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24 lines
721 B
24 lines
721 B
6 years ago
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//Set icon item
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setIcon(<minecraft:saddle>)
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//Set title String
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setTitle("Caveman like horse")
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//Set description String
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setDescription("Tame a horse")
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//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
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addParent("triumph:example/root")
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//Set the position
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setPos(11,89)
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//Hide the connection lines, so I can have a pretty shape
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hideLines()
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//Adds criteria named "tamed_horse" with the trigger type "minecraft:tame_animal". This function returns the criteria as an object
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criteria = addCriteria("tamed_horse", "minecraft:tame_animal")
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//Sets the required entity type for the criteria. This is the entity that the player must tame.
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criteria.setEntityType("minecraft:horse")
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