Project home for New Alterlite - A new locaria community pack focused on a different approach of minecrafting.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
NewAlterlite/config/extendedcrafting.cfg

221 lines
8.5 KiB

# Configuration file
##########################################################################################################
# automation_interface
#--------------------------------------------------------------------------------------------------------#
# Settings for the Automation Interface.
##########################################################################################################
automation_interface {
# Should the Automation Interface be enabled? [default: true]
B:enabled=true
# How much FE the Automation Interface should hold. [range: 0 ~ 2147483647, default: 1000000]
I:energy_capacity=1000000
# How much FE the Automation Interface should use when moving items. [range: 0 ~ 100000, default: 80]
I:energy_rate=80
# Should the Automation Interface render the result item inside it? [default: true]
B:render_item=true
}
##########################################################################################################
# combination_crafting
#--------------------------------------------------------------------------------------------------------#
# Settings for the Crafting Core.
##########################################################################################################
combination_crafting {
# Should the Crafting Core and Pedestal be enabled? [default: true]
B:enabled=true
# How much FE the Crafting Core should hold. [range: 0 ~ 2147483647, default: 5000000]
I:energy_capacity=5000000
# How much FE/t the Crafting Core should use when crafting by default. [range: 0 ~ 2147483647, default: 500]
I:energy_rate=500
}
##########################################################################################################
# ender_crafting
#--------------------------------------------------------------------------------------------------------#
# Settings for the Ender Crafter.
##########################################################################################################
ender_crafting {
# How much an Ender Alternator should speed up a craft. This is the percentage of time_required. [range: 0.0 ~ 1.0, default: 0.01]
S:alternator_effectiveness=0.01
# Should the Ender Crafter and Ender Alternator be enabled? [default: true]
B:enabled=true
# How many seconds each craft should take. [range: 1 ~ 2147483647, default: 60]
I:time_required=60
}
##########################################################################################################
# general
#--------------------------------------------------------------------------------------------------------#
# Settings for general things.
##########################################################################################################
general {
# Should WAILA show the current energy of Extended Crafting machines? [default: true]
B:energy_in_waila=true
# Should the In-Game Guide Book be enabled? [default: true]
B:guide_enabled=true
# Should the Handheld Crafting Table be enabled? [default: true]
B:handheld_table_enabled=true
}
##########################################################################################################
# quantum_compression
#--------------------------------------------------------------------------------------------------------#
# Settings for the Quantum Compressor.
##########################################################################################################
quantum_compression {
# Should the Quantum Compressor be enabled? [default: true]
B:enabled=true
# How much FE the Quantum Compressor should hold. [range: 0 ~ 2147483647, default: 10000000]
I:energy_capacity=10000000
# How much FE/t the Quantum Compressor should use when crafting by default. [range: 0 ~ 2147483647, default: 5000]
I:energy_rate=5000
# Should the Quantum Compressor render the result item above it? [default: true]
B:render_item=true
}
##########################################################################################################
# recipe_maker
#--------------------------------------------------------------------------------------------------------#
# Settings for the Recipe Maker.
##########################################################################################################
recipe_maker {
# Should the Recipe Maker be enabled? [default: true]
B:enabled=true
# Should the Recipe Maker also copy the NBT of the ingredients? [default: false]
B:use_nbt=false
# Should the Recipe Maker use OreDictionary entries when applicable? [default: true]
B:use_oredictionary=true
}
##########################################################################################################
# singularity
#--------------------------------------------------------------------------------------------------------#
# Settings for the Singularities.
##########################################################################################################
singularity {
# Here you can add your own custom Singularities.
# - Syntax: meta;name;material;color
# - Example: 12;super_potato;minecraft:carrot;123456
# - 'meta' must be different for each, and should not be changed.
# - 'name' should be lower case with underscores for spaces. Singularity is added automatically.
# - Example: 'lots_of_spaghetti' would show 'Lots Of Spaghetti Singularity'.
# - 'material' is an item id or ore dictionary entry. This is for the generic crafting recipe.
# - Note: if you plan on adding your own recipe with the CraftTweaker integration, put 'none'.
# - Examples: 'minecraft:stone' for stone, 'ore:ingotIron' for the ore dictionary entry 'ingotIron'.
# - Note: you can also specify meta for item ids, by adding them to the end of the item id.
# - Example: minecraft:stone:3 for a meta of 3. Make the meta 32767 for wildcard value.
# - 'color' the color of the singularity as a hex value. http://htmlcolorcodes.com/
# - Example: 123456 would color it as whatever that color is.
S:custom_singularities <
>
# The catalyst required for the default Singularity recipes. modid:itemid:metadata [default: extendedcrafting:material:11]
S:default_catalyst=extendedcrafting:material:11
# Should the default Singularity recipes be enabled? [default: true]
B:default_recipes=true
# Disable specific default singularities here.
S:default_singularities <
coal=true
iron=true
lapis_lazuli=true
redstone=true
glowstone=true
gold=true
diamond=true
emerald=true
aluminum=true
copper=true
tin=true
bronze=true
zinc=true
brass=true
silver=true
lead=true
steel=true
nickel=true
constantan=true
electrum=true
invar=true
mithril=true
tungsten=true
titanium=true
uranium=true
chrome=true
platinum=true
iridium=true
signalum=true
lumium=true
enderium=true
ardite=true
cobalt=true
manyullyn=true
>
# Should the Singularities be enabled? [default: true]
B:enabled=true
# The amount of RF required to craft a Singularity, for the default recipes. [range: 0 ~ 2147483647, default: 5000000]
I:energy_cost=5000000
# The amount of materials required to create a Singularity, for the default recipes. [range: 1 ~ 2147483647, default: 10000]
I:material_amount=10000
# Should the default Ultimate Singularity recipe be enabled? [default: true]
B:ultimate_singularity_recipe=true
# Blacklist Singularities from being in the Ultimate Singularity crafting recipe.
# - Syntax: singularityType;meta
# - 'singularityType' can be 'default' or 'custom'.
# - 'default' for the ones added by the mod by default, 'custom' being the ones defined in '_custom_singularities'.
# - Example: custom;12
S:ultimate_singularity_recipe_blacklist <
>
}
##########################################################################################################
# table_crafting
#--------------------------------------------------------------------------------------------------------#
# Settings for the Extended Crafting Tables.
##########################################################################################################
table_crafting {
# Should the Extended Crafting Tables be enabled? [default: true]
B:enabled=true
# Should the Basic Crafting Table inherit normal crafting recipes? [default: true]
B:inherit_vanilla_recipes=true
}