Project home for New Alterlite - A new locaria community pack focused on a different approach of minecrafting.
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NewAlterlite/config/lostcities/general.cfg

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# Configuration file
##########################################################################################################
# general
#--------------------------------------------------------------------------------------------------------#
# General settings
##########################################################################################################
general {
# List of other worldtypes (id) that this mod will try to work with. The worldtype has to support the IChunkPrimerFactory API for this to work [default: ]
S:adaptingWorldTypes <
>
# List of additional Lost City dimensions. Format '<id>:<profile>' [default: ]
S:additionalDimensions <
>
# List of asset libraries loaded in the specified order. If the path starts with '/' it is going to be loaded directly from the classpath. If the path starts with '$' it is loaded from the config directory [default: [/assets/lostcities/citydata/conditions.json], [/assets/lostcities/citydata/palette.json], [/assets/lostcities/citydata/palette_desert.json], [/assets/lostcities/citydata/palette_chisel.json], [/assets/lostcities/citydata/palette_chisel_desert.json], [/assets/lostcities/citydata/highwayparts.json], [/assets/lostcities/citydata/railparts.json], [/assets/lostcities/citydata/monorailparts.json], [/assets/lostcities/citydata/buildingparts.json], [/assets/lostcities/citydata/library.json], [$lostcities/userassets.json]]
S:assets <
/assets/lostcities/citydata/conditions.json
/assets/lostcities/citydata/palette.json
/assets/lostcities/citydata/palette_desert.json
/assets/lostcities/citydata/palette_chisel.json
/assets/lostcities/citydata/palette_chisel_desert.json
/assets/lostcities/citydata/highwayparts.json
/assets/lostcities/citydata/railparts.json
/assets/lostcities/citydata/monorailparts.json
/assets/lostcities/citydata/buildingparts.json
/assets/lostcities/citydata/library.json
$lostcities/userassets.json
>
# List of blocks for which a lighting update is needed [default: [minecraft:glowstone], [minecraft:lit_pumpkin], [minecraft:magma]]
S:blocksRequiringLightingUpdates <
minecraft:glowstone
minecraft:lit_pumpkin
minecraft:magma
>
# Enable debugging/logging [default: false]
B:debug=false
# The default 'profile' to use for the overworld [default: default]
S:defaultProfile=alterlite
# If true and if Biomes O Plenty is present the dimension will use BoP biomes [default: true]
B:dimensionBoP=true
# The 'ID' of the Lost City Dimension. Set to -1 if you don't want this dimension [range: -10000 ~ 10000, default: 111]
I:dimensionId=-1
# The 'profile' to use for generation of the Lost City dimension [default: default]
S:dimensionProfile=cavern
# Disable this if you have mods like NEID or JEID installed. Note that when NEID or JEID is present this is disabled by default [default: true]
B:optimizedChunkgen=true
# List of privatep profiles that cannot be selected by the player but are only used as a child profile of another one [default: [bio_wasteland], [water_empty]]
S:privateProfiles <
bio_wasteland
water_empty
>
# List of all supported profiles (used for world creation). Warning! Make sure there is always a 'default' profile! [default: [default], [cavern], [nodamage], [rarecities], [floating], [space], [waterbubbles], [biosphere], [onlycities], [tallbuildings], [safe], [ancient], [wasteland], [chisel], [atlantis], [realistic]]
S:profiles <
default
cavern
nodamage
rarecities
floating
space
waterbubbles
biosphere
onlycities
tallbuildings
safe
ancient
wasteland
chisel
atlantis
realistic
alterlite
>
# Block to put underneath a bed so that it qualifies as a teleporter bed [default: minecraft:diamond_block]
S:specialBedBlock=minecraft:diamond_block
# Config version. Do not modify this manually!
I:version=7
}