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24 lines
732 B
24 lines
732 B
6 years ago
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//Set icon item
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setIcon(<minecraft:wooden_sword>)
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//Set title String
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setTitle("Evil wolf!")
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//Set description String
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setDescription("Damage a wolf.")
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//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
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addParent("triumph:example/root")
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//Set the position
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setPos(34,65)
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//Hide the connection lines, so I can have a pretty shape
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hideLines()
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//Adds criteria named "hurt_wolf" with the trigger type "minecraft:player_hurt_entity". This function returns the criteria as an object
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criteria = addCriteria("hurt_wolf", "minecraft:player_hurt_entity")
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//Sets the required entity type for the criteria. This is the entity that the player must damage.
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criteria.setEntityType("minecraft:wolf")
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