<?xml version="1.0" encoding="utf-8" ?>
<c2layout>
    <name>Sample Layout</name>
    <sid>775523505470606</sid>
    <event-sheet>ES - Sample Layout</event-sheet>
    <size>
        <width>1280</width>
        <height>1024</height>
    </size>
    <margins>
        <horizontal>500</horizontal>
        <vertical>500</vertical>
    </margins>
    <unbounded-scrolling>0</unbounded-scrolling>
    <layers>
        <layer name="Background" sid="161311193644929">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>0</transparent>
            <parallax>
                <x>0.5</x>
                <y>0.5</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="BackgroundTile" uid="0">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>0</x>
                        <y>0</y>
                        <z>0</z>
                        <width>1280</width>
                        <height>1024</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
        <layer name="Game" sid="864053165570512">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="Player" uid="1">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>330</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>Yes</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="ScrollTo">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>128</x>
                        <y>684</y>
                        <z>0</z>
                        <width>32</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="SolidTile" uid="2">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>64</x>
                        <y>768</y>
                        <z>0</z>
                        <width>320</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="SolidTile" uid="3">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>864</x>
                        <y>800</y>
                        <z>0</z>
                        <width>96</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="SolidTile" uid="4">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1088</x>
                        <y>736</y>
                        <z>0</z>
                        <width>96</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="SolidTile" uid="5">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>992</x>
                        <y>928</y>
                        <z>0</z>
                        <width>128</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="MovingSolidTile" uid="6">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Horizontal</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>50</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>544</x>
                        <y>800</y>
                        <z>0</z>
                        <width>128</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="JumpThruTile" uid="7">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1056</x>
                        <y>624</y>
                        <z>0</z>
                        <width>160</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>0.800000012</opacity>
                    </world>
                </instance>
                <instance type="JumpThruTile" uid="8">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1056</x>
                        <y>528</y>
                        <z>0</z>
                        <width>160</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>0.800000012</opacity>
                    </world>
                </instance>
                <instance type="SolidTile" uid="9">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>624.159057617</x>
                        <y>432.067077637</y>
                        <z>0</z>
                        <width>372.034545898</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0.17453292</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="SolidTile" uid="10">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>528</x>
                        <y>432</y>
                        <z>0</z>
                        <width>96</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="SolidTile" uid="11">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>346</x>
                        <y>339</y>
                        <z>0</z>
                        <width>219</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0.453596234</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="JumpThruTile" uid="12">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>160</x>
                        <y>224</y>
                        <z>0</z>
                        <width>96</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>0.800000012</opacity>
                    </world>
                </instance>
                <instance type="SolidTile" uid="13">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>160</x>
                        <y>336</y>
                        <z>0</z>
                        <width>96</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="JumpThruTile" uid="14">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>320</x>
                        <y>160</y>
                        <z>0</z>
                        <width>96</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>0.800000012</opacity>
                    </world>
                </instance>
                <instance type="JumpThruTile" uid="15">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>512</x>
                        <y>128</y>
                        <z>0</z>
                        <width>96</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>0.800000012</opacity>
                    </world>
                </instance>
                <instance type="MovingSolidTile" uid="16">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Horizontal</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>50</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>752</x>
                        <y>160</y>
                        <z>0</z>
                        <width>128</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="JumpThruTile" uid="17">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1056</x>
                        <y>192</y>
                        <z>0</z>
                        <width>96</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>0.800000012</opacity>
                    </world>
                </instance>
                <instance type="MovingSolidTile" uid="18">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Vertical</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>50</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>928</x>
                        <y>288</y>
                        <z>0</z>
                        <width>96</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
        <layer name="UI" sid="688173626716505">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>0</x>
                <y>0</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="Text" uid="19">
                    <properties>
                        <text>Arrow keys or WASD to move</text>
                        <initial-visibility>Visible</initial-visibility>
                        <font>Arial,-16</font>
                        <color>0,0,0</color>
                        <horizontal-alignment>Left</horizontal-alignment>
                        <vertical-alignment>Top</vertical-alignment>
                        <hotspot>Top-left</hotspot>
                        <wrapping>Word</wrapping>
                        <line-height>0</line-height>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>0</x>
                        <y>0</y>
                        <z>0</z>
                        <width>352</width>
                        <height>32</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
    </layers>
    <nonworld-instances />
    <effects />
</c2layout>
