Project home for New Alterlite - A new locaria community pack focused on a different approach of minecrafting.
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NewAlterlite/config/jmh.cfg

197 lines
3.0 KiB

# Configuration file
general {
# If enabled, the looting enchant will have an effect on the drop chance.
B:__enableLootingEnchant=true
# If enabled, allows Creepers, Skeletons and Zombies to drop their heads.
B:__enableStandardHeads=false
# If enabled, overrides the _overallDropChance variable with the specific values.
B:__mobSpecificDropChances=true
# Sets head drop chance for Zombies, Skeletons and Creepers if '__enableStandardHeads' is ENABLED.
# Min: 1.0E-4
# Max: 1.0
D:_creeperSkeletonZombieDropChance=0.1
# Sets the chance of a mob dropping its head if '__mobSpecificDropChances' is DISABLED.
# Min: 1.0E-4
# Max: 1.0
D:_overallDropChance=0.1
# Min: 1.0E-4
# Max: 1.0
D:bat=0.02
# Min: 1.0E-4
# Max: 1.0
D:blaze=0.001
# Min: 1.0E-4
# Max: 1.0
D:cave_spider=0.01
# Min: 1.0E-4
# Max: 1.0
D:charged_creeper=1.0
# Min: 1.0E-4
# Max: 1.0
D:chicken=0.005
# Min: 1.0E-4
# Max: 1.0
D:cow=0.005
# Min: 1.0E-4
# Max: 1.0
D:donkey=0.02
# Min: 1.0E-4
# Max: 1.0
D:elder_guardian=0.3
# Min: 1.0E-4
# Max: 1.0
D:enderman=2.0E-4
# Min: 1.0E-4
# Max: 1.0
D:endermite=0.02
# Min: 1.0E-4
# Max: 1.0
D:evoker=0.2
# Min: 1.0E-4
# Max: 1.0
D:ghast=0.05
# Min: 1.0E-4
# Max: 1.0
D:guardian=0.002
# Min: 1.0E-4
# Max: 1.0
D:horse=0.02
# Min: 1.0E-4
# Max: 1.0
D:husk=0.03
# Min: 1.0E-4
# Max: 1.0
D:iron_golem=0.02
# Min: 1.0E-4
# Max: 1.0
D:llama=0.04
# Min: 1.0E-4
# Max: 1.0
D:magma_cube=0.005
# Min: 1.0E-4
# Max: 1.0
D:mooshroom=0.002
# Min: 1.0E-4
# Max: 1.0
D:mule=0.1
# Min: 1.0E-4
# Max: 1.0
D:ocelot=0.04
# Min: 1.0E-4
# Max: 1.0
D:parrot=0.8
# Min: 1.0E-4
# Max: 1.0
D:pig=0.005
# Min: 1.0E-4
# Max: 1.0
D:polar_bear=0.1
# Min: 1.0E-4
# Max: 1.0
D:rabbit=0.1
# Min: 1.0E-4
# Max: 1.0
D:sheep=0.0175
# Min: 1.0E-4
# Max: 1.0
D:shulker=0.02
# Min: 1.0E-4
# Max: 1.0
D:silverfish=0.02
# Min: 1.0E-4
# Max: 1.0
D:skeleton_horse=0.2
# Min: 1.0E-4
# Max: 1.0
D:slime=5.0E-4
# Min: 1.0E-4
# Max: 1.0
D:snowman=0.02
# Min: 1.0E-4
# Max: 1.0
D:spider=0.002
# Min: 1.0E-4
# Max: 1.0
D:squid=0.02
# Min: 1.0E-4
# Max: 1.0
D:stray=0.05
# Min: 1.0E-4
# Max: 1.0
D:vex=0.02
# Min: 1.0E-4
# Max: 1.0
D:villager=0.005
# Min: 1.0E-4
# Max: 1.0
D:vindicator=0.2
# Min: 1.0E-4
# Max: 1.0
D:witch=0.002
# Min: 1.0E-4
# Max: 1.0
D:wither=1.0
# Min: 1.0E-4
# Max: 1.0
D:wolf=0.02
# Min: 1.0E-4
# Max: 1.0
D:zombie_horse=1.0
# Min: 1.0E-4
# Max: 1.0
D:zombie_pigman=0.001
# Min: 1.0E-4
# Max: 1.0
D:zombie_villager=0.04
}