{
    "name": "Dark Nights",
    "icon": "industrialforegoing:laser_lens:15",
    "category": "gamemechanics",
    "pages": [
        {
            "type": "text",
            "text": "The luminance during night time is determined by amount of moonlight that is shined upon the land, which depends on the phases of the moon. It gets $(thing)brighter$() at night during a $(thing)full moon$() and is $(low)completely dark$() during a $(low)new moon$(). $(p)Remember to keep your areas well-lit if you're afraid of the dark."
        },
        {
            "type": "image",
            "images": [ "patchouli:textures/darknights.png" ], 
            "border": "true",
            "text": "How a forest looks like on the night of a new moon."
        }
    ]
}