Project home for New Alterlite - A new locaria community pack focused on a different approach of minecrafting.
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NewAlterlite/config/naturalnetherportals.cfg

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# Configuration file
##########################################################################################################
# nether
#--------------------------------------------------------------------------------------------------------#
# Configure here every setting for the portal spawn in the nether
##########################################################################################################
nether {
# One in every x there's a chance that a portal will try to spawn in a chunk (default: 120)
I:chance=120
# Chance for fire to be placed on netherrack around the portal (default: 30.0)
D:fire_chance=30.0
# Maximum Height the Portal will try to spawn (default: 96)
I:max_y=96
# Minumum blocks distance between the portals spawning. This is here to avoid clusters of portals (default: 175.0)
D:min_distance=175.0
# Minimum Height the Portal will try to spawn (default: 8)
I:min_y=8
# Percentage of how many obsidian blocks will have a portal. 100 means that the portal will not be missing any block (default: 45.0)
D:portal_decay=45.0
# Chance for a portal to have the full obsidian frame around it (default: 25.0)
D:portal_full_chance=25.0
# Maximum height of the portal (counting the obsidian frame too). (default: 6)
I:portal_height_max=6
# Minimum height of the portal (counting the obsidian frame too). (default: 5)
I:portal_height_min=5
# Chance for a full portal to be on (default: 100.0)
D:portal_lit_chance=100.0
# Maximum width of the portal (counting the obsidian frame too). (default: 5)
I:portal_width_max=5
# Minimum width of the portal (counting the obsidian frame too). (default: 4)
I:portal_width_min=4
}
##########################################################################################################
# overworld
#--------------------------------------------------------------------------------------------------------#
# Configure here every setting for the portal spawn in the overworld
##########################################################################################################
overworld {
# Chance for a netherrack block to be placed around the portal.
# The actual chance is based on distance from portal
# The formula to calculate the chance based on distance is (netherrack_chance / distance)
# (default: 50.0)
D:base_netherrack_chance=50.0
# If true, burnable blocks (e.g. leaves, logs, etc.) will be replaced by fire instad of air (default: false)
B:burn_burnable=false
# One in every x there's a chance that a portal will try to spawn in a chunk (default: 384)
I:chance=384
# Chance for fire to be placed on netherrack (default: 10.0)
D:fire_chance=10.0
# Maximum Height the Portal will try to spawn (default: 196)
I:max_y=196
# Minumum blocks distance between the portals spawning. This is here to avoid clusters of portals (default: 313.0)
D:min_distance=313.0
# Minimum Height the Portal will try to spawn (default: 64)
I:min_y=64
# Percentage of how many obsidian blocks will have a portal. 100 means that the portal will not be missing any block (default: 45.0)
D:portal_decay=45.0
# Chance for a portal to have the full obsidian frame around it (default: 25.0)
D:portal_full_chance=25.0
# Maximum height of the portal (counting the obsidian frame too). (default: 5)
I:portal_height_max=5
# Minimum height of the portal (counting the obsidian frame too). (default: 5)
I:portal_height_min=5
# Chance for a full portal to be on (default: 0.0)
D:portal_lit_chance=0.0
# Maximum width of the portal (counting the obsidian frame too). (default: 4)
I:portal_width_max=4
# Minimum width of the portal (counting the obsidian frame too). (default: 4)
I:portal_width_min=4
# Radius where no nether portals will spawn around the spawn of the world. Set to 0 to disable. (default: 384)
I:world_spawn_distance=384
}