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1774 lines
39 KiB
1774 lines
39 KiB
# Configuration file
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##########################################################################################################
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# addedrarity
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#--------------------------------------------------------------------------------------------------------#
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# Adds an additional rarity check when spawning; the higher this number the lower the spawn successrate
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##########################################################################################################
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addedrarity {
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I:_BewitchedTome=2
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I:_BewitchedTome_Stronghold=-1
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I:_BlazingJuggernaut=-1
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I:_BrainSlime_Beach=-1
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I:_Chameleon_Forest=-1
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I:_Chameleon_Jungle=-1
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I:_Dodo=-1
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I:_FestiveCreeper=-1
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I:_FestiveCreeper_Nether=-1
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I:_FilchLizard=-1
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I:_Filler_MMLava=-1
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I:_Filler_MMMonster=-1
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I:_Filler_MMPassive=-1
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I:_Filler_MMWater=-1
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I:_FlameSpewer_Nether=-1
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I:_FlameSpewer_Overworld=-1
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I:_Goblin=-1
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I:_Goblin_Mineshaft=-1
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I:_GroveSprite=-1
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I:_Harpy=-1
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I:_HauntedTool=-1
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I:_LilyLurker=-1
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I:_LostMiner=5
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I:_RocketCreeper=-1
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I:_Sheepman=-1
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I:_SkeletonWarrior=-1
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I:_SpiderFamily=-1
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I:_SupportCreeper=-1
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I:_TravelingMerchant=30
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I:_TreasureSlime=2
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I:_Trollager=-1
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I:_Trollager_Underground=-1
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I:_VoidEye_Overworld=-1
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}
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##########################################################################################################
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# additionalspawningoptions
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#--------------------------------------------------------------------------------------------------------#
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# These options only apply when using the Additional Spawning system, which can also be enabled here.
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##########################################################################################################
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additionalspawningoptions {
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# Enable/Disable allowing the MultiMob system to spawn while in spectator mode.
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B:"Allow spawning in spectate mode"=false
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# Determines which dimensions the additional spawns will count for.
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I:"Dimensions to apply additional spawns for" <
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0
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>
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# Determines how many additional mobs can spawn of creature types from other mods.
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I:"Spawn limit for Modded type"=0
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# Determines how many additional mobs can spawn of the creature type: MultiMob Lava.
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I:"Spawn limit for MultiMob Lava type"=0
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# Determines how many additional mobs can spawn of the creature type: MultiMob Monster.
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I:"Spawn limit for MultiMob Monster type"=0
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# Determines how many additional mobs can spawn of the creature type: MultiMob Passive.
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I:"Spawn limit for MultiMob Passive type"=0
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# Determines how many additional mobs can spawn of the creature type: MultiMob Water.
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I:"Spawn limit for MultiMob Water type"=0
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# Determines how many additional mobs can spawn of the creature type: Ambient.
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I:"Spawn limit for Vanilla Ambient type"=0
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# Determines how many additional mobs can spawn of the creature type: Creature.
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I:"Spawn limit for Vanilla Creature type"=0
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# Determines how many additional mobs can spawn of the creature type: Monster.
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I:"Spawn limit for Vanilla Monster type"=0
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# Determines how many additional mobs can spawn of the creature type: Water.
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I:"Spawn limit for Vanilla Water type"=0
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# The Tick delay between spawn attempts for MultiMob. Lower for more common spawns.
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I:"Tick delay between spawns"=10
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# Enable/Disable to activate an additional spawner to add more mobs to the world.
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B:"Use an additional world spawner to do extra spawns"=false
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}
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##########################################################################################################
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# blocksnearspawn
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#--------------------------------------------------------------------------------------------------------#
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# Blocks or BlockStates that need to be near in order for this mob to spawn; for a list of all different blockstates present, check the multimob config folder. Adding multiple will require all those blocks to be near.
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##########################################################################################################
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blocksnearspawn {
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S:_BewitchedTome <
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>
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S:_BewitchedTome_Stronghold <
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>
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S:_BlazingJuggernaut <
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>
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S:_BrainSlime_Beach <
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>
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S:_Chameleon_Forest <
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>
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S:_Chameleon_Jungle <
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>
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S:_Dodo <
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>
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S:_FestiveCreeper <
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>
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S:_FestiveCreeper_Nether <
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>
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S:_FilchLizard <
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>
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S:_Filler_MMLava <
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>
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S:_Filler_MMMonster <
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>
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S:_Filler_MMPassive <
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>
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S:_Filler_MMWater <
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>
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S:_FlameSpewer_Nether <
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>
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S:_FlameSpewer_Overworld <
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>
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S:_Goblin <
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>
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S:_Goblin_Mineshaft <
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>
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S:_GroveSprite <
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>
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S:_Harpy <
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>
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S:_HauntedTool <
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>
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S:_LilyLurker <
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>
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S:_LostMiner <
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>
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S:_RocketCreeper <
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>
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S:_Sheepman <
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>
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S:_SkeletonWarrior <
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>
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S:_SpiderFamily <
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>
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S:_SupportCreeper <
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>
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S:_TravelingMerchant <
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>
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S:_TreasureSlime <
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>
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S:_Trollager <
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>
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S:_Trollager_Underground <
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>
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S:_VoidEye_Overworld <
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>
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}
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##########################################################################################################
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# canoverridespawnchecks
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#--------------------------------------------------------------------------------------------------------#
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# Determines if the spawn should use the mob's inherent spawn checks; if true it will not use them and instead use the spawn blocks setting to see which block to spawn on.
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##########################################################################################################
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canoverridespawnchecks {
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B:_BewitchedTome=false
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B:_BewitchedTome_Stronghold=false
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B:_BlazingJuggernaut=false
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B:_BrainSlime_Beach=false
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B:_Chameleon_Forest=false
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B:_Chameleon_Jungle=false
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B:_Dodo=false
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B:_FestiveCreeper=false
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B:_FestiveCreeper_Nether=false
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B:_FilchLizard=false
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B:_Filler_MMLava=false
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B:_Filler_MMMonster=false
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B:_Filler_MMPassive=false
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B:_Filler_MMWater=false
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B:_FlameSpewer_Nether=false
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B:_FlameSpewer_Overworld=false
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B:_Goblin=false
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B:_Goblin_Mineshaft=false
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B:_GroveSprite=false
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B:_Harpy=true
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B:_HauntedTool=false
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B:_LilyLurker=false
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B:_LostMiner=false
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B:_RocketCreeper=false
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B:_Sheepman=false
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B:_SkeletonWarrior=false
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B:_SpiderFamily=false
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B:_SupportCreeper=false
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B:_TravelingMerchant=false
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B:_TreasureSlime=false
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B:_Trollager=false
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B:_Trollager_Underground=false
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B:_VoidEye_Overworld=false
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}
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##########################################################################################################
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# creaturetypes
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#--------------------------------------------------------------------------------------------------------#
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# Determine the creature type, which is used to determine the limit of each type that can spawn in the world. Only really useful for mod makers. Valid entries: MULTIMOBMONSTER, MULTIMOBPASSIVE, MULTIMOBWATER, MULTIMOBLAVA, MONSTER, CREATURE, AMBIENT, WATERCREATURE.
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##########################################################################################################
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creaturetypes {
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S:_BewitchedTome=MULTIMOBMONSTER
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S:_BewitchedTome_Stronghold=MULTIMOBMONSTER
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S:_BlazingJuggernaut=MULTIMOBMONSTER
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S:_BrainSlime_Beach=MULTIMOBMONSTER
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S:_Chameleon_Forest=MULTIMOBPASSIVE
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S:_Chameleon_Jungle=MULTIMOBPASSIVE
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S:_Dodo=MULTIMOBPASSIVE
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S:_FestiveCreeper=MULTIMOBMONSTER
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S:_FestiveCreeper_Nether=MULTIMOBMONSTER
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S:_FilchLizard=MULTIMOBPASSIVE
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S:_Filler_MMLava=MULTIMOBLAVA
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S:_Filler_MMMonster=MULTIMOBMONSTER
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S:_Filler_MMPassive=MULTIMOBPASSIVE
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S:_Filler_MMWater=MULTIMOBWATER
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S:_FlameSpewer_Nether=MULTIMOBLAVA
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S:_FlameSpewer_Overworld=MULTIMOBLAVA
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S:_Goblin=MULTIMOBMONSTER
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S:_Goblin_Mineshaft=MULTIMOBMONSTER
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S:_GroveSprite=MULTIMOBPASSIVE
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S:_Harpy=MULTIMOBMONSTER
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S:_HauntedTool=MULTIMOBMONSTER
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S:_LilyLurker=MULTIMOBWATER
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S:_LostMiner=MULTIMOBPASSIVE
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S:_RocketCreeper=MULTIMOBMONSTER
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S:_Sheepman=MULTIMOBPASSIVE
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S:_SkeletonWarrior=MULTIMOBMONSTER
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S:_SpiderFamily=MULTIMOBMONSTER
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S:_SupportCreeper=MULTIMOBMONSTER
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S:_TravelingMerchant=MULTIMOBPASSIVE
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S:_TreasureSlime=MULTIMOBMONSTER
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S:_Trollager=MULTIMOBMONSTER
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S:_Trollager_Underground=MULTIMOBMONSTER
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S:_VoidEye_Overworld=MULTIMOBMONSTER
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}
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##########################################################################################################
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# entitiesnearspawn
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#--------------------------------------------------------------------------------------------------------#
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# Entities that need to be near in order for this mob to spawn; for a list of all different entities present, check the multimob config folder. Adding multiple will require all those entities to be near.
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##########################################################################################################
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entitiesnearspawn {
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S:_BewitchedTome <
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>
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S:_BewitchedTome_Stronghold <
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>
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S:_BlazingJuggernaut <
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>
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S:_BrainSlime_Beach <
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>
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S:_Chameleon_Forest <
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>
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S:_Chameleon_Jungle <
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>
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S:_Dodo <
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>
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S:_FestiveCreeper <
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>
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S:_FestiveCreeper_Nether <
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>
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S:_FilchLizard <
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>
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S:_Filler_MMLava <
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>
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S:_Filler_MMMonster <
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>
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S:_Filler_MMPassive <
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>
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S:_Filler_MMWater <
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>
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S:_FlameSpewer_Nether <
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>
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S:_FlameSpewer_Overworld <
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>
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S:_Goblin <
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>
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S:_Goblin_Mineshaft <
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>
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S:_GroveSprite <
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>
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S:_Harpy <
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>
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S:_HauntedTool <
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>
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S:_LilyLurker <
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>
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S:_LostMiner <
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>
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S:_RocketCreeper <
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>
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S:_Sheepman <
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>
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S:_SkeletonWarrior <
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>
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S:_SpiderFamily <
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>
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S:_SupportCreeper <
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>
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S:_TravelingMerchant <
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>
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S:_TreasureSlime <
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>
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S:_Trollager <
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>
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S:_Trollager_Underground <
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>
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S:_VoidEye_Overworld <
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>
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}
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##########################################################################################################
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# extraentries
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#--------------------------------------------------------------------------------------------------------#
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# Add additional spawn entries. Simply add a name for the entry, then '#' followed by the mob resource name (like minecraft:zombie) and it generates a new entry (go back to the main menu to refresh)
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##########################################################################################################
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extraentries {
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S:"Mob spawns" <
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>
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}
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##########################################################################################################
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# heightlevels
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#--------------------------------------------------------------------------------------------------------#
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# Height levels this mob will spawn in between; first number is min height, second is max. Putting -1 will ignore that height limit
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##########################################################################################################
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heightlevels {
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I:_BewitchedTome <
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-1
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-1
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>
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I:_BewitchedTome_Stronghold <
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-1
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45
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>
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I:_BlazingJuggernaut <
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-1
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-1
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>
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I:_BrainSlime_Beach <
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-1
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-1
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>
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I:_Chameleon_Forest <
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-1
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-1
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>
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I:_Chameleon_Jungle <
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-1
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-1
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>
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I:_Dodo <
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-1
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-1
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>
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I:_FestiveCreeper <
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-1
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-1
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>
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I:_FestiveCreeper_Nether <
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-1
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-1
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>
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I:_FilchLizard <
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-1
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-1
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>
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I:_Filler_MMLava <
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-1
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-1
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>
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I:_Filler_MMMonster <
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-1
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-1
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>
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I:_Filler_MMPassive <
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-1
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-1
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>
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I:_Filler_MMWater <
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-1
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-1
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>
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I:_FlameSpewer_Nether <
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-1
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-1
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>
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I:_FlameSpewer_Overworld <
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-1
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-1
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>
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I:_Goblin <
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-1
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30
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>
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I:_Goblin_Mineshaft <
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-1
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-1
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>
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I:_GroveSprite <
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-1
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-1
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>
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I:_Harpy <
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100
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-1
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>
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I:_HauntedTool <
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-1
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-1
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>
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I:_LilyLurker <
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50
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-1
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>
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I:_LostMiner <
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-1
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45
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>
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I:_RocketCreeper <
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50
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-1
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>
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I:_Sheepman <
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-1
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-1
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>
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I:_SkeletonWarrior <
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-1
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-1
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>
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I:_SpiderFamily <
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-1
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-1
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>
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I:_SupportCreeper <
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-1
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-1
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>
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I:_TravelingMerchant <
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-1
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-1
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>
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I:_TreasureSlime <
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-1
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-1
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>
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I:_Trollager <
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-1
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-1
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>
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I:_Trollager_Underground <
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-1
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45
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>
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I:_VoidEye_Overworld <
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-1
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20
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>
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}
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##########################################################################################################
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# lightlevels
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#--------------------------------------------------------------------------------------------------------#
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# Light levels this mob will spawn in between; first number is min light, second is max. Putting -1 will ignore the light limit and putting -2 for both will make the check the same as normal hostile mobs.
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##########################################################################################################
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lightlevels {
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I:_BewitchedTome <
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-2
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-2
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>
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I:_BewitchedTome_Stronghold <
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-2
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-2
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>
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I:_BlazingJuggernaut <
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-1
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-1
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>
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I:_BrainSlime_Beach <
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-1
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-1
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>
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I:_Chameleon_Forest <
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9
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-1
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>
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I:_Chameleon_Jungle <
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9
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-1
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>
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I:_Dodo <
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9
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-1
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>
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I:_FestiveCreeper <
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-2
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-2
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>
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I:_FestiveCreeper_Nether <
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-1
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-1
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>
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I:_FilchLizard <
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-1
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-1
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>
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I:_Filler_MMLava <
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-2
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-2
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>
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I:_Filler_MMMonster <
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-2
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-2
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>
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I:_Filler_MMPassive <
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-2
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-2
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>
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I:_Filler_MMWater <
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-2
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-2
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>
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I:_FlameSpewer_Nether <
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-1
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-1
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>
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I:_FlameSpewer_Overworld <
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-1
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-1
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>
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I:_Goblin <
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-2
|
|
-2
|
|
>
|
|
I:_Goblin_Mineshaft <
|
|
-2
|
|
-2
|
|
>
|
|
I:_GroveSprite <
|
|
9
|
|
-1
|
|
>
|
|
I:_Harpy <
|
|
-1
|
|
-1
|
|
>
|
|
I:_HauntedTool <
|
|
-2
|
|
-2
|
|
>
|
|
I:_LilyLurker <
|
|
-1
|
|
-1
|
|
>
|
|
I:_LostMiner <
|
|
-2
|
|
-2
|
|
>
|
|
I:_RocketCreeper <
|
|
-2
|
|
-2
|
|
>
|
|
I:_Sheepman <
|
|
-1
|
|
-1
|
|
>
|
|
I:_SkeletonWarrior <
|
|
-2
|
|
-2
|
|
>
|
|
I:_SpiderFamily <
|
|
-2
|
|
-2
|
|
>
|
|
I:_SupportCreeper <
|
|
-2
|
|
-2
|
|
>
|
|
I:_TravelingMerchant <
|
|
9
|
|
-1
|
|
>
|
|
I:_TreasureSlime <
|
|
-2
|
|
-2
|
|
>
|
|
I:_Trollager <
|
|
-2
|
|
-2
|
|
>
|
|
I:_Trollager_Underground <
|
|
-2
|
|
-2
|
|
>
|
|
I:_VoidEye_Overworld <
|
|
-2
|
|
-2
|
|
>
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# needsmorespace
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Determines if the mob needs more space to spawn; if true the mob will need more air blocks around it to spawn
|
|
##########################################################################################################
|
|
|
|
needsmorespace {
|
|
B:_BewitchedTome=false
|
|
B:_BewitchedTome_Stronghold=false
|
|
B:_BlazingJuggernaut=false
|
|
B:_BrainSlime_Beach=false
|
|
B:_Chameleon_Forest=false
|
|
B:_Chameleon_Jungle=false
|
|
B:_Dodo=false
|
|
B:_FestiveCreeper=false
|
|
B:_FestiveCreeper_Nether=false
|
|
B:_FilchLizard=false
|
|
B:_Filler_MMLava=false
|
|
B:_Filler_MMMonster=false
|
|
B:_Filler_MMPassive=false
|
|
B:_Filler_MMWater=false
|
|
B:_FlameSpewer_Nether=true
|
|
B:_FlameSpewer_Overworld=true
|
|
B:_Goblin=false
|
|
B:_Goblin_Mineshaft=false
|
|
B:_GroveSprite=false
|
|
B:_Harpy=false
|
|
B:_HauntedTool=false
|
|
B:_LilyLurker=false
|
|
B:_LostMiner=false
|
|
B:_RocketCreeper=false
|
|
B:_Sheepman=false
|
|
B:_SkeletonWarrior=false
|
|
B:_SpiderFamily=false
|
|
B:_SupportCreeper=false
|
|
B:_TravelingMerchant=false
|
|
B:_TreasureSlime=false
|
|
B:_Trollager=true
|
|
B:_Trollager_Underground=true
|
|
B:_VoidEye_Overworld=false
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# needstoseesky
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Determines if the mob needs to be under the sky to spawn; if true the mob needs to be able to see the sky in order to spawn
|
|
##########################################################################################################
|
|
|
|
needstoseesky {
|
|
B:_BewitchedTome=false
|
|
B:_BewitchedTome_Stronghold=false
|
|
B:_BlazingJuggernaut=false
|
|
B:_BrainSlime_Beach=false
|
|
B:_Chameleon_Forest=false
|
|
B:_Chameleon_Jungle=false
|
|
B:_Dodo=false
|
|
B:_FestiveCreeper=false
|
|
B:_FestiveCreeper_Nether=false
|
|
B:_FilchLizard=false
|
|
B:_Filler_MMLava=false
|
|
B:_Filler_MMMonster=false
|
|
B:_Filler_MMPassive=false
|
|
B:_Filler_MMWater=false
|
|
B:_FlameSpewer_Nether=false
|
|
B:_FlameSpewer_Overworld=false
|
|
B:_Goblin=false
|
|
B:_Goblin_Mineshaft=false
|
|
B:_GroveSprite=false
|
|
B:_Harpy=false
|
|
B:_HauntedTool=false
|
|
B:_LilyLurker=false
|
|
B:_LostMiner=false
|
|
B:_RocketCreeper=false
|
|
B:_Sheepman=false
|
|
B:_SkeletonWarrior=false
|
|
B:_SpiderFamily=false
|
|
B:_SupportCreeper=false
|
|
B:_TravelingMerchant=false
|
|
B:_TreasureSlime=false
|
|
B:_Trollager=false
|
|
B:_Trollager_Underground=false
|
|
B:_VoidEye_Overworld=false
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# peacefulallowed
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Determines if the mob is allowed to spawn on Peaceful difficulty; if false the mob will not spawn on peaceful
|
|
##########################################################################################################
|
|
|
|
peacefulallowed {
|
|
B:_BewitchedTome=false
|
|
B:_BewitchedTome_Stronghold=false
|
|
B:_BlazingJuggernaut=false
|
|
B:_BrainSlime_Beach=false
|
|
B:_Chameleon_Forest=true
|
|
B:_Chameleon_Jungle=true
|
|
B:_Dodo=true
|
|
B:_FestiveCreeper=false
|
|
B:_FestiveCreeper_Nether=false
|
|
B:_FilchLizard=false
|
|
B:_Filler_MMLava=false
|
|
B:_Filler_MMMonster=false
|
|
B:_Filler_MMPassive=false
|
|
B:_Filler_MMWater=false
|
|
B:_FlameSpewer_Nether=false
|
|
B:_FlameSpewer_Overworld=false
|
|
B:_Goblin=false
|
|
B:_Goblin_Mineshaft=false
|
|
B:_GroveSprite=true
|
|
B:_Harpy=false
|
|
B:_HauntedTool=false
|
|
B:_LilyLurker=false
|
|
B:_LostMiner=false
|
|
B:_RocketCreeper=false
|
|
B:_Sheepman=false
|
|
B:_SkeletonWarrior=false
|
|
B:_SpiderFamily=false
|
|
B:_SupportCreeper=false
|
|
B:_TravelingMerchant=true
|
|
B:_TreasureSlime=false
|
|
B:_Trollager=false
|
|
B:_Trollager_Underground=false
|
|
B:_VoidEye_Overworld=false
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# spawnallowed
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Determines if this spawn setting is enabled; if false the mob will not spawn
|
|
##########################################################################################################
|
|
|
|
spawnallowed {
|
|
B:_BewitchedTome=true
|
|
B:_BewitchedTome_Stronghold=true
|
|
B:_BlazingJuggernaut=true
|
|
B:_BrainSlime_Beach=true
|
|
B:_Chameleon_Forest=true
|
|
B:_Chameleon_Jungle=true
|
|
B:_Dodo=true
|
|
B:_FestiveCreeper=true
|
|
B:_FestiveCreeper_Nether=true
|
|
B:_FilchLizard=true
|
|
B:_Filler_MMLava=false
|
|
B:_Filler_MMMonster=false
|
|
B:_Filler_MMPassive=false
|
|
B:_Filler_MMWater=false
|
|
B:_FlameSpewer_Nether=true
|
|
B:_FlameSpewer_Overworld=true
|
|
B:_Goblin=true
|
|
B:_Goblin_Mineshaft=true
|
|
B:_GroveSprite=true
|
|
B:_Harpy=true
|
|
B:_HauntedTool=true
|
|
B:_LilyLurker=true
|
|
B:_LostMiner=true
|
|
B:_RocketCreeper=true
|
|
B:_Sheepman=true
|
|
B:_SkeletonWarrior=true
|
|
B:_SpiderFamily=true
|
|
B:_SupportCreeper=true
|
|
B:_TravelingMerchant=true
|
|
B:_TreasureSlime=true
|
|
B:_Trollager=true
|
|
B:_Trollager_Underground=true
|
|
B:_VoidEye_Overworld=true
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# spawnbiomes
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Biomes this mob will spawn in; for a list of all different biomes present, check the multimob config folder; adding multiple will allow the mob to spawn in each of those biomes.
|
|
##########################################################################################################
|
|
|
|
spawnbiomes {
|
|
S:_BewitchedTome <
|
|
|
|
>
|
|
S:_BewitchedTome_Stronghold <
|
|
|
|
>
|
|
S:_BlazingJuggernaut <
|
|
|
|
>
|
|
S:_BrainSlime_Beach <
|
|
|
|
>
|
|
S:_Chameleon_Forest <
|
|
|
|
>
|
|
S:_Chameleon_Jungle <
|
|
|
|
>
|
|
S:_Dodo <
|
|
|
|
>
|
|
S:_FestiveCreeper <
|
|
|
|
>
|
|
S:_FestiveCreeper_Nether <
|
|
|
|
>
|
|
S:_FilchLizard <
|
|
|
|
>
|
|
S:_Filler_MMLava <
|
|
|
|
>
|
|
S:_Filler_MMMonster <
|
|
|
|
>
|
|
S:_Filler_MMPassive <
|
|
|
|
>
|
|
S:_Filler_MMWater <
|
|
|
|
>
|
|
S:_FlameSpewer_Nether <
|
|
|
|
>
|
|
S:_FlameSpewer_Overworld <
|
|
|
|
>
|
|
S:_Goblin <
|
|
|
|
>
|
|
S:_Goblin_Mineshaft <
|
|
|
|
>
|
|
S:_GroveSprite <
|
|
|
|
>
|
|
S:_Harpy <
|
|
|
|
>
|
|
S:_HauntedTool <
|
|
|
|
>
|
|
S:_LilyLurker <
|
|
|
|
>
|
|
S:_LostMiner <
|
|
|
|
>
|
|
S:_RocketCreeper <
|
|
|
|
>
|
|
S:_Sheepman <
|
|
|
|
>
|
|
S:_SkeletonWarrior <
|
|
|
|
>
|
|
S:_SpiderFamily <
|
|
|
|
>
|
|
S:_SupportCreeper <
|
|
|
|
>
|
|
S:_TravelingMerchant <
|
|
|
|
>
|
|
S:_TreasureSlime <
|
|
|
|
>
|
|
S:_Trollager <
|
|
|
|
>
|
|
S:_Trollager_Underground <
|
|
|
|
>
|
|
S:_VoidEye_Overworld <
|
|
|
|
>
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# spawnbiometypes
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Biome Types this mob will spawn in; for a list of all different types check, the multimob config folder; requires capital letters and adding multiple will require the spawn biome to have all these types present! Example: FOREST
|
|
##########################################################################################################
|
|
|
|
spawnbiometypes {
|
|
S:_BewitchedTome <
|
|
|
|
>
|
|
S:_BewitchedTome_Stronghold <
|
|
|
|
>
|
|
S:_BlazingJuggernaut <
|
|
|
|
>
|
|
S:_BrainSlime_Beach <
|
|
BEACH
|
|
>
|
|
S:_Chameleon_Forest <
|
|
FOREST
|
|
>
|
|
S:_Chameleon_Jungle <
|
|
JUNGLE
|
|
>
|
|
S:_Dodo <
|
|
|
|
>
|
|
S:_FestiveCreeper <
|
|
|
|
>
|
|
S:_FestiveCreeper_Nether <
|
|
|
|
>
|
|
S:_FilchLizard <
|
|
SANDY
|
|
>
|
|
S:_Filler_MMLava <
|
|
|
|
>
|
|
S:_Filler_MMMonster <
|
|
|
|
>
|
|
S:_Filler_MMPassive <
|
|
|
|
>
|
|
S:_Filler_MMWater <
|
|
|
|
>
|
|
S:_FlameSpewer_Nether <
|
|
|
|
>
|
|
S:_FlameSpewer_Overworld <
|
|
|
|
>
|
|
S:_Goblin <
|
|
|
|
>
|
|
S:_Goblin_Mineshaft <
|
|
|
|
>
|
|
S:_GroveSprite <
|
|
FOREST
|
|
>
|
|
S:_Harpy <
|
|
|
|
>
|
|
S:_HauntedTool <
|
|
|
|
>
|
|
S:_LilyLurker <
|
|
SWAMP
|
|
>
|
|
S:_LostMiner <
|
|
|
|
>
|
|
S:_RocketCreeper <
|
|
|
|
>
|
|
S:_Sheepman <
|
|
|
|
>
|
|
S:_SkeletonWarrior <
|
|
|
|
>
|
|
S:_SpiderFamily <
|
|
|
|
>
|
|
S:_SupportCreeper <
|
|
|
|
>
|
|
S:_TravelingMerchant <
|
|
|
|
>
|
|
S:_TreasureSlime <
|
|
|
|
>
|
|
S:_Trollager <
|
|
|
|
>
|
|
S:_Trollager_Underground <
|
|
|
|
>
|
|
S:_VoidEye_Overworld <
|
|
|
|
>
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# spawnblocks
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Blocks or BlockStates this mob can spawn on; for a list of all different blockstates present, check the multimob config folder. This is NOT checked if the regular spawn checks are not overridden.
|
|
##########################################################################################################
|
|
|
|
spawnblocks {
|
|
S:_BewitchedTome <
|
|
|
|
>
|
|
S:_BewitchedTome_Stronghold <
|
|
|
|
>
|
|
S:_BlazingJuggernaut <
|
|
|
|
>
|
|
S:_BrainSlime_Beach <
|
|
|
|
>
|
|
S:_Chameleon_Forest <
|
|
minecraft:grass
|
|
>
|
|
S:_Chameleon_Jungle <
|
|
minecraft:grass
|
|
>
|
|
S:_Dodo <
|
|
minecraft:mycelium
|
|
>
|
|
S:_FestiveCreeper <
|
|
|
|
>
|
|
S:_FestiveCreeper_Nether <
|
|
|
|
>
|
|
S:_FilchLizard <
|
|
|
|
>
|
|
S:_Filler_MMLava <
|
|
|
|
>
|
|
S:_Filler_MMMonster <
|
|
|
|
>
|
|
S:_Filler_MMPassive <
|
|
|
|
>
|
|
S:_Filler_MMWater <
|
|
|
|
>
|
|
S:_FlameSpewer_Nether <
|
|
|
|
>
|
|
S:_FlameSpewer_Overworld <
|
|
|
|
>
|
|
S:_Goblin <
|
|
|
|
>
|
|
S:_Goblin_Mineshaft <
|
|
|
|
>
|
|
S:_GroveSprite <
|
|
minecraft:grass
|
|
>
|
|
S:_Harpy <
|
|
minecraft:grass
|
|
minecraft:stone
|
|
minecraft:dirt
|
|
minecraft:snow
|
|
>
|
|
S:_HauntedTool <
|
|
|
|
>
|
|
S:_LilyLurker <
|
|
|
|
>
|
|
S:_LostMiner <
|
|
|
|
>
|
|
S:_RocketCreeper <
|
|
|
|
>
|
|
S:_Sheepman <
|
|
|
|
>
|
|
S:_SkeletonWarrior <
|
|
|
|
>
|
|
S:_SpiderFamily <
|
|
|
|
>
|
|
S:_SupportCreeper <
|
|
|
|
>
|
|
S:_TravelingMerchant <
|
|
minecraft:grass
|
|
>
|
|
S:_TreasureSlime <
|
|
|
|
>
|
|
S:_Trollager <
|
|
|
|
>
|
|
S:_Trollager_Underground <
|
|
|
|
>
|
|
S:_VoidEye_Overworld <
|
|
|
|
>
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# spawndimensions
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Dimensions this mob will spawn in; they go by ID. Example: 0, -1 (This is the Overworld and the Nether)
|
|
##########################################################################################################
|
|
|
|
spawndimensions {
|
|
I:_BewitchedTome <
|
|
0
|
|
>
|
|
I:_BewitchedTome_Stronghold <
|
|
0
|
|
>
|
|
I:_BlazingJuggernaut <
|
|
-1
|
|
>
|
|
I:_BrainSlime_Beach <
|
|
0
|
|
>
|
|
I:_Chameleon_Forest <
|
|
0
|
|
>
|
|
I:_Chameleon_Jungle <
|
|
0
|
|
>
|
|
I:_Dodo <
|
|
0
|
|
>
|
|
I:_FestiveCreeper <
|
|
0
|
|
>
|
|
I:_FestiveCreeper_Nether <
|
|
-1
|
|
>
|
|
I:_FilchLizard <
|
|
0
|
|
>
|
|
I:_Filler_MMLava <
|
|
0
|
|
>
|
|
I:_Filler_MMMonster <
|
|
0
|
|
>
|
|
I:_Filler_MMPassive <
|
|
0
|
|
>
|
|
I:_Filler_MMWater <
|
|
0
|
|
>
|
|
I:_FlameSpewer_Nether <
|
|
-1
|
|
>
|
|
I:_FlameSpewer_Overworld <
|
|
0
|
|
>
|
|
I:_Goblin <
|
|
0
|
|
>
|
|
I:_Goblin_Mineshaft <
|
|
0
|
|
>
|
|
I:_GroveSprite <
|
|
0
|
|
>
|
|
I:_Harpy <
|
|
0
|
|
>
|
|
I:_HauntedTool <
|
|
0
|
|
>
|
|
I:_LilyLurker <
|
|
0
|
|
>
|
|
I:_LostMiner <
|
|
0
|
|
>
|
|
I:_RocketCreeper <
|
|
0
|
|
>
|
|
I:_Sheepman <
|
|
-1
|
|
>
|
|
I:_SkeletonWarrior <
|
|
0
|
|
>
|
|
I:_SpiderFamily <
|
|
0
|
|
>
|
|
I:_SupportCreeper <
|
|
0
|
|
>
|
|
I:_TravelingMerchant <
|
|
0
|
|
>
|
|
I:_TreasureSlime <
|
|
0
|
|
>
|
|
I:_Trollager <
|
|
0
|
|
>
|
|
I:_Trollager_Underground <
|
|
0
|
|
>
|
|
I:_VoidEye_Overworld <
|
|
0
|
|
>
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# spawngroupsizes
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Spawn group size; determines the minimum and maximum amount of mobs that will appear for each spawn.
|
|
##########################################################################################################
|
|
|
|
spawngroupsizes {
|
|
I:_BewitchedTome <
|
|
1
|
|
1
|
|
>
|
|
I:_BewitchedTome_Stronghold <
|
|
1
|
|
1
|
|
>
|
|
I:_BlazingJuggernaut <
|
|
1
|
|
1
|
|
>
|
|
I:_BrainSlime_Beach <
|
|
1
|
|
1
|
|
>
|
|
I:_Chameleon_Forest <
|
|
1
|
|
3
|
|
>
|
|
I:_Chameleon_Jungle <
|
|
1
|
|
3
|
|
>
|
|
I:_Dodo <
|
|
1
|
|
2
|
|
>
|
|
I:_FestiveCreeper <
|
|
1
|
|
1
|
|
>
|
|
I:_FestiveCreeper_Nether <
|
|
1
|
|
1
|
|
>
|
|
I:_FilchLizard <
|
|
1
|
|
2
|
|
>
|
|
I:_Filler_MMLava <
|
|
1
|
|
1
|
|
>
|
|
I:_Filler_MMMonster <
|
|
1
|
|
1
|
|
>
|
|
I:_Filler_MMPassive <
|
|
1
|
|
1
|
|
>
|
|
I:_Filler_MMWater <
|
|
1
|
|
1
|
|
>
|
|
I:_FlameSpewer_Nether <
|
|
1
|
|
1
|
|
>
|
|
I:_FlameSpewer_Overworld <
|
|
1
|
|
1
|
|
>
|
|
I:_Goblin <
|
|
3
|
|
3
|
|
>
|
|
I:_Goblin_Mineshaft <
|
|
1
|
|
1
|
|
>
|
|
I:_GroveSprite <
|
|
1
|
|
2
|
|
>
|
|
I:_Harpy <
|
|
1
|
|
3
|
|
>
|
|
I:_HauntedTool <
|
|
1
|
|
1
|
|
>
|
|
I:_LilyLurker <
|
|
1
|
|
1
|
|
>
|
|
I:_LostMiner <
|
|
1
|
|
1
|
|
>
|
|
I:_RocketCreeper <
|
|
1
|
|
1
|
|
>
|
|
I:_Sheepman <
|
|
1
|
|
2
|
|
>
|
|
I:_SkeletonWarrior <
|
|
3
|
|
3
|
|
>
|
|
I:_SpiderFamily <
|
|
1
|
|
1
|
|
>
|
|
I:_SupportCreeper <
|
|
1
|
|
1
|
|
>
|
|
I:_TravelingMerchant <
|
|
1
|
|
1
|
|
>
|
|
I:_TreasureSlime <
|
|
1
|
|
1
|
|
>
|
|
I:_Trollager <
|
|
1
|
|
1
|
|
>
|
|
I:_Trollager_Underground <
|
|
1
|
|
1
|
|
>
|
|
I:_VoidEye_Overworld <
|
|
1
|
|
1
|
|
>
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# spawnlimit
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Spawn limit of this mob; if this limit is reached, the mob will no longer spawn until another one despawns.
|
|
##########################################################################################################
|
|
|
|
spawnlimit {
|
|
I:_BewitchedTome=-1
|
|
I:_BewitchedTome_Stronghold=-1
|
|
I:_BlazingJuggernaut=-1
|
|
I:_BrainSlime_Beach=-1
|
|
I:_Chameleon_Forest=-1
|
|
I:_Chameleon_Jungle=-1
|
|
I:_Dodo=-1
|
|
I:_FestiveCreeper=-1
|
|
I:_FestiveCreeper_Nether=-1
|
|
I:_FilchLizard=-1
|
|
I:_Filler_MMLava=-1
|
|
I:_Filler_MMMonster=-1
|
|
I:_Filler_MMPassive=-1
|
|
I:_Filler_MMWater=-1
|
|
I:_FlameSpewer_Nether=-1
|
|
I:_FlameSpewer_Overworld=-1
|
|
I:_Goblin=-1
|
|
I:_Goblin_Mineshaft=-1
|
|
I:_GroveSprite=-1
|
|
I:_Harpy=-1
|
|
I:_HauntedTool=-1
|
|
I:_LilyLurker=-1
|
|
I:_LostMiner=-1
|
|
I:_RocketCreeper=-1
|
|
I:_Sheepman=-1
|
|
I:_SkeletonWarrior=-1
|
|
I:_SpiderFamily=-1
|
|
I:_SupportCreeper=-1
|
|
I:_TravelingMerchant=-1
|
|
I:_TreasureSlime=-1
|
|
I:_Trollager=-1
|
|
I:_Trollager_Underground=-1
|
|
I:_VoidEye_Overworld=-1
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# spawnstructures
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Structures this mob can spawn inside of; for a list of all different vanilla structures present, check the multimob config folder. Adding multiple will allow the mob to spawn in each structure.
|
|
##########################################################################################################
|
|
|
|
spawnstructures {
|
|
S:_BewitchedTome <
|
|
|
|
>
|
|
S:_BewitchedTome_Stronghold <
|
|
Stronghold
|
|
>
|
|
S:_BlazingJuggernaut <
|
|
|
|
>
|
|
S:_BrainSlime_Beach <
|
|
|
|
>
|
|
S:_Chameleon_Forest <
|
|
|
|
>
|
|
S:_Chameleon_Jungle <
|
|
|
|
>
|
|
S:_Dodo <
|
|
|
|
>
|
|
S:_FestiveCreeper <
|
|
|
|
>
|
|
S:_FestiveCreeper_Nether <
|
|
|
|
>
|
|
S:_FilchLizard <
|
|
|
|
>
|
|
S:_Filler_MMLava <
|
|
|
|
>
|
|
S:_Filler_MMMonster <
|
|
|
|
>
|
|
S:_Filler_MMPassive <
|
|
|
|
>
|
|
S:_Filler_MMWater <
|
|
|
|
>
|
|
S:_FlameSpewer_Nether <
|
|
|
|
>
|
|
S:_FlameSpewer_Overworld <
|
|
|
|
>
|
|
S:_Goblin <
|
|
|
|
>
|
|
S:_Goblin_Mineshaft <
|
|
Mineshaft
|
|
>
|
|
S:_GroveSprite <
|
|
|
|
>
|
|
S:_Harpy <
|
|
|
|
>
|
|
S:_HauntedTool <
|
|
|
|
>
|
|
S:_LilyLurker <
|
|
|
|
>
|
|
S:_LostMiner <
|
|
|
|
>
|
|
S:_RocketCreeper <
|
|
|
|
>
|
|
S:_Sheepman <
|
|
|
|
>
|
|
S:_SkeletonWarrior <
|
|
|
|
>
|
|
S:_SpiderFamily <
|
|
|
|
>
|
|
S:_SupportCreeper <
|
|
|
|
>
|
|
S:_TravelingMerchant <
|
|
|
|
>
|
|
S:_TreasureSlime <
|
|
|
|
>
|
|
S:_Trollager <
|
|
|
|
>
|
|
S:_Trollager_Underground <
|
|
|
|
>
|
|
S:_VoidEye_Overworld <
|
|
|
|
>
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# spawntype
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# The spawn type this mob will use to check if they can spawn at a certain location; self explanatory. Valid entries: GROUND, WATER, AIR, LAVA
|
|
##########################################################################################################
|
|
|
|
spawntype {
|
|
S:_BewitchedTome=GROUND
|
|
S:_BewitchedTome_Stronghold=GROUND
|
|
S:_BlazingJuggernaut=GROUND
|
|
S:_BrainSlime_Beach=GROUND
|
|
S:_Chameleon_Forest=GROUND
|
|
S:_Chameleon_Jungle=GROUND
|
|
S:_Dodo=GROUND
|
|
S:_FestiveCreeper=GROUND
|
|
S:_FestiveCreeper_Nether=GROUND
|
|
S:_FilchLizard=GROUND
|
|
S:_Filler_MMLava=GROUND
|
|
S:_Filler_MMMonster=GROUND
|
|
S:_Filler_MMPassive=GROUND
|
|
S:_Filler_MMWater=GROUND
|
|
S:_FlameSpewer_Nether=LAVA
|
|
S:_FlameSpewer_Overworld=LAVA
|
|
S:_Goblin=GROUND
|
|
S:_Goblin_Mineshaft=GROUND
|
|
S:_GroveSprite=GROUND
|
|
S:_Harpy=GROUND
|
|
S:_HauntedTool=GROUND
|
|
S:_LilyLurker=WATER
|
|
S:_LostMiner=GROUND
|
|
S:_RocketCreeper=GROUND
|
|
S:_Sheepman=GROUND
|
|
S:_SkeletonWarrior=GROUND
|
|
S:_SpiderFamily=GROUND
|
|
S:_SupportCreeper=GROUND
|
|
S:_TravelingMerchant=GROUND
|
|
S:_TreasureSlime=GROUND
|
|
S:_Trollager=GROUND
|
|
S:_Trollager_Underground=GROUND
|
|
S:_VoidEye_Overworld=GROUND
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# spawnvariants
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# The variant ID determines which Variant of the mob is used for this spawn setup. See the Variant Settings.
|
|
##########################################################################################################
|
|
|
|
spawnvariants {
|
|
I:_BewitchedTome=-1
|
|
I:_BewitchedTome_Stronghold=-1
|
|
I:_BlazingJuggernaut=-1
|
|
I:_BrainSlime_Beach=-1
|
|
I:_Chameleon_Forest=-1
|
|
I:_Chameleon_Jungle=-1
|
|
I:_Dodo=-1
|
|
I:_FestiveCreeper=-1
|
|
I:_FestiveCreeper_Nether=-1
|
|
I:_FilchLizard=-1
|
|
I:_Filler_MMLava=-1
|
|
I:_Filler_MMMonster=-1
|
|
I:_Filler_MMPassive=-1
|
|
I:_Filler_MMWater=-1
|
|
I:_FlameSpewer_Nether=-1
|
|
I:_FlameSpewer_Overworld=-1
|
|
I:_Goblin=-1
|
|
I:_Goblin_Mineshaft=-1
|
|
I:_GroveSprite=-1
|
|
I:_Harpy=-1
|
|
I:_HauntedTool=-1
|
|
I:_LilyLurker=-1
|
|
I:_LostMiner=-1
|
|
I:_RocketCreeper=-1
|
|
I:_Sheepman=-1
|
|
I:_SkeletonWarrior=-1
|
|
I:_SpiderFamily=-1
|
|
I:_SupportCreeper=-1
|
|
I:_TravelingMerchant=-1
|
|
I:_TreasureSlime=-1
|
|
I:_Trollager=-1
|
|
I:_Trollager_Underground=-1
|
|
I:_VoidEye_Overworld=-1
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# spawnweights
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# Spawn weights are used to determine the frequency of the mob being chosen by the spawner. The higher this number, the more chance the mob has to spawn
|
|
##########################################################################################################
|
|
|
|
spawnweights {
|
|
I:_BewitchedTome=20
|
|
I:_BewitchedTome_Stronghold=100
|
|
I:_BlazingJuggernaut=10
|
|
I:_BrainSlime_Beach=80
|
|
I:_Chameleon_Forest=100
|
|
I:_Chameleon_Jungle=100
|
|
I:_Dodo=100
|
|
I:_FestiveCreeper=10
|
|
I:_FestiveCreeper_Nether=10
|
|
I:_FilchLizard=25
|
|
I:_Filler_MMLava=50
|
|
I:_Filler_MMMonster=100
|
|
I:_Filler_MMPassive=50
|
|
I:_Filler_MMWater=50
|
|
I:_FlameSpewer_Nether=100
|
|
I:_FlameSpewer_Overworld=100
|
|
I:_Goblin=50
|
|
I:_Goblin_Mineshaft=100
|
|
I:_GroveSprite=100
|
|
I:_Harpy=100
|
|
I:_HauntedTool=70
|
|
I:_LilyLurker=100
|
|
I:_LostMiner=4
|
|
I:_RocketCreeper=50
|
|
I:_Sheepman=40
|
|
I:_SkeletonWarrior=100
|
|
I:_SpiderFamily=40
|
|
I:_SupportCreeper=30
|
|
I:_TravelingMerchant=25
|
|
I:_TreasureSlime=20
|
|
I:_Trollager=5
|
|
I:_Trollager_Underground=25
|
|
I:_VoidEye_Overworld=10
|
|
}
|
|
|
|
|
|
##########################################################################################################
|
|
# weathercondition
|
|
#--------------------------------------------------------------------------------------------------------#
|
|
# The weather conditions this mob will spawn at; self explanatory. Valid entries: THUNDER, RAIN, SNOW, DOWNFALL (this means generally when there is downfall)
|
|
##########################################################################################################
|
|
|
|
weathercondition {
|
|
S:_BewitchedTome=NONE
|
|
S:_BewitchedTome_Stronghold=NONE
|
|
S:_BlazingJuggernaut=NONE
|
|
S:_BrainSlime_Beach=NONE
|
|
S:_Chameleon_Forest=NONE
|
|
S:_Chameleon_Jungle=NONE
|
|
S:_Dodo=NONE
|
|
S:_FestiveCreeper=NONE
|
|
S:_FestiveCreeper_Nether=NONE
|
|
S:_FilchLizard=NONE
|
|
S:_Filler_MMLava=NONE
|
|
S:_Filler_MMMonster=NONE
|
|
S:_Filler_MMPassive=NONE
|
|
S:_Filler_MMWater=NONE
|
|
S:_FlameSpewer_Nether=NONE
|
|
S:_FlameSpewer_Overworld=NONE
|
|
S:_Goblin=NONE
|
|
S:_Goblin_Mineshaft=NONE
|
|
S:_GroveSprite=NONE
|
|
S:_Harpy=NONE
|
|
S:_HauntedTool=NONE
|
|
S:_LilyLurker=NONE
|
|
S:_LostMiner=NONE
|
|
S:_RocketCreeper=NONE
|
|
S:_Sheepman=NONE
|
|
S:_SkeletonWarrior=NONE
|
|
S:_SpiderFamily=NONE
|
|
S:_SupportCreeper=NONE
|
|
S:_TravelingMerchant=NONE
|
|
S:_TreasureSlime=NONE
|
|
S:_Trollager=NONE
|
|
S:_Trollager_Underground=NONE
|
|
S:_VoidEye_Overworld=NONE
|
|
}
|
|
|
|
|