# Configuration file general { # If ALL skeletons in any Biome are turned into Wither Skeletons. [default: false] B:"All Biomes"=false # The 1/n chance for (if "All Biomes" is true) a skeleton in a non-Hell biome to be a Wither Skeleton [range: 1 ~ 2147483647, default: 1] I:"All Biomes Chance"=1 # Whether or not to remove stone swords from wither skeleton drops. [default: true] B:"Delete Stone Swords"=true # If the Immolation Blade (Blaze) is enabled [default: true] B:"Enable Blaze Immolation Blade"=true # If the Immolation Blade (Lava) is enabled [default: true] B:"Enable Lava Immolation Blade"=true # If, when a blaze or pigman spawns on Nether Brick, a wither skeleton spawns with it. [default: false] B:"Extra Spawns"=false # How many extra wither skeletons are spawned when one would be. [range: 0 ~ 10, default: 0] I:"Extra Wither Skeletons"=0 # The wither skull fragment drop chance in 1/n. Higher numbers means less drops. Set to 0 to disable. [range: 0 ~ 2147483647, default: 1] I:"Fragment Drop Chance"=1 # If converted wither skeletons are given bows. [default: true] B:"Give Bows"=true # The damage of the immolation blade. The actual value will be higher than this. [range: 1.0 ~ 1500.0, default: 12.0] S:"Immolation Damage"=12.0 # The value of a skull fragment, in terms of 1/n (How many shards per skull) Valid values are 1-9 [range: 1 ~ 9, default: 9] I:"Shard Value"=9 }