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27 lines
880 B
27 lines
880 B
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//Set icon item
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setIcon(<minecraft:emerald>)
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//Set title String
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setTitle("Weird Man give Shinies")
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//Set description String
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setDescription("Trade for an emerald with a villager")
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//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
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addParent("triumph:example/root")
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//Set the position
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setPos(11,113)
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//Hide the connection lines, so I can have a pretty shape
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hideLines()
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//Adds criteria named "traded" with the trigger type "minecraft:villager_trade". This function returns the criteria as an object
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criteria = addCriteria("traded", "minecraft:villager_trade")
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//Sets the required entity type for the criteria. This is the entity that the player must trade with.
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criteria.setEntityType("minecraft:villager")
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//Sets the required item for the criteria. This is the item that must be traded for.
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criteria.setItem(<minecraft:emerald>) |