Revamp the ore generation code so that it will be less vanilla-like and more similar to that of SevTech Ages.
As in, ores will be clustered together instead of spreaded apart in a messy fashion, and not all chunks will contain ores. That means the player will encounter less ore veins when mining but when they do there will be more of said ore at once.
Revamp the ore generation code so that it will be less vanilla-like and more similar to that of SevTech Ages.
As in, ores will be clustered together instead of spreaded apart in a messy fashion, and not all chunks will contain ores. That means the player will encounter less ore veins when mining but when they do there will be more of said ore at once.
The ore generation code at the moment is fairly satisfactory. Just needs a little bit more tweaking around to make the different ore clusters more spread apart from each other.
SYSTEM_MANUAL_IMPORT
USER:YandolsZX
The ore generation code at the moment is fairly satisfactory. Just needs a little bit more tweaking around to make the different ore clusters more spread apart from each other.
Revamp the ore generation code so that it will be less vanilla-like and more similar to that of SevTech Ages.
As in, ores will be clustered together instead of spreaded apart in a messy fashion, and not all chunks will contain ores. That means the player will encounter less ore veins when mining but when they do there will be more of said ore at once.
SYSTEM_MANUAL_IMPORT
USER:YandolsZX
The ore generation code at the moment is fairly satisfactory. Just needs a little bit more tweaking around to make the different ore clusters more spread apart from each other.