This is the repository for Yandols' Bachelor's Degree Final Year Project Game (2019). Game created in Construct 2 and Launcher/Updater is created with AHK.
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ResistanceSaga/Resistance Saga FYP.caproj

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<?xml version="1.0" encoding="utf-8" ?>
<c2project>
<name>Resistance Saga FYP</name>
<description>Resistance Saga FYP</description>
<version>1.0</version>
<author>Yandols Zeon X</author>
<author-email>srn.meiko@ymail.com</author-email>
<author-website>https://yandols.xyz/resistancesaga</author-website>
<app-id>com.yzxproductions.resistancesagafyp</app-id>
<unique-id>3phjf8c2bcezm</unique-id>
<saved-with-version>24400</saved-with-version>
<used-plugins>
<plugin author="Scirra" id="Audio" version="1">Audio</plugin>
<plugin author="Scirra" id="Keyboard" version="1">Keyboard</plugin>
<plugin author="Scirra" id="Sprite" version="1">Sprite</plugin>
<plugin author="Scirra" id="Text" version="1">Text</plugin>
<plugin author="Scirra" id="TiledBg" version="1">Tiled Background</plugin>
<plugin author="McKack" id="mck_import" version="1.100000024">Import</plugin>
<plugin author="Scirra" id="progressbar" version="1">Progress bar</plugin>
</used-plugins>
<used-behaviors>
<behavior author="Scirra" id="Platform" version="1">Platform</behavior>
<behavior author="Scirra" id="Sin" version="1">Sine</behavior>
<behavior author="Scirra" id="jumpthru" version="1">Jump-thru</behavior>
<behavior author="Scirra" id="scrollto" version="1">Scroll To</behavior>
<behavior author="Scirra" id="solid" version="1">Solid</behavior>
</used-behaviors>
<used-effects />
<configurations>
<configuration exporter-descname="HTML5" exporter-id="html5" name="HTML5" />
</configurations>
<window-size>
<width>1280</width>
<height>720</height>
</window-size>
<pixel-rounding>0</pixel-rounding>
<preview-effects>1</preview-effects>
<first-layout>Preloader</first-layout>
<use-loader-layout>1</use-loader-layout>
<configuration-settings>
<prop name="Clear background">Yes</prop>
<prop name="Enable WebGL">On</prop>
<prop name="Fullscreen in browser">Letterbox scale</prop>
<prop name="Hide address bar">No</prop>
<prop name="Loader style">Progress bar &amp; logo</prop>
<prop name="Orientations">Landscape</prop>
<prop name="Preview browser">Chrome</prop>
<prop name="Sampling">Linear</prop>
<prop name="Use iOS retina display">All devices</prop>
</configuration-settings>
<object-folder>
<object-type name="BackgroundTile" sid="903785985152534">
<plugin id="TiledBg" />
<texture />
</object-type>
<object-type name="Player" sid="404964178256275">
<plugin id="Sprite" />
<behaviors>
<behavior-type name="Platform" sid="122482608213906">
<behavior id="Platform" />
</behavior-type>
<behavior-type name="ScrollTo" sid="948001859993653">
<behavior id="scrollto" />
</behavior-type>
</behaviors>
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="538104898499922" speed="5">
<frame duration="1" hotspotX="0.5" hotspotY="1" />
</animation>
</animation-folder>
</object-type>
<object-type name="SolidTile" sid="237858205335220">
<plugin id="TiledBg" />
<behaviors>
<behavior-type name="Solid" sid="612317446759625">
<behavior id="solid" />
</behavior-type>
</behaviors>
<texture />
</object-type>
<object-type name="MovingSolidTile" sid="516058802117167">
<plugin id="TiledBg" />
<behaviors>
<behavior-type name="Solid" sid="627580685205276">
<behavior id="solid" />
</behavior-type>
<behavior-type name="Sine" sid="950241550914899">
<behavior id="Sin" />
</behavior-type>
</behaviors>
<texture />
</object-type>
<object-type name="JumpThruTile" sid="915275504054335">
<plugin id="TiledBg" />
<behaviors>
<behavior-type name="Jumpthru" sid="641329910502494">
<behavior id="jumpthru" />
</behavior-type>
</behaviors>
<texture />
</object-type>
<object-type name="Keyboard" sid="550288292700281">
<plugin id="Keyboard" />
</object-type>
<object-type name="Text" sid="911758904079118">
<plugin id="Text" />
</object-type>
<object-type name="GameLogo1" sid="263983074290308">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="998100376580535" speed="5">
<frame duration="1" hotspotX="0.5" hotspotY="0.5" original-source="C:\Users\yando\Google Drive\Photoshops (N550LF)\College\FYP\Icon Gradiented V1.png">
<collision-poly>
<point x="0.17" y="0.17" />
<point x="0.5" y="0.034" />
<point x="0.83" y="0.17" />
<point x="0.966" y="0.5" />
<point x="0.83" y="0.83" />
<point x="0.5" y="0.966" />
<point x="0.17" y="0.83" />
<point x="0.034" y="0.5" />
</collision-poly>
</frame>
</animation>
</animation-folder>
</object-type>
<object-type name="PreloaderBackground" sid="266567493372120">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="293595020746181" speed="5">
<frame duration="1" hotspotX="0" hotspotY="0" />
</animation>
</animation-folder>
</object-type>
<object-type name="PreloaderBar" sid="612811421650263">
<plugin id="progressbar" />
<instance-variables>
<instance-variable name="PLpercentage" sid="438670731765608" type="number" />
</instance-variables>
</object-type>
<object-type global="1" name="Import" sid="865478187376016">
<plugin id="mck_import" />
</object-type>
<object-type name="IntroBlankBackground" sid="558360490234170">
<plugin id="Sprite" />
<animation-folder>
<animation framecount="1" loop="0" name="Default" pingpong="0" repeatcount="1" repeatto="0" sid="652798628822908" speed="5">
<frame duration="1" hotspotX="0" hotspotY="0" />
</animation>
</animation-folder>
</object-type>
<object-type name="Audio" sid="799400172193663">
<plugin id="Audio" />
</object-type>
</object-folder>
<families />
<layout-folder>
<layout>Preloader.xml</layout>
<layout>Intro Scene.xml</layout>
<layout>Main Menu.xml</layout>
<layout>Layout 1.xml</layout>
</layout-folder>
<event-folder>
<event-sheet>ES - Layout 1.xml</event-sheet>
<event-sheet>ES - Preloader.xml</event-sheet>
<event-sheet>ES - Main Menu.xml</event-sheet>
<event-sheet>ES - Intro Scene.xml</event-sheet>
</event-folder>
<global-instances>
<global-instance type="Keyboard" uid="20" />
<global-instance type="Audio" uid="26">
<properties>
<timescale-audio>Off</timescale-audio>
<saveload>All</saveload>
<play-in-background>No</play-in-background>
<positioned-audio></positioned-audio>
<panning-model>HRTF</panning-model>
<distance-model>Inverse</distance-model>
<listener-z-height>600</listener-z-height>
<reference-distance>600</reference-distance>
<maximum-distance>10000</maximum-distance>
<roll-off-factor>1</roll-off-factor>
</properties>
</global-instance>
</global-instances>
<sounds-folder>
<file name="FS_PreTitleChime_First.ogg" />
<file name="FS_PreTitleChime_Second.ogg" />
</sounds-folder>
<music-folder />
<files-folder>
<file-folder name="Icons">
<file name="icon-16.png" />
<file name="icon-32.png" />
<file name="icon-114.png" />
<file name="icon-128.png" />
<file name="icon-256.png" />
<file name="loading-logo.png" />
<file name="favicon.ico" />
</file-folder>
<file name="buttonstyles.css" />
</files-folder>
</c2project>