# Forces water to vaporize inside Compact Machines. Used for Forever Stranded: Lost Souls. [default: false]
B:doesWaterVaporize=false
}
internal {
# Dimension used for machines. Do not change this unless it is somehow conflicting! [range: -2147483648 ~ 2147483647, default: 144]
I:dimensionId=144
# Dimension type used for machines. Do not change this unless it is somehow conflicting! [range: -2147483648 ~ 2147483647, default: 144]
I:dimensionTypeId=144
# Whether the interior of all Compact Machines should be chunk loaded always. Otherwise they will only chunkload when the CM itself is chunkloaded. [default: false]
B:forceLoadChunks=false
I:worldgenDimensions <
0
>
}
machines {
# Allow players to enter machines with other means than the PSD [default: true]
B:allowEnteringWithoutPSD=true
# Allow hostile creatures to spawn inside of machines [default: true]
B:allowHostileSpawns=true
# Allow peaceful creatures to spawn inside of machines [default: true]
B:allowPeacefulSpawns=true
# Whether players can respawn inside of Compact Machines, i.e. place beds and sleep there [default: true]
# Update the machine view GUI every n ticks. Set to 0 to disable. Lower values decrease performance significantly! [range: 0 ~ 2147483647, default: 20]