# Configuration file client { # If enabled, activated waystones will not emit particles. B:"Disable Particles"=false # If enabled, the text overlay on waystones will no longer always render at full brightness. B:"Disable Text Glow"=false # If enabled, waystones spawned using the legacy spawn-just-anywhere mode will look mossy ingame. B:"Mossy Look for World Gen Waystones"=true # The volume of the sound played when teleporting. # Min: 0.0 # Max: 1.0 D:"Sound Volume"=0.35 # The x position of the warp button in the inventory. I:"Teleport Button GUI X"=58 # The y position of the warp button in the inventory. I:"Teleport Button GUI Y"=60 } compat { # If this is true, activating a waystone will cause a JourneyMap waypoint to be created at its position. B:"Create JourneyMap Waypoint"=false } general { # If enabled, everyone can create global waystones, not just players in creative mode. B:"Allow Global Waystones for Everyone"=false # The amount of blocks per xp level requirement. I:"Blocks per XP Level"=500 # If enabled, waystones can only be placed in creative mode. B:"Creative Mode Only"=false # Whether generated waystones should not be breakable by players. B:"Disallow Breaking Generated"=true # Set to false to make all global waystones not cost any experience, regardless of method used. B:"Global Waystones Cost XP"=true # If enabled, all waystones work inter-dimensionally. B:"Interdimensional Teleport"=true # If enabled, waystones marked as global work inter-dimensionally. B:"Interdimensional Teleport on Global Waystones"=true # If enabled, the inventory button cost experience when used, based on the distance travelled. B:"Inventory Button Costs XP"=false # The maximum xp cost when Blocks per XP Level is enabled. # Min: 1 # Max: 2147483647 I:"Maximum XP Cost"=5 # If enabled, waystones marked as global have no cooldown. B:"No Cooldown on Global Waystones"=true # Whether the use of a warp stone or warp scroll should be interrupted by damage. Not supported when playing with Vivecraft! B:"Reset Use On Damage"=true # If enabled, only the owner of a waystone can rename it. B:"Restrict Rename to Owner"=true # If enabled, the player's spawnpoint will be set to the last activated waystone. B:"Set Spawnpoint on Activation"=false # The cooldown between usages of the teleport button in seconds. I:"Teleport Button Cooldown"=180 # If enabled, the teleport button will only let you return to the last activated waystone, instead of allowing to choose. B:"Teleport Button Return Only"=true # Set this to a global waystone name to lock the inventory button to that specific waystone. Leave empty for default behaviour. S:"Teleport Button Target"= # Should there be a button in the inventory to access the waystone menu? B:"Teleport Button in GUI"=false # The time it takes to use a warp scroll in ticks. This is the charge-up time when holding right-click. # Min: 1 # Max: 127 I:"Warp Scroll Use Time"=32 # The cooldown between usages of the warp stone in seconds. I:"Warp Stone Cooldown"=900 # If enabled, the warp stone costs experience when used, based on the distance travelled. B:"Warp Stone Costs XP"=false # The time it takes to use a warp stone in ticks. This is the charge-up time when holding right-click. # Min: 1 # Max: 127 I:"Warp Stone Use Time"=32 # If enabled, waystones cost experience when used, based on the distance travelled. B:"Waystone Costs XP"=true } worldgen { # The chance for a waystone to generate just anywhere (without a structure), scaled by 1/10000. # Min: 0.0 # Max: 10000.0 D:"Change to generate just anywhere"=0.0 # The Name Generator will pick from these names until they have all been used, then it will generate random ones again. S:"Custom Names" < > # The chance for a waystone to generate in a village. Set to 1 to always generate one in villages, set to 0 to disable. # Min: 0.0 # Max: 1.0 D:"Generate in Villages"=0.94 }