{ "name": "Dark Nights", "icon": "industrialforegoing:laser_lens:15", "category": "gamemechanics", "pages": [ { "type": "text", "text": "The luminance during night time is determined by amount of moonlight that is shined upon the land, which depends on the phases of the moon. It gets $(thing)brighter$() at night during a $(thing)full moon$() and is $(low)completely dark$() during a $(low)new moon$(). $(p)Remember to keep your areas well-lit if you're afraid of the dark." }, { "type": "image", "images": [ "patchouli:textures/darknights.png" ], "border": "true", "text": "How a forest looks like on the night of a new moon." } ] }