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87 lines
2.7 KiB
87 lines
2.7 KiB
6 years ago
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# Configuration file
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##########################################################################################################
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# chunkbounds
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#--------------------------------------------------------------------------------------------------------#
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# Settings for the chunk bounds overlay
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##########################################################################################################
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chunkbounds {
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# Show the middle of the current Chunk (yellow line)
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B:middle=true
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# Radius (in Chunks) to show the edges (red line)
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I:radius=1
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}
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##########################################################################################################
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# itemsearch
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#--------------------------------------------------------------------------------------------------------#
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# Settings for the item search feature
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##########################################################################################################
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itemsearch {
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# Items where the NBT of an Item matters and should not be ignored
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S:matchNBT <
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minecraft:enchanted_book
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>
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}
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##########################################################################################################
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# lightoverlay
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#--------------------------------------------------------------------------------------------------------#
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# Settings for the light / mobspawn overlay
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##########################################################################################################
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lightoverlay {
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# Range of the lightoverlay (negative Y)
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I:downrange=16
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# Range of the lightoverlay (Horizontal N,E,S,W)
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I:hrange=16
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# Ignore if there in no 2 Block space to spawn. (Less lag if true)
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B:ignoreLayer=false
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# Minimum save light level where no mobs can spawn
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I:saveLevel=8
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# Range of the lightoverlay (positive Y)
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I:uprange=4
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}
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##########################################################################################################
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# rendersettings
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#--------------------------------------------------------------------------------------------------------#
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# Settings for lines & colors
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# Values: 0xRRGGBB (Hex)
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##########################################################################################################
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rendersettings {
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# Color for the chunk edge
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I:chunk_edge_color=16711680
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# Color for the chunk grid
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I:chunk_grid_color=65280
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# Line width for chunk boundaries
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D:chunk_line_width=1.5
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# Color for the middle chunk line
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I:chunk_mid_color=16776960
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# Color the X that marks "Spawns always possible"
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I:spawn_always_color=16711680
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# Line width for spawn indication
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I:spawn_line_width=2
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# Color the X that marks "Spawns at night possible"
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I:spawn_night_color=16776960
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}
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