This is the repository for Yandols' Bachelor's Degree Final Year Project Game (2019). Game created in Construct 2 and Launcher/Updater is created with AHK.
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ResistanceSaga/Layouts/Sample Layout.xml

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<?xml version="1.0" encoding="utf-8" ?>
<c2layout>
<name>Sample Layout</name>
<sid>775523505470606</sid>
<event-sheet>ES - Sample Layout</event-sheet>
<size>
<width>1280</width>
<height>1024</height>
</size>
<margins>
<horizontal>500</horizontal>
<vertical>500</vertical>
</margins>
<unbounded-scrolling>0</unbounded-scrolling>
<layers>
<layer name="Background" sid="161311193644929">
<initially-visible>1</initially-visible>
<background-color>255,255,255</background-color>
<transparent>0</transparent>
<parallax>
<x>0.5</x>
<y>0.5</y>
</parallax>
<zoom-rate>1</zoom-rate>
<opacity>1</opacity>
<force-own-texture>0</force-own-texture>
<global>0</global>
<use-render-cells>0</use-render-cells>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances>
<instance type="BackgroundTile" uid="0">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>0</x>
<y>0</y>
<z>0</z>
<width>1280</width>
<height>1024</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
</instances>
<effects />
</layer>
<layer name="Game" sid="864053165570512">
<initially-visible>1</initially-visible>
<background-color>255,255,255</background-color>
<transparent>1</transparent>
<parallax>
<x>1</x>
<y>1</y>
</parallax>
<zoom-rate>1</zoom-rate>
<opacity>1</opacity>
<force-own-texture>0</force-own-texture>
<global>0</global>
<use-render-cells>0</use-render-cells>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances>
<instance type="Player" uid="1">
<properties>
<initial-visibility>Visible</initial-visibility>
<initial-animation>Default</initial-animation>
<initial-frame>0</initial-frame>
<collisions>Enabled</collisions>
</properties>
<behavior-instances>
<behavior-instance type="Platform">
<properties>
<max-speed>330</max-speed>
<acceleration>1500</acceleration>
<deceleration>1500</deceleration>
<jump-strength>650</jump-strength>
<gravity>1500</gravity>
<max-fall-speed>1000</max-fall-speed>
<double-jump>Disabled</double-jump>
<jump-sustain>0</jump-sustain>
<default-controls>Yes</default-controls>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
<behavior-instance type="ScrollTo">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>128</x>
<y>684</y>
<z>0</z>
<width>32</width>
<height>32</height>
<depth>0</depth>
<hotspotX>0.5</hotspotX>
<hotspotY>1</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
<instance type="SolidTile" uid="2">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Solid">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>64</x>
<y>768</y>
<z>0</z>
<width>320</width>
<height>128</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
<instance type="SolidTile" uid="3">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Solid">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>864</x>
<y>800</y>
<z>0</z>
<width>96</width>
<height>32</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
<instance type="SolidTile" uid="4">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Solid">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>1088</x>
<y>736</y>
<z>0</z>
<width>96</width>
<height>32</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
<instance type="SolidTile" uid="5">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Solid">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>992</x>
<y>928</y>
<z>0</z>
<width>128</width>
<height>32</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
<instance type="MovingSolidTile" uid="6">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Solid">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
<behavior-instance type="Sine">
<properties>
<active-on-start>Yes</active-on-start>
<movement>Horizontal</movement>
<wave>Sine</wave>
<period>4</period>
<period-random>0</period-random>
<period-offset>0</period-offset>
<period-offset-random>0</period-offset-random>
<magnitude>50</magnitude>
<magnitude-random>0</magnitude-random>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>544</x>
<y>800</y>
<z>0</z>
<width>128</width>
<height>32</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
<instance type="JumpThruTile" uid="7">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Jumpthru">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>1056</x>
<y>624</y>
<z>0</z>
<width>160</width>
<height>16</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>0.800000012</opacity>
</world>
</instance>
<instance type="JumpThruTile" uid="8">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Jumpthru">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>1056</x>
<y>528</y>
<z>0</z>
<width>160</width>
<height>16</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>0.800000012</opacity>
</world>
</instance>
<instance type="SolidTile" uid="9">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Solid">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>624.159057617</x>
<y>432.067077637</y>
<z>0</z>
<width>372.034545898</width>
<height>32</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0.17453292</angle>
<opacity>1</opacity>
</world>
</instance>
<instance type="SolidTile" uid="10">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Solid">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>528</x>
<y>432</y>
<z>0</z>
<width>96</width>
<height>32</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
<instance type="SolidTile" uid="11">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Solid">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>346</x>
<y>339</y>
<z>0</z>
<width>219</width>
<height>32</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0.453596234</angle>
<opacity>1</opacity>
</world>
</instance>
<instance type="JumpThruTile" uid="12">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Jumpthru">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>160</x>
<y>224</y>
<z>0</z>
<width>96</width>
<height>16</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>0.800000012</opacity>
</world>
</instance>
<instance type="SolidTile" uid="13">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Solid">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>160</x>
<y>336</y>
<z>0</z>
<width>96</width>
<height>32</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
<instance type="JumpThruTile" uid="14">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Jumpthru">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>320</x>
<y>160</y>
<z>0</z>
<width>96</width>
<height>16</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>0.800000012</opacity>
</world>
</instance>
<instance type="JumpThruTile" uid="15">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Jumpthru">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>512</x>
<y>128</y>
<z>0</z>
<width>96</width>
<height>16</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>0.800000012</opacity>
</world>
</instance>
<instance type="MovingSolidTile" uid="16">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Solid">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
<behavior-instance type="Sine">
<properties>
<active-on-start>Yes</active-on-start>
<movement>Horizontal</movement>
<wave>Sine</wave>
<period>4</period>
<period-random>0</period-random>
<period-offset>0</period-offset>
<period-offset-random>0</period-offset-random>
<magnitude>50</magnitude>
<magnitude-random>0</magnitude-random>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>752</x>
<y>160</y>
<z>0</z>
<width>128</width>
<height>32</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
<instance type="JumpThruTile" uid="17">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Jumpthru">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>1056</x>
<y>192</y>
<z>0</z>
<width>96</width>
<height>16</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>0.800000012</opacity>
</world>
</instance>
<instance type="MovingSolidTile" uid="18">
<properties>
<initial-visibility>Visible</initial-visibility>
<hotspot>Top-left</hotspot>
</properties>
<behavior-instances>
<behavior-instance type="Solid">
<properties>
<initial-state>Enabled</initial-state>
</properties>
</behavior-instance>
<behavior-instance type="Sine">
<properties>
<active-on-start>Yes</active-on-start>
<movement>Vertical</movement>
<wave>Sine</wave>
<period>4</period>
<period-random>0</period-random>
<period-offset>0</period-offset>
<period-offset-random>0</period-offset-random>
<magnitude>50</magnitude>
<magnitude-random>0</magnitude-random>
</properties>
</behavior-instance>
</behavior-instances>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>928</x>
<y>288</y>
<z>0</z>
<width>96</width>
<height>16</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
</instances>
<effects />
</layer>
<layer name="UI" sid="688173626716505">
<initially-visible>1</initially-visible>
<background-color>255,255,255</background-color>
<transparent>1</transparent>
<parallax>
<x>0</x>
<y>0</y>
</parallax>
<zoom-rate>1</zoom-rate>
<opacity>1</opacity>
<force-own-texture>0</force-own-texture>
<global>0</global>
<use-render-cells>0</use-render-cells>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<instances>
<instance type="Text" uid="19">
<properties>
<text>Arrow keys or WASD to move</text>
<initial-visibility>Visible</initial-visibility>
<font>Arial,-16</font>
<color>0,0,0</color>
<horizontal-alignment>Left</horizontal-alignment>
<vertical-alignment>Top</vertical-alignment>
<hotspot>Top-left</hotspot>
<wrapping>Word</wrapping>
<line-height>0</line-height>
</properties>
<blend-mode>0</blend-mode>
<effect-fallback>0</effect-fallback>
<world>
<x>0</x>
<y>0</y>
<z>0</z>
<width>352</width>
<height>32</height>
<depth>0</depth>
<hotspotX>0</hotspotX>
<hotspotY>0</hotspotY>
<angle>0</angle>
<opacity>1</opacity>
</world>
</instance>
</instances>
<effects />
</layer>
</layers>
<nonworld-instances />
<effects />
</c2layout>