{
    "name": "Weather",
    "icon": "weather2:weather_item",
    "category": "gamemechanics",
    "pages": [
        {
            "type": "text",
            "text": "In this world, the $(thing)weather$() is localized and is much more diverse. $(br2)Warm and cold particle based weather fronts spawn in, when they collide they can create a storm that will develop into deadlier storms."
        },
        {
            "type": "image",
            "images": [ "patchouli:textures/weather1.png" ], 
            "border": "true",
            "text": "How it looks like on a rainy day."
        }
    ]
}