Project home for New Alterlite - A new locaria community pack focused on a different approach of minecrafting.
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These are the functions which can be called on a DamageSourceData object.
isExplosion:
Arguments:
boolean
Usage:
true/false
Notes:
Sets if the damage source is an explosion.
isProjectile:
Arguments:
boolean
Usage:
true/false
Notes:
Sets if the damage source is a projectile.
isMagic:
Arguments:
boolean
Usage:
true/false
Notes:
Sets if the damage source is magic.
bypassesInvulnerability:
Arguments:
boolean
Usage:
true/false
Notes:
Sets if the damage source bypasses invulerability.
getImmediateSourceData:
Notes:
Returns the EntityData object for the immediate source entity (This would be for things like projectiles.) so functions can be called on it.
isFire:
Arguments:
boolean
Usage:
true/false
Notes:
Sets if the damage source is fire.
bypassesArmor:
Arguments:
boolean
Usage:
true/false
Notes:
Sets if the damage source bypasses armor.
bypassesMagic:
Arguments:
boolean
Usage:
true/false
Notes:
Sets if the damage source bypasses magic.
getSourceData:
Notes:
Returns the EntityData object for the source entity (This would be for the player/skeleton/etc.) so functions can be called on it.