# Configuration file ########################################################################################################## # nether #--------------------------------------------------------------------------------------------------------# # Configure here every setting for the portal spawn in the nether ########################################################################################################## nether { # One in every x there's a chance that a portal will try to spawn in a chunk (default: 120) I:chance=120 # Chance for fire to be placed on netherrack around the portal (default: 30.0) D:fire_chance=30.0 # Maximum Height the Portal will try to spawn (default: 96) I:max_y=96 # Minumum blocks distance between the portals spawning. This is here to avoid clusters of portals (default: 175.0) D:min_distance=175.0 # Minimum Height the Portal will try to spawn (default: 8) I:min_y=8 # Percentage of how many obsidian blocks will have a portal. 100 means that the portal will not be missing any block (default: 45.0) D:portal_decay=45.0 # Chance for a portal to have the full obsidian frame around it (default: 25.0) D:portal_full_chance=25.0 # Maximum height of the portal (counting the obsidian frame too). (default: 6) I:portal_height_max=6 # Minimum height of the portal (counting the obsidian frame too). (default: 5) I:portal_height_min=5 # Chance for a full portal to be on (default: 100.0) D:portal_lit_chance=100.0 # Maximum width of the portal (counting the obsidian frame too). (default: 5) I:portal_width_max=5 # Minimum width of the portal (counting the obsidian frame too). (default: 4) I:portal_width_min=4 } ########################################################################################################## # overworld #--------------------------------------------------------------------------------------------------------# # Configure here every setting for the portal spawn in the overworld ########################################################################################################## overworld { # Chance for a netherrack block to be placed around the portal. # The actual chance is based on distance from portal # The formula to calculate the chance based on distance is (netherrack_chance / distance) # (default: 50.0) D:base_netherrack_chance=50.0 # If true, burnable blocks (e.g. leaves, logs, etc.) will be replaced by fire instad of air (default: false) B:burn_burnable=false # One in every x there's a chance that a portal will try to spawn in a chunk (default: 384) I:chance=384 # Chance for fire to be placed on netherrack (default: 10.0) D:fire_chance=10.0 # Maximum Height the Portal will try to spawn (default: 196) I:max_y=196 # Minumum blocks distance between the portals spawning. This is here to avoid clusters of portals (default: 313.0) D:min_distance=313.0 # Minimum Height the Portal will try to spawn (default: 64) I:min_y=64 # Percentage of how many obsidian blocks will have a portal. 100 means that the portal will not be missing any block (default: 45.0) D:portal_decay=45.0 # Chance for a portal to have the full obsidian frame around it (default: 25.0) D:portal_full_chance=25.0 # Maximum height of the portal (counting the obsidian frame too). (default: 5) I:portal_height_max=5 # Minimum height of the portal (counting the obsidian frame too). (default: 5) I:portal_height_min=5 # Chance for a full portal to be on (default: 0.0) D:portal_lit_chance=0.0 # Maximum width of the portal (counting the obsidian frame too). (default: 4) I:portal_width_max=4 # Minimum width of the portal (counting the obsidian frame too). (default: 4) I:portal_width_min=4 # Radius where no nether portals will spawn around the spawn of the world. Set to 0 to disable. (default: 384) I:world_spawn_distance=384 }