur [default: true]
B:"Enable Christmas"=true
# If the easter event can occur [default: true]
B:"Enable Easter"=true
# If the halloween event can occur [default: true]
B:"Enable Halloween"=true
# Every day is Christmas! [default: false]
B:"Persistent Christmas"=false
# Every day is Easter! [default: false]
B:"Persistent Easter"=false
# Every day is Halloween! [default: false]
B:"Persistent Halloween"=false
}
repair {
# Set name of what is needed to repair diamond tier tool, blank uses default text [default: ]
S:"Diamond Tier Name"=
# A list of items that can repair an diamond tier tool [default: [ore:gemDiamond]]
S:"Diamond Tier Repair Items" <
ore:gemDiamond
>
# Set name of what is needed to repair hardened tier tool, blank uses default text [default: ]
S:"Hardened Tier Name"=
# A list of items that can repair an hardened tier tool [default: [stevescarts:modulecomponents:22]]
S:"Hardened Tier Repair Items" <
stevescarts:modulecomponents:22
>
# Set name of what is needed to repair iron tier tool, blank uses default text [default: ]
S:"Iron Tier Name"=
# A list of items that can repair an iron tier tool [default: [minecraft:iron_ingot]]
S:"Iron Tier Repair Items" <
minecraft:iron_ingot
>
}
settings {
# Set to true to disable the timer in the cart assember, it will still require fuel [default: false]
B:DisableCartAssemberTime=false
# The max amount of dynamite you can put into a dynamite carrier [range: 0 ~ 50, default: 50]
I:MaximumNumberOfDynamites=50
# The max width beside the cart that the drills can mine, the drill diameter will be (width * 2 + 1)
# Min: 1
# Max: 4 [range: 1 ~ 4, default: 4]
I:maxDrillWidth=4
# If the sounds in the arcade should be enabled [default: true]
B:useArcadeSounds=true
# If mob sounds should be used in the tetris arcade game [default: true]
B:useTetrisMobSounds=true
}