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NewAlterlite/config/aroma1997/aroma1997sdimension.cfg

97 lines
3.5 KiB

# Configuration file
general {
# The actual dimension id of the mining world. [range: -2147483648 ~ 2147483647, default: -6]
I:dimensionID=-6
# The actual dimension id of the sphere world. [range: -2147483648 ~ 2147483647, default: -12]
I:dimensionIDSphere=-12
# Set this to a message you want players to show when they go to the mining world.
# Something like "Mining World will be reset on Tuesday - Server admins." [default: ]
S:welcomeMessage=
}
"mob spawns" {
# Set this to true to allow mobs of the type AMBIENT to spawn in the mining world. [default: false]
B:spawnAMBIENT=false
# Set this to true to allow mobs of the type CREATURE to spawn in the mining world. [default: false]
B:spawnCREATURE=false
# Set this to true to allow mobs of the type MONSTER to spawn in the mining world. [default: false]
B:spawnMONSTER=false
# Set this to true to allow mobs of the type MULTIMOB_LAVA to spawn in the mining world. [default: false]
B:spawnMULTIMOB_LAVA=false
# Set this to true to allow mobs of the type MULTIMOB_MONSTER to spawn in the mining world. [default: false]
B:spawnMULTIMOB_MONSTER=false
# Set this to true to allow mobs of the type MULTIMOB_PASSIVE to spawn in the mining world. [default: false]
B:spawnMULTIMOB_PASSIVE=false
# Set this to true to allow mobs of the type MULTIMOB_WATER to spawn in the mining world. [default: false]
B:spawnMULTIMOB_WATER=false
# Set this to true to allow mobs of the type WATER_CREATURE to spawn in the mining world. [default: false]
B:spawnWATER_CREATURE=false
}
"world modifiers" {
# Setting this to true means, that you can also see in the dark. This will however not change the light level. [default: false]
B:artificialLight=true
# Filler block of the mining world in the form modid:blockname:metadata [default: minecraft:dirt]
S:fillerBlock=minecraft:dirt
# This will determine whether caves will be generated in the mining world. [default: true]
B:generateCaves=true
# This will determine whether abandoned mineshafts will be generated in the mining world. [default: true]
B:generateMineshafts=false
# This will determine whether ravines will be generated in the mining world. [default: true]
B:generateRavines=true
# This will determine whether strongholds will be generated in the mining world. [default: false]
B:generateStrongholds=false
# This will determine whether villages will be generated in the mining world. [default: true]
B:generateVillages=false
# Setting this to true will make it so it's always daytime. Note: this can be abused for solar power generation. [default: true]
B:onlyDay=true
# How many ore generation passes will be done. [range: 0 ~ 100, default: 1]
I:oreGenMultiplier=1
# Top block of the mining world in the form modid:blockname:metadata [default: minecraft:grass]
S:topBlock=minecraft:grass
# The world height of the Mining world. [range: 0 ~ 230, default: 70]
I:worldHeight=82
}
"world modifiers (sphere world)" {
# The maximum height of spheres. [range: 55 ~ 255, default: 100]
I:maxHeight=100
# The maximum radius of spheres. [range: 20 ~ 2147483647, default: 40]
I:maxSize=40
# The minimum height of spheres. [range: 1 ~ 255, default: 55]
I:minHeight=55
# The minimum radius of spheres. [range: 1 ~ 2147483647, default: 20]
I:minSize=20
# The probability of a sphere to spawn in a chunk. [range: 0.0 ~ 1.0, default: 0.5]
S:spawnRate=0.5
}