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24 lines
748 B
24 lines
748 B
6 years ago
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//Set icon item
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setIcon(<minecraft:bed>)
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//Set title String
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setTitle("Nap time in the forest!")
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//Set description String
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setDescription("Sleep in a bed in a forest biome")
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//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
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addParent("triumph:example/example_enter_biome")
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//Set the position
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setPos(80,113)
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//Hide the connection lines, so I can have a pretty shape
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hideLines()
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//Adds criteria named "slept_in_bed" with the trigger type "minecraft:slept_in_bed". This function returns the criteria as an object
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criteria = addCriteria("slept_in_bed", "minecraft:slept_in_bed")
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//Sets the required biome for the criteria. This is the biome the player must be in.
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criteria.setBiome("minecraft:forest")
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