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39 lines
1.3 KiB
39 lines
1.3 KiB
6 years ago
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//Set icon item
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setIcon(<minecraft:flint>)
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//Set title String
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setTitle("All Rewards")
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//Set description String
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setDescription("Acquire flint")
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//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
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addParent("triumph:example/root")
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//Set the position
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setPos(80,65)
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//Hide the connection lines, so I can have a pretty shape
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hideLines()
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//Adds criteria named "hasFlint" with the trigger type "minecraft:inventory_changed". This function returns the criteria as an object
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criteria = addCriteria("hasFlint", "minecraft:inventory_changed")
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//Adds the required item for the criteria. This is the item that needs to be in the player inventory.
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criteria.addItem(<minecraft:flint>)
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//Adds a recipe to reward upon completion. Multiple of these can be added.
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addRewardRecipe("minecraft:ender_eye")
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//Adds a function to fire upon completion. Any number of these can be added.
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addRewardFunction("triumph:happy_birthday")
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//Sets the experience to reward upon completion. This can only be set once.
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setRewardExperience(42)
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//Adds a Skillable mod skill level up to be rewarded upon completion. Multiple of these can be added.
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addRewardSkillable("mining", 1)
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//Adds an item to be rewarded upon completion. Only one of these can be set currently.
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setRewardItem(<minecraft:stick, nbt:{ench:[{lvl:1s,id:51s}],display:{Name:"The Stick of Truth"}}>)
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