{ "name": "Dark Nights", "icon": "weather2:weather_item", "category": "gamemechanics", "pages": [ { "type": "text", "text": "In this world, the $(thing)weather$() is localized and is much more diverse. $(br2)Warm and cold particle based weather fronts spawn in, when they collide they can create a storm that will develop into deadlier storms." }, { "type": "image", "images": [ "patchouli:textures/weather1.png" ], "border": "true", "text": "How it looks like on a rainy day." } ] }