# Please note: using the identifier is recommended, but not enforced. Please make sure, that your filenames are unique and that two backups will not have the same filename. [default: %world%/Backup--%world%--%year%-%month%-%date%--%hour%-%minute%]
# Where to store the Backups. Either an absolute path or relative to the minecraft folder.
S:location=./backups
}
backup_schedule {
# How frequently a automatic backup is done in minutes. 0 means Auto-Backup disabled.
I:delay=30
# How many full backups to keep. When there are this many full backups, the oldest full backup will be deleted together with all incremental backups, that depend on it. [range: 1 ~ 2147483647, default: 30]
I:fullBackupsToKeep=25
# How many incremental backups to create. Set to something bigger that 0 to enable. If this is set to for example 5, then there will be one full backup, 5 incremental backups and then the next full backup and so on. [range: 0 ~ 500, default: 0]
I:incrementalBackupsToCreate=0
# How many incremental backups to keep. When there are this many incremental backups, the oldest incremental backup will be deleted together with all backups, that depend on it. [range: 1 ~ 2147483647, default: 100]
I:incrementalBackupsToKeep=50
# If a backup should be done when the world gets loaded.
B:onStartup=true
# If the scheduled backup should be skipped if no players were on the server since the last one.
B:skipbackup=true
}
general {
# If all players or only admins can use the /backup command.
B:allPlayers=true
# If the blacklist is enabled, the dimensions (ids) specified here will not be backed up.
I:blacklist <
>
# Compression rate. Has to be between 9 (high compression) and 1 (low compression).