
//Set icon item
setIcon(<minecraft:wool>)

//Set title String
setTitle("How is babby formed?")

//Set description String
setDescription("Breed a sheep, with a sheep, to produce... a sheep.")

//Add a parent advancement. The syntax is "modid:folder/path/to/the/advancement/then/filename"
addParent("triumph:example/root")

//Set the position
setPos(34,89)

//Hide the connection lines, so I can have a pretty shape
hideLines()

//Adds criteria named "bred_sheep" with the trigger type "minecraft:bred_animals". This function returns the criteria as an object
criteria = addCriteria("bred_sheep", "minecraft:bred_animals")

//Sets the required parent entity type for the criteria. This is the entity that the player must breed with the partner entity.
criteria.setParentType("minecraft:sheep")

//Sets the required partner entity type for the criteria. This is the entity that the player must breed with the parent entity.
criteria.setPartnerType("minecraft:sheep")

//Sets the required child entity type for the criteria. This is the entity that the player must produce by breeding the parent and partner together.
criteria.setChildType("minecraft:sheep")