# Configuration file backup { # The compression type used for backups. The following ones are available: "zip", "tar", "tar.gz", "folder" S:compressionType=tar.gz } backup_location { # The filename of the backup files. Supported variables: # world, year, month, date, hour, minute, second, identifier. # Please note: using the identifier is recommended, but not enforced. Please make sure, that your filenames are unique and that two backups will not have the same filename. [default: %world%/Backup--%world%--%year%-%month%-%date%--%hour%-%minute%] S:filename=%world%/Backup--%world%--%year%-%month%-%date%--%hour%-%minute% # Where to store the Backups. Either an absolute path or relative to the minecraft folder. S:location=./backups } backup_schedule { # How frequently a automatic backup is done in minutes. 0 means Auto-Backup disabled. I:delay=30 # How many full backups to keep. When there are this many full backups, the oldest full backup will be deleted together with all incremental backups, that depend on it. [range: 1 ~ 2147483647, default: 30] I:fullBackupsToKeep=25 # How many incremental backups to create. Set to something bigger that 0 to enable. If this is set to for example 5, then there will be one full backup, 5 incremental backups and then the next full backup and so on. [range: 0 ~ 500, default: 0] I:incrementalBackupsToCreate=0 # How many incremental backups to keep. When there are this many incremental backups, the oldest incremental backup will be deleted together with all backups, that depend on it. [range: 1 ~ 2147483647, default: 100] I:incrementalBackupsToKeep=50 # If a backup should be done when the world gets loaded. B:onStartup=true # If the scheduled backup should be skipped if no players were on the server since the last one. B:skipbackup=true } general { # If all players or only admins can use the /backup command. B:allPlayers=true # If the blacklist is enabled, the dimensions (ids) specified here will not be backed up. I:blacklist < > # Compression rate. Has to be between 9 (high compression) and 1 (low compression). I:compressionRate=6 # If this is set to true, it will use the Dimension Whitelist, if it is false, it will use the Dimension Blacklist B:useWhitelist=false # If the whitelist is enabled, only the dimensions (ids) specified here will be backed up. I:whitelist < 0 1 -1 114 > }