# Configuration file Item { Drill { # Adjust this value to change the amount of Energy (in RF) stored by a Basic Fluxbore. This base value will scale with item level. [range: 10000 ~ 10000000, default: 40000] I:BaseCapacity=40000 # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Fluxbore. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000] I:BaseReceive=1000 B:Enable=true } Saw { # Adjust this value to change the amount of Energy (in RF) stored by a Basic Fluxsaw. This base value will scale with item level. [range: 10000 ~ 10000000, default: 40000] I:BaseCapacity=40000 # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Fluxsaw. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000] I:BaseReceive=1000 B:Enable=true } Magnet { # Adjust this value to change the amount of Energy (in RF) stored by a Basic Fluxomagnet. This base value will scale with item level. [range: 10000 ~ 10000000, default: 40000] I:BaseCapacity=40000 # Adjust this value to change the amount of Energy (in RF/t) that can be received by a Basic Fluxomagnet. This base value will scale with item level. [range: 100 ~ 1000000, default: 1000] I:BaseReceive=1000 B:Enable=true } Injector { # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Hypoinfuser. This base value will scale with item level. [range: 400 ~ 10000, default: 2000] I:BaseCapacity=2000 B:Enable=true } Quiver { # Adjust this value to change the quantity of arrows stored by a Basic Alchemical Quiver. This base value will scale with item level. [range: 8 ~ 200, default: 40] I:BaseArrowCapacity=40 # Adjust this value to change the amount of Fluid (in mB) stored by a Basic Alchemical Quiver. This base value will scale with item level. [range: 400 ~ 10000, default: 2000] I:BaseFluidCapacity=2000 B:Enable=true } } Version { S:Identifier=0.3.2 }