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39 lines
1.5 KiB
39 lines
1.5 KiB
# Configuration file
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general {
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# If ALL skeletons in any Biome are turned into Wither Skeletons. [default: false]
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B:"All Biomes"=false
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# The 1/n chance for (if "All Biomes" is true) a skeleton in a non-Hell biome to be a Wither Skeleton [range: 1 ~ 2147483647, default: 1]
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I:"All Biomes Chance"=1
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# Whether or not to remove stone swords from wither skeleton drops. [default: true]
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B:"Delete Stone Swords"=true
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# If the Immolation Blade (Blaze) is enabled [default: true]
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B:"Enable Blaze Immolation Blade"=true
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# If the Immolation Blade (Lava) is enabled [default: true]
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B:"Enable Lava Immolation Blade"=true
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# If, when a blaze or pigman spawns on Nether Brick, a wither skeleton spawns with it. [default: false]
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B:"Extra Spawns"=false
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# How many extra wither skeletons are spawned when one would be. [range: 0 ~ 10, default: 0]
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I:"Extra Wither Skeletons"=0
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# The wither skull fragment drop chance in 1/n. Higher numbers means less drops. Set to 0 to disable. [range: 0 ~ 2147483647, default: 1]
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I:"Fragment Drop Chance"=1
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# If converted wither skeletons are given bows. [default: true]
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B:"Give Bows"=true
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# The damage of the immolation blade. The actual value will be higher than this. [range: 1.0 ~ 1500.0, default: 12.0]
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S:"Immolation Damage"=12.0
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# The value of a skull fragment, in terms of 1/n (How many shards per skull) Valid values are 1-9 [range: 1 ~ 9, default: 9]
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I:"Shard Value"=9
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}
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